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try fixing sam crashyness
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parent
fdf11e6038
commit
3a9a5ec669
7
SAM.cpp
7
SAM.cpp
@ -778,13 +778,14 @@ namespace client
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void SAMSession::CloseStreams ()
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{
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std::vector<std::shared_ptr<SAMSocket> > socks;
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{
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std::lock_guard<std::mutex> lock(m_SocketsMutex);
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for (auto& sock : m_Sockets) {
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sock->CloseStream();
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for (const auto& sock : m_Sockets) {
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socks.push_back(sock);
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}
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}
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// XXX: should this be done inside locked parts?
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for (auto & sock : socks ) sock->Terminate();
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m_Sockets.clear();
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}
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6
SAM.h
6
SAM.h
@ -87,9 +87,9 @@ namespace client
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void SetSocketType (SAMSocketType socketType) { m_SocketType = socketType; };
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SAMSocketType GetSocketType () const { return m_SocketType; };
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void Terminate ();
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private:
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void Terminate ();
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void HandleHandshakeReceived (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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void HandleHandshakeReplySent (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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void HandleMessage (const boost::system::error_code& ecode, std::size_t bytes_transferred);
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@ -143,13 +143,13 @@ namespace client
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std::mutex m_SocketsMutex;
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/** safely add a socket to this session */
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void AddSocket(std::shared_ptr<SAMSocket> sock) {
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void AddSocket(const std::shared_ptr<SAMSocket> & sock) {
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std::lock_guard<std::mutex> lock(m_SocketsMutex);
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m_Sockets.push_back(sock);
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}
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/** safely remove a socket from this session */
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void DelSocket(std::shared_ptr<SAMSocket> sock) {
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void DelSocket(const std::shared_ptr<SAMSocket> & sock) {
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std::lock_guard<std::mutex> lock(m_SocketsMutex);
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m_Sockets.remove(sock);
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}
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