random non-zero padding

pull/224/head
orignal 9 years ago
parent be1a4548e6
commit bf4c33325c

@ -10,6 +10,14 @@ namespace i2p
{
namespace tunnel
{
TunnelGatewayBuffer::TunnelGatewayBuffer (uint32_t tunnelID): m_TunnelID (tunnelID),
m_CurrentTunnelDataMsg (nullptr), m_RemainingSize (0)
{
context.GetRandomNumberGenerator ().GenerateBlock (m_NonZeroRandomBuffer, TUNNEL_DATA_MAX_PAYLOAD_SIZE);
for (size_t i = 0; i < TUNNEL_DATA_MAX_PAYLOAD_SIZE; i++)
if (!m_NonZeroRandomBuffer[i]) m_NonZeroRandomBuffer[i] = 1;
}
TunnelGatewayBuffer::~TunnelGatewayBuffer ()
{
}
@ -160,13 +168,17 @@ namespace tunnel
payload[-1] = 0; // zero
ptrdiff_t paddingSize = payload - buf - 25; // 25 = 24 + 1
if (paddingSize > 0)
memset (buf + 24, 1, paddingSize); // padding TODO: fill with random data
{
// non-zero padding
auto randomOffset = rnd.GenerateWord32 (0, TUNNEL_DATA_MAX_PAYLOAD_SIZE - paddingSize);
memcpy (buf + 24, m_NonZeroRandomBuffer + randomOffset, paddingSize);
}
// we can't fill message header yet because encryption is required
m_TunnelDataMsgs.push_back (m_CurrentTunnelDataMsg);
m_CurrentTunnelDataMsg = nullptr;
}
void TunnelGateway::SendTunnelDataMsg (const TunnelMessageBlock& block)
{
if (block.data)

@ -14,8 +14,7 @@ namespace tunnel
class TunnelGatewayBuffer
{
public:
TunnelGatewayBuffer (uint32_t tunnelID): m_TunnelID (tunnelID),
m_CurrentTunnelDataMsg (nullptr), m_RemainingSize (0) {};
TunnelGatewayBuffer (uint32_t tunnelID);
~TunnelGatewayBuffer ();
void PutI2NPMsg (const TunnelMessageBlock& block);
const std::vector<std::shared_ptr<I2NPMessage> >& GetTunnelDataMsgs () const { return m_TunnelDataMsgs; };
@ -32,13 +31,14 @@ namespace tunnel
std::vector<std::shared_ptr<I2NPMessage> > m_TunnelDataMsgs;
std::shared_ptr<I2NPMessage> m_CurrentTunnelDataMsg;
size_t m_RemainingSize;
uint8_t m_NonZeroRandomBuffer[TUNNEL_DATA_MAX_PAYLOAD_SIZE];
};
class TunnelGateway
{
public:
TunnelGateway (TunnelBase * tunnel):
TunnelGateway (TunnelBase * tunnel):
m_Tunnel (tunnel), m_Buffer (tunnel->GetNextTunnelID ()), m_NumSentBytes (0) {};
void SendTunnelDataMsg (const TunnelMessageBlock& block);
void PutTunnelDataMsg (const TunnelMessageBlock& block);

Loading…
Cancel
Save