5633: Add fxa/sync integration tests r=csadilek a=isabelrios
Pull Request checklist
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- [x] **Quality**: This PR builds and passes detekt/ktlint checks (A pre-push hook is recommended)
- [x] **Tests**: This PR includes thorough tests or an explanation of why it does not
- [-] **Screenshots**: This PR includes screenshots or GIFs of the changes made or an explanation of why it does not
- [-] **Accessibility**: The code in this PR follows [accessibility best practices](https://github.com/mozilla-mobile/shared-docs/blob/master/android/accessibility_guide.md) or does not include any user facing features
This PR tries to add new tests, sync integration tests, to check the sync process Desktop<->Fenix, first for Bookmarks and in the future for more.
Co-authored-by: Isabel Rios <isabelrios@mackbookirios.home>
Co-authored-by: isabelrios <isabelrios@gmail.com>
This patch enabled support for an auto-publication workflow for android-components.
It automates a common pattern seen in local development:
Old way:
- after every change in a-c, publish it locally with a unique version (bumping it manually)
- manually modify Fenix to consume a custom version of a-c from a mavenLocal repository
New way:
- set a flag in fenix's local.properties to enable auto-publication
- run Fenix builds after making changes to a-c. Changes in a-c will be automatically picked up.
Note that no changes are necessary to any Fenix files other than a single flag in local.properties.
Manually bumping android-components version is also not necessary.
Navigation between app fragments uses ShareTab as arguments. The newly used
SendTabUseCases uses TabData which is not Parcelable.
For minimal changes we'll keep both data classes and ShareController will know
how to map between the two.
Removed the `sessionId` property of ShareTab as it isn't needed anymore.
* Remove "abi" product flavor and introduce "engine" product flavor.
This patch will allow us to build Fenix against GeckoView Nightly and GeckoView Beta by
introducing a new flavor dimension: engine = [geckoNightly, geckoBeta].
In addition to that it adds a "fenix" prefix to the nightly, beta and production flavors
to reduce the ambiguity between fenix beta/nightly and GeckoView beta/nightly.
For now the build types have the following engine variants enabled:
**debug**: geckoNightly, geckoBeta
Both variants enabled for local development and testing.
**forPerformanceTest**: geckoNightly, geckoBeta
Both variants enabled unless the perf team only cares about Nightly (tbd)
**fenixNightlyLegacy**: geckoBeta
Uses GeckoView Beta for now - the same version we ship production builds with (same behavior
as before). This release type will eventualyl be decommissioned once we switch to a separate
Nightly app on Google Play.
**fenixNightly**: geckoBeta
Uses GeckoView Beta for now - the same version we ship production builds with (same behavior
as before). Changing this build to use GeckoView Nightly is currently being discussed.
**fenixBeta**: geckoBeta
Fenix Beta uses GeckoView Beta.
**fenixProduction**
Fenix Production uses GeckoView Beta (69) currently.
* gradle.py/variant.py: Replace "abi" with "engine".
* Disable enableUnitTestBinaryResources until we can switch to Android Gradle plugin 3.5.
* Fenix nightly should use both geckoview nightly and beta
* Updates automation to use apk splitting and support different engine
* Adding l10n screenshot tests for Fenix
* fixing comments
* fix klint and detekt error and adding all tests
* better test name and doc added explaining tests
This was merged in after feature freeze so we're pulling it out for
now. Pull to refresh will continue to work in debug mode so that the
design can be iterated on easily.
* Closes#2782: Hide send tab when no devices available
* For #2752: Enabled send tab for debug and nightly builds
* For #2753: Add Send Tab functionality to UI
* Updates Fenix taskcluster tasks to support beta release
* Throw error if -PversionName isn't set for release builds
* Uses beta secrets for beta
* Improves nightly and beta treeherder symbols
This fetches the Google Advertising ID, salts it and
then applies hashing before sending a ping with it,
at startup. Hashing and salting are used in order
to prevent ourselves to correlate advertising IDs
from the same user running different products we
own off a single device. We will never send the
client_id and the Google Advertising ID in the same
ping.