2013-12-07 00:02:49 +00:00
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#ifndef TUNNEL_H__
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#define TUNNEL_H__
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#include <inttypes.h>
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#include <map>
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#include <list>
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2014-01-20 23:37:51 +00:00
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#include <vector>
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#include <string>
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#include <thread>
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#include <mutex>
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#include "Queue.h"
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#include "TunnelConfig.h"
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#include "TunnelPool.h"
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#include "TransitTunnel.h"
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#include "TunnelEndpoint.h"
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#include "TunnelGateway.h"
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#include "TunnelBase.h"
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#include "I2NPProtocol.h"
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namespace i2p
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{
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namespace tunnel
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{
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const int TUNNEL_EXPIRATION_TIMEOUT = 660; // 11 minutes
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const int TUNNEL_EXPIRATION_THRESHOLD = 60; // 1 minute
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const int TUNNEL_CREATION_TIMEOUT = 30; // 30 seconds
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const int STANDARD_NUM_RECORDS = 5; // in VariableTunnelBuild message
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enum TunnelState
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{
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eTunnelStatePending,
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eTunnelStateBuildReplyReceived,
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eTunnelStateBuildFailed,
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eTunnelStateEstablished,
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eTunnelStateTestFailed,
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eTunnelStateFailed,
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eTunnelStateExpiring
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};
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class OutboundTunnel;
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class InboundTunnel;
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class Tunnel: public TunnelBase
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{
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public:
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Tunnel (TunnelConfig * config);
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~Tunnel ();
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void Build (uint32_t replyMsgID, OutboundTunnel * outboundTunnel = 0);
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TunnelConfig * GetTunnelConfig () const { return m_Config; }
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TunnelState GetState () const { return m_State; };
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void SetState (TunnelState state) { m_State = state; };
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bool IsEstablished () const { return m_State == eTunnelStateEstablished; };
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bool IsFailed () const { return m_State == eTunnelStateFailed; };
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TunnelPool * GetTunnelPool () const { return m_Pool; };
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void SetTunnelPool (TunnelPool * pool) { m_Pool = pool; };
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bool HandleTunnelBuildResponse (uint8_t * msg, size_t len);
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// implements TunnelBase
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void EncryptTunnelMsg (I2NPMessage * tunnelMsg);
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uint32_t GetNextTunnelID () const { return m_Config->GetFirstHop ()->tunnelID; };
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const i2p::data::IdentHash& GetNextIdentHash () const { return m_Config->GetFirstHop ()->router->GetIdentHash (); };
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private:
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TunnelConfig * m_Config;
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TunnelPool * m_Pool; // pool, tunnel belongs to, or null
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TunnelState m_State;
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};
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class OutboundTunnel: public Tunnel
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{
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public:
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OutboundTunnel (TunnelConfig * config): Tunnel (config), m_Gateway (this) {};
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void SendTunnelDataMsg (const uint8_t * gwHash, uint32_t gwTunnel, i2p::I2NPMessage * msg);
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void SendTunnelDataMsg (const std::vector<TunnelMessageBlock>& msgs); // multiple messages
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std::shared_ptr<const i2p::data::RouterInfo> GetEndpointRouter () const
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{ return GetTunnelConfig ()->GetLastHop ()->router; };
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size_t GetNumSentBytes () const { return m_Gateway.GetNumSentBytes (); };
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// implements TunnelBase
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uint32_t GetTunnelID () const { return GetNextTunnelID (); };
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private:
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2014-04-03 16:19:12 +00:00
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std::mutex m_SendMutex;
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TunnelGateway m_Gateway;
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};
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class InboundTunnel: public Tunnel
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{
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public:
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InboundTunnel (TunnelConfig * config): Tunnel (config), m_Endpoint (true) {};
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void HandleTunnelDataMsg (I2NPMessage * msg);
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size_t GetNumReceivedBytes () const { return m_Endpoint.GetNumReceivedBytes (); };
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// implements TunnelBase
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uint32_t GetTunnelID () const { return GetTunnelConfig ()->GetLastHop ()->nextTunnelID; };
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private:
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TunnelEndpoint m_Endpoint;
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};
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class Tunnels
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{
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public:
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Tunnels ();
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~Tunnels ();
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void Start ();
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void Stop ();
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InboundTunnel * GetInboundTunnel (uint32_t tunnelID);
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Tunnel * GetPendingTunnel (uint32_t replyMsgID);
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InboundTunnel * GetNextInboundTunnel ();
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OutboundTunnel * GetNextOutboundTunnel ();
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TunnelPool * GetExploratoryPool () const { return m_ExploratoryPool; };
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TransitTunnel * GetTransitTunnel (uint32_t tunnelID);
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void AddTransitTunnel (TransitTunnel * tunnel);
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void AddOutboundTunnel (OutboundTunnel * newTunnel);
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void AddInboundTunnel (InboundTunnel * newTunnel);
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void PostTunnelData (I2NPMessage * msg);
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template<class TTunnel>
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TTunnel * CreateTunnel (TunnelConfig * config, OutboundTunnel * outboundTunnel = 0);
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2014-11-30 03:00:52 +00:00
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TunnelPool * CreateTunnelPool (i2p::garlic::GarlicDestination& localDestination, int numInboundHops, int numOuboundHops);
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void DeleteTunnelPool (TunnelPool * pool);
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void StopTunnelPool (TunnelPool * pool);
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private:
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void Run ();
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void ManageTunnels ();
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void ManageOutboundTunnels ();
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void ManageInboundTunnels ();
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void ManageTransitTunnels ();
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void ManagePendingTunnels ();
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void ManageTunnelPools ();
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void CreateZeroHopsInboundTunnel ();
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private:
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bool m_IsRunning;
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std::thread * m_Thread;
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std::map<uint32_t, Tunnel *> m_PendingTunnels; // by replyMsgID
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2014-08-31 12:56:03 +00:00
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std::mutex m_InboundTunnelsMutex;
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std::map<uint32_t, InboundTunnel *> m_InboundTunnels;
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std::mutex m_OutboundTunnelsMutex;
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std::list<OutboundTunnel *> m_OutboundTunnels;
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std::mutex m_TransitTunnelsMutex;
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std::map<uint32_t, TransitTunnel *> m_TransitTunnels;
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2014-10-05 15:01:12 +00:00
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std::mutex m_PoolsMutex;
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2014-04-01 19:08:53 +00:00
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std::map<i2p::data::IdentHash, TunnelPool *> m_Pools;
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2014-04-02 17:14:21 +00:00
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TunnelPool * m_ExploratoryPool;
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i2p::util::Queue<I2NPMessage> m_Queue;
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public:
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// for HTTP only
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const decltype(m_OutboundTunnels)& GetOutboundTunnels () const { return m_OutboundTunnels; };
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const decltype(m_InboundTunnels)& GetInboundTunnels () const { return m_InboundTunnels; };
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const decltype(m_TransitTunnels)& GetTransitTunnels () const { return m_TransitTunnels; };
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};
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extern Tunnels tunnels;
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}
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}
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#endif
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