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* Remove "abi" product flavor and introduce "engine" product flavor. This patch will allow us to build Fenix against GeckoView Nightly and GeckoView Beta by introducing a new flavor dimension: engine = [geckoNightly, geckoBeta]. In addition to that it adds a "fenix" prefix to the nightly, beta and production flavors to reduce the ambiguity between fenix beta/nightly and GeckoView beta/nightly. For now the build types have the following engine variants enabled: **debug**: geckoNightly, geckoBeta Both variants enabled for local development and testing. **forPerformanceTest**: geckoNightly, geckoBeta Both variants enabled unless the perf team only cares about Nightly (tbd) **fenixNightlyLegacy**: geckoBeta Uses GeckoView Beta for now - the same version we ship production builds with (same behavior as before). This release type will eventualyl be decommissioned once we switch to a separate Nightly app on Google Play. **fenixNightly**: geckoBeta Uses GeckoView Beta for now - the same version we ship production builds with (same behavior as before). Changing this build to use GeckoView Nightly is currently being discussed. **fenixBeta**: geckoBeta Fenix Beta uses GeckoView Beta. **fenixProduction** Fenix Production uses GeckoView Beta (69) currently. * gradle.py/variant.py: Replace "abi" with "engine". * Disable enableUnitTestBinaryResources until we can switch to Android Gradle plugin 3.5. * Fenix nightly should use both geckoview nightly and beta * Updates automation to use apk splitting and support different engine
43 lines
1.6 KiB
Python
43 lines
1.6 KiB
Python
# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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from __future__ import print_function
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import json
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import subprocess
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from lib.variant import Variant, VariantApk
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def get_variant(build_type, engine):
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print("Fetching variant information for build_type='{}', engine='{}'".format(build_type, engine))
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output = _run_gradle_process('printVariant', variantBuildType=build_type, variantEngine=engine)
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content = _extract_content_from_command_output(output, prefix='variant: ')
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raw_variant = json.loads(content)
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return Variant(
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raw_variant['name'],
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build_type,
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[VariantApk(build_type, raw_apk['abi'], engine, raw_apk['fileName']) for raw_apk in raw_variant['apks']]
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)
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def _run_gradle_process(gradle_command, **kwargs):
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gradle_properties = [
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'-P{property_name}={value}'.format(property_name=property_name, value=value)
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for property_name, value in kwargs.iteritems()
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]
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process = subprocess.Popen(["./gradlew", "--no-daemon", "--quiet", gradle_command] + gradle_properties, stdout=subprocess.PIPE)
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output, err = process.communicate()
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exit_code = process.wait()
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if exit_code is not 0:
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print("Gradle command returned error: {}".format(exit_code))
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return output
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def _extract_content_from_command_output(output, prefix):
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variants_line = [line for line in output.split('\n') if line.startswith(prefix)][0]
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return variants_line.split(' ', 1)[1]
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