#ifndef SAM_H__ #define SAM_H__ #include #include #include #include #include #include #include #include "Identity.h" #include "LeaseSet.h" #include "Streaming.h" #include "Destination.h" namespace i2p { namespace client { const size_t SAM_SOCKET_BUFFER_SIZE = 4096; const int SAM_SOCKET_CONNECTION_MAX_IDLE = 3600; // in seconds const int SAM_CONNECT_TIMEOUT = 5; // in seconds const int SAM_NAMING_LOOKUP_TIMEOUT = 5; // in seconds const int SAM_SESSION_READINESS_CHECK_INTERVAL = 20; // in seconds const char SAM_HANDSHAKE[] = "HELLO VERSION"; const char SAM_HANDSHAKE_REPLY[] = "HELLO REPLY RESULT=OK VERSION=3.0\n"; const char SAM_SESSION_CREATE[] = "SESSION CREATE"; const char SAM_SESSION_CREATE_REPLY_OK[] = "SESSION STATUS RESULT=OK DESTINATION=%s\n"; const char SAM_SESSION_CREATE_DUPLICATED_ID[] = "SESSION STATUS RESULT=DUPLICATED_ID\n"; const char SAM_SESSION_CREATE_DUPLICATED_DEST[] = "SESSION STATUS RESULT=DUPLICATED_DEST\n"; const char SAM_STREAM_CONNECT[] = "STREAM CONNECT"; const char SAM_STREAM_STATUS_OK[] = "STREAM STATUS RESULT=OK\n"; const char SAM_STREAM_STATUS_INVALID_ID[] = "STREAM STATUS RESULT=INVALID_ID\n"; const char SAM_STREAM_STATUS_CANT_REACH_PEER[] = "STREAM STATUS RESULT=CANT_REACH_PEER\n"; const char SAM_STREAM_STATUS_I2P_ERROR[] = "STREAM STATUS RESULT=I2P_ERROR\n"; const char SAM_STREAM_ACCEPT[] = "STREAM ACCEPT"; const char SAM_DEST_GENERATE[] = "DEST GENERATE"; const char SAM_DEST_REPLY[] = "DEST REPLY PUB=%s PRIV=%s\n"; const char SAM_DEST_REPLY_I2P_ERROR[] = "DEST REPLY RESULT=I2P_ERROR\n"; const char SAM_NAMING_LOOKUP[] = "NAMING LOOKUP"; const char SAM_NAMING_REPLY[] = "NAMING REPLY RESULT=OK NAME=ME VALUE=%s\n"; const char SAM_NAMING_REPLY_INVALID_KEY[] = "NAMING REPLY RESULT=INVALID_KEY NAME=%s\n"; const char SAM_NAMING_REPLY_KEY_NOT_FOUND[] = "NAMING REPLY RESULT=INVALID_KEY_NOT_FOUND NAME=%s\n"; const char SAM_PARAM_STYLE[] = "STYLE"; const char SAM_PARAM_ID[] = "ID"; const char SAM_PARAM_SILENT[] = "SILENT"; const char SAM_PARAM_DESTINATION[] = "DESTINATION"; const char SAM_PARAM_NAME[] = "NAME"; const char SAM_VALUE_TRANSIENT[] = "TRANSIENT"; const char SAM_VALUE_STREAM[] = "STREAM"; const char SAM_VALUE_DATAGRAM[] = "DATAGRAM"; const char SAM_VALUE_RAW[] = "RAW"; const char SAM_VALUE_TRUE[] = "true"; const char SAM_VALUE_FALSE[] = "false"; enum SAMSocketType { eSAMSocketTypeUnknown, eSAMSocketTypeSession, eSAMSocketTypeStream, eSAMSocketTypeAcceptor }; class SAMBridge; class SAMSession; class SAMSocket { public: SAMSocket (SAMBridge& owner); ~SAMSocket (); boost::asio::ip::tcp::socket& GetSocket () { return m_Socket; }; void ReceiveHandshake (); private: void Terminate (); void HandleHandshakeReceived (const boost::system::error_code& ecode, std::size_t bytes_transferred); void HandleHandshakeReplySent (const boost::system::error_code& ecode, std::size_t bytes_transferred); void HandleMessage (const boost::system::error_code& ecode, std::size_t bytes_transferred); void SendMessageReply (const char * msg, size_t len, bool close); void HandleMessageReplySent (const boost::system::error_code& ecode, std::size_t bytes_transferred, bool close); void Receive (); void HandleReceived (const boost::system::error_code& ecode, std::size_t bytes_transferred); void I2PReceive (); void HandleI2PReceive (const boost::system::error_code& ecode, std::size_t bytes_transferred); void HandleI2PAccept (i2p::stream::Stream * stream); void HandleWriteI2PData (const boost::system::error_code& ecode); void ProcessSessionCreate (char * buf, size_t len); void ProcessStreamConnect (char * buf, size_t len); void ProcessStreamAccept (char * buf, size_t len); void ProcessDestGenerate (); void ProcessNamingLookup (char * buf, size_t len); void ExtractParams (char * buf, size_t len, std::map& params); void Connect (const i2p::data::LeaseSet& remote); void HandleStreamDestinationRequestTimer (const boost::system::error_code& ecode, i2p::data::IdentHash ident); void HandleNamingLookupDestinationRequestTimer (const boost::system::error_code& ecode, i2p::data::IdentHash ident); void SendNamingLookupReply (const i2p::data::LeaseSet * leaseSet); void HandleSessionReadinessCheckTimer (const boost::system::error_code& ecode); void SendSessionCreateReplyOk (); private: SAMBridge& m_Owner; boost::asio::ip::tcp::socket m_Socket; boost::asio::deadline_timer m_Timer; char m_Buffer[SAM_SOCKET_BUFFER_SIZE + 1]; uint8_t m_StreamBuffer[SAM_SOCKET_BUFFER_SIZE]; SAMSocketType m_SocketType; std::string m_ID; // nickname bool m_IsSilent; i2p::stream::Stream * m_Stream; SAMSession * m_Session; }; struct SAMSession { ClientDestination * localDestination; std::list sockets; }; class SAMBridge { public: SAMBridge (int port); ~SAMBridge (); void Start (); void Stop (); boost::asio::io_service& GetService () { return m_Service; }; SAMSession * CreateSession (const std::string& id, const std::string& destination = ""); // empty string means transient void CloseSession (const std::string& id); SAMSession * FindSession (const std::string& id); private: void Run (); void Accept (); void HandleAccept(const boost::system::error_code& ecode); void ReceiveDatagram (); void HandleReceivedDatagram (const boost::system::error_code& ecode, std::size_t bytes_transferred); private: bool m_IsRunning; std::thread * m_Thread; boost::asio::io_service m_Service; boost::asio::ip::tcp::acceptor m_Acceptor; boost::asio::ip::udp::endpoint m_DatagramEndpoint, m_SenderEndpoint; boost::asio::ip::udp::socket m_DatagramSocket; SAMSocket * m_NewSocket; std::mutex m_SessionsMutex; std::map m_Sessions; uint8_t m_DatagramReceiveBuffer[i2p::datagram::MAX_DATAGRAM_SIZE+1]; }; } } #endif