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@ -45,9 +45,19 @@ namespace fs {
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return;
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}
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#if defined(WIN32) || defined(_WIN32)
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char localAppData[MAX_PATH];
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SHGetFolderPath(NULL, CSIDL_APPDATA, 0, NULL, localAppData);
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dataDir = std::string(localAppData) + "\\" + appName;
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char localAppData[MAX_PATH];
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// check executable directory first
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GetModuleFileName (NULL, localAppData, MAX_PATH);
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auto execPath = boost::filesystem::path(localAppData).parent_path();
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// if config file exists in .exe's folder use it
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if(boost::filesystem::exists(execPath/"i2pd.conf")) // TODO: magic string
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dataDir = execPath.string ();
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else
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{
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// otherwise %appdata%
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SHGetFolderPath(NULL, CSIDL_APPDATA, 0, NULL, localAppData);
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dataDir = std::string(localAppData) + "\\" + appName;
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}
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return;
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#elif defined(MAC_OSX)
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char *home = getenv("HOME");
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@ -57,12 +67,12 @@ namespace fs {
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#else /* other unix */
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#if defined(ANDROID)
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if (boost::filesystem::exists("/sdcard"))
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{
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dataDir = "/sdcard/" + appName;
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{
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dataDir = "/sdcard/" + appName;
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return;
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}
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// otherwise use /data/files
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#endif
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}
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// otherwise use /data/files
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#endif
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char *home = getenv("HOME");
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if (isService) {
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dataDir = "/var/lib/" + appName;
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@ -112,10 +122,10 @@ namespace fs {
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bool CreateDirectory (const std::string& path)
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{
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if (boost::filesystem::exists(path) &&
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if (boost::filesystem::exists(path) &&
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boost::filesystem::is_directory (boost::filesystem::status (path))) return true;
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return boost::filesystem::create_directory(path);
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}
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}
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void HashedStorage::SetPlace(const std::string &path) {
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root = path + i2p::fs::dirSep + name;
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@ -125,7 +135,7 @@ namespace fs {
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if (!boost::filesystem::exists(root)) {
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boost::filesystem::create_directories(root);
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}
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for (size_t i = 0; i < count; i++) {
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auto p = root + i2p::fs::dirSep + prefix1 + chars[i];
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if (boost::filesystem::exists(p))
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