#include "chat.h" #include "llm.h" #include "localdocs.h" #include "network.h" #include "download.h" Chat::Chat(QObject *parent) : QObject(parent) , m_id(Network::globalInstance()->generateUniqueId()) , m_name(tr("New Chat")) , m_chatModel(new ChatModel(this)) , m_responseInProgress(false) , m_responseState(Chat::ResponseStopped) , m_creationDate(QDateTime::currentSecsSinceEpoch()) , m_llmodel(new ChatLLM(this)) , m_isServer(false) , m_shouldDeleteLater(false) { connectLLM(); } Chat::Chat(bool isServer, QObject *parent) : QObject(parent) , m_id(Network::globalInstance()->generateUniqueId()) , m_name(tr("Server Chat")) , m_chatModel(new ChatModel(this)) , m_responseInProgress(false) , m_responseState(Chat::ResponseStopped) , m_creationDate(QDateTime::currentSecsSinceEpoch()) , m_llmodel(new Server(this)) , m_isServer(true) , m_shouldDeleteLater(false) { connectLLM(); } Chat::~Chat() { delete m_llmodel; m_llmodel = nullptr; } void Chat::connectLLM() { // Should be in same thread connect(Download::globalInstance(), &Download::modelListChanged, this, &Chat::modelListChanged, Qt::DirectConnection); connect(this, &Chat::modelNameChanged, this, &Chat::modelListChanged, Qt::DirectConnection); // Should be in different threads connect(m_llmodel, &ChatLLM::isModelLoadedChanged, this, &Chat::isModelLoadedChanged, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::isModelLoadedChanged, this, &Chat::handleModelLoadedChanged, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::responseChanged, this, &Chat::handleResponseChanged, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::promptProcessing, this, &Chat::promptProcessing, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::responseStopped, this, &Chat::responseStopped, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::modelNameChanged, this, &Chat::handleModelNameChanged, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::modelLoadingError, this, &Chat::modelLoadingError, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::recalcChanged, this, &Chat::handleRecalculating, Qt::QueuedConnection); connect(m_llmodel, &ChatLLM::generatedNameChanged, this, &Chat::generatedNameChanged, Qt::QueuedConnection); connect(this, &Chat::promptRequested, m_llmodel, &ChatLLM::prompt, Qt::QueuedConnection); connect(this, &Chat::modelNameChangeRequested, m_llmodel, &ChatLLM::modelNameChangeRequested, Qt::QueuedConnection); connect(this, &Chat::loadDefaultModelRequested, m_llmodel, &ChatLLM::loadDefaultModel, Qt::QueuedConnection); connect(this, &Chat::loadModelRequested, m_llmodel, &ChatLLM::loadModel, Qt::QueuedConnection); connect(this, &Chat::generateNameRequested, m_llmodel, &ChatLLM::generateName, Qt::QueuedConnection); connect(this, &Chat::regenerateResponseRequested, m_llmodel, &ChatLLM::regenerateResponse, Qt::QueuedConnection); // The following are blocking operations and will block the gui thread, therefore must be fast // to respond to connect(this, &Chat::resetResponseRequested, m_llmodel, &ChatLLM::resetResponse, Qt::BlockingQueuedConnection); connect(this, &Chat::resetContextRequested, m_llmodel, &ChatLLM::resetContext, Qt::BlockingQueuedConnection); } void Chat::reset() { stopGenerating(); // Erase our current on disk representation as we're completely resetting the chat along with id LLM::globalInstance()->chatListModel()->removeChatFile(this); emit resetContextRequested(); // blocking queued connection m_id = Network::globalInstance()->generateUniqueId(); emit idChanged(); // NOTE: We deliberately do no reset the name or creation date to indictate that this was originally // an older chat that was reset for another purpose. Resetting this data will lead to the chat // name label changing back to 'New Chat' and showing up in the chat model list as a 'New Chat' // further down in the list. This might surprise the user. In the future, we me might get rid of // the "reset context" button in the UI. Right now, by changing the model in the combobox dropdown // we effectively do a reset context. We *have* to do this right now when switching between different // types of models. The only way to get rid of that would be a very long recalculate where we rebuild // the context if we switch between different types of models. Probably the right way to fix this // is to allow switching models but throwing up a dialog warning users if we switch between types // of models that a long recalculation will ensue. m_chatModel->clear(); } bool Chat::isModelLoaded() const { return m_llmodel->isModelLoaded(); } void Chat::prompt(const QString &prompt, const QString &prompt_template, int32_t n_predict, int32_t top_k, float top_p, float temp, int32_t n_batch, float repeat_penalty, int32_t repeat_penalty_tokens) { emit promptRequested( prompt, prompt_template, n_predict, top_k, top_p, temp, n_batch, repeat_penalty, repeat_penalty_tokens, LLM::globalInstance()->threadCount()); } void Chat::regenerateResponse() { emit regenerateResponseRequested(); } void Chat::stopGenerating() { m_llmodel->stopGenerating(); } QString Chat::response() const { return m_llmodel->response(); } QString Chat::responseState() const { switch (m_responseState) { case ResponseStopped: return QStringLiteral("response stopped"); case LocalDocsRetrieval: return QStringLiteral("retrieving ") + m_collections.join(", "); case LocalDocsProcessing: return QStringLiteral("processing ") + m_collections.join(", "); case PromptProcessing: return QStringLiteral("processing"); case ResponseGeneration: return QStringLiteral("generating response"); }; Q_UNREACHABLE(); return QString(); } void Chat::handleResponseChanged() { if (m_responseState != Chat::ResponseGeneration) { m_responseState = Chat::ResponseGeneration; emit responseStateChanged(); } const int index = m_chatModel->count() - 1; m_chatModel->updateValue(index, response()); emit responseChanged(); } void Chat::handleModelLoadedChanged() { if (m_shouldDeleteLater) deleteLater(); } QList Chat::databaseResults() const { return m_llmodel->databaseResults(); } void Chat::promptProcessing() { m_responseState = !databaseResults().isEmpty() ? Chat::LocalDocsProcessing : Chat::PromptProcessing; emit responseStateChanged(); } void Chat::responseStopped() { const QString chatResponse = response(); QList references; QList referencesContext; int validReferenceNumber = 1; for (const ResultInfo &info : databaseResults()) { if (info.file.isEmpty()) continue; if (validReferenceNumber == 1) references.append((!chatResponse.endsWith("\n") ? "\n" : QString()) + QStringLiteral("\n---")); QString reference; { QTextStream stream(&reference); stream << (validReferenceNumber++) << ". "; if (!info.title.isEmpty()) stream << "\"" << info.title << "\". "; if (!info.author.isEmpty()) stream << "By " << info.author << ". "; if (!info.date.isEmpty()) stream << "Date: " << info.date << ". "; stream << "In " << info.file << ". "; if (info.page != -1) stream << "Page " << info.page << ". "; if (info.from != -1) { stream << "Lines " << info.from; if (info.to != -1) stream << "-" << info.to; stream << ". "; } stream << "[Context](context://" << validReferenceNumber - 1 << ")"; } references.append(reference); referencesContext.append(info.text); } const int index = m_chatModel->count() - 1; m_chatModel->updateReferences(index, references.join("\n"), referencesContext); emit responseChanged(); m_responseInProgress = false; m_responseState = Chat::ResponseStopped; emit responseInProgressChanged(); emit responseStateChanged(); if (m_llmodel->generatedName().isEmpty()) emit generateNameRequested(); if (chatModel()->count() < 3) Network::globalInstance()->sendChatStarted(); } QString Chat::modelName() const { return m_llmodel->modelName(); } void Chat::setModelName(const QString &modelName) { // doesn't block but will unload old model and load new one which the gui can see through changes // to the isModelLoaded property emit modelNameChangeRequested(modelName); } void Chat::newPromptResponsePair(const QString &prompt) { m_responseInProgress = true; m_responseState = Chat::LocalDocsRetrieval; emit responseInProgressChanged(); emit responseStateChanged(); m_chatModel->updateCurrentResponse(m_chatModel->count() - 1, false); m_chatModel->appendPrompt(tr("Prompt: "), prompt); m_chatModel->appendResponse(tr("Response: "), prompt); emit resetResponseRequested(); // blocking queued connection } void Chat::serverNewPromptResponsePair(const QString &prompt) { m_responseInProgress = true; m_responseState = Chat::LocalDocsRetrieval; emit responseInProgressChanged(); emit responseStateChanged(); m_chatModel->updateCurrentResponse(m_chatModel->count() - 1, false); m_chatModel->appendPrompt(tr("Prompt: "), prompt); m_chatModel->appendResponse(tr("Response: "), prompt); } bool Chat::isRecalc() const { return m_llmodel->isRecalc(); } void Chat::loadDefaultModel() { emit loadDefaultModelRequested(); } void Chat::loadModel(const QString &modelName) { emit loadModelRequested(modelName); } void Chat::unloadAndDeleteLater() { if (!isModelLoaded()) { deleteLater(); return; } m_shouldDeleteLater = true; unloadModel(); } void Chat::unloadModel() { stopGenerating(); m_llmodel->setShouldBeLoaded(false); } void Chat::reloadModel() { m_llmodel->setShouldBeLoaded(true); } void Chat::generatedNameChanged() { // Only use the first three words maximum and remove newlines and extra spaces QString gen = m_llmodel->generatedName().simplified(); QStringList words = gen.split(' ', Qt::SkipEmptyParts); int wordCount = qMin(3, words.size()); m_name = words.mid(0, wordCount).join(' '); emit nameChanged(); } void Chat::handleRecalculating() { Network::globalInstance()->sendRecalculatingContext(m_chatModel->count()); emit recalcChanged(); } void Chat::handleModelNameChanged() { m_savedModelName = modelName(); emit modelNameChanged(); } bool Chat::serialize(QDataStream &stream, int version) const { stream << m_creationDate; stream << m_id; stream << m_name; stream << m_userName; stream << m_savedModelName; if (version > 2) stream << m_collections; if (!m_llmodel->serialize(stream, version)) return false; if (!m_chatModel->serialize(stream, version)) return false; return stream.status() == QDataStream::Ok; } bool Chat::deserialize(QDataStream &stream, int version) { stream >> m_creationDate; stream >> m_id; emit idChanged(); stream >> m_name; stream >> m_userName; emit nameChanged(); stream >> m_savedModelName; // Prior to version 2 gptj models had a bug that fixed the kv_cache to F32 instead of F16 so // unfortunately, we cannot deserialize these if (version < 2 && m_savedModelName.contains("gpt4all-j")) return false; if (version > 2) { stream >> m_collections; emit collectionListChanged(); } m_llmodel->setModelName(m_savedModelName); if (!m_llmodel->deserialize(stream, version)) return false; if (!m_chatModel->deserialize(stream, version)) return false; emit chatModelChanged(); return stream.status() == QDataStream::Ok; } QList Chat::modelList() const { // Build a model list from exepath and from the localpath QList list; QString exePath = QCoreApplication::applicationDirPath() + QDir::separator(); QString localPath = Download::globalInstance()->downloadLocalModelsPath(); QSettings settings; settings.sync(); // The user default model can be set by the user in the settings dialog. The "default" user // default model is "Application default" which signals we should use the default model that was // specified by the models.json file. QString defaultModel = settings.value("userDefaultModel").toString(); if (defaultModel.isEmpty() || defaultModel == "Application default") defaultModel = settings.value("defaultModel").toString(); QString currentModelName = modelName().isEmpty() ? defaultModel : modelName(); { QDir dir(exePath); dir.setNameFilters(QStringList() << "ggml-*.bin"); QStringList fileNames = dir.entryList(); for (QString f : fileNames) { QString filePath = exePath + f; QFileInfo info(filePath); QString name = info.completeBaseName().remove(0, 5); if (info.exists()) { if (name == currentModelName) list.prepend(name); else list.append(name); } } } if (localPath != exePath) { QDir dir(localPath); dir.setNameFilters(QStringList() << "ggml-*.bin" << "chatgpt-*.txt"); QStringList fileNames = dir.entryList(); for (QString f : fileNames) { QString filePath = localPath + f; QFileInfo info(filePath); QString basename = info.completeBaseName(); QString name = basename.startsWith("ggml-") ? basename.remove(0, 5) : basename; if (info.exists() && !list.contains(name)) { // don't allow duplicates if (name == currentModelName) list.prepend(name); else list.append(name); } } } if (list.isEmpty()) { if (exePath != localPath) { qWarning() << "ERROR: Could not find any applicable models in" << exePath << "nor" << localPath; } else { qWarning() << "ERROR: Could not find any applicable models in" << exePath; } return QList(); } return list; } QList Chat::collectionList() const { return m_collections; } bool Chat::hasCollection(const QString &collection) const { return m_collections.contains(collection); } void Chat::addCollection(const QString &collection) { if (hasCollection(collection)) return; m_collections.append(collection); emit collectionListChanged(); } void Chat::removeCollection(const QString &collection) { if (!hasCollection(collection)) return; m_collections.removeAll(collection); emit collectionListChanged(); }