#ifndef CHAT_H #define CHAT_H #include #include #include #include "chatllm.h" #include "chatmodel.h" #include "database.h" class Chat : public QObject { Q_OBJECT Q_PROPERTY(QString id READ id NOTIFY idChanged) Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged) Q_PROPERTY(ChatModel *chatModel READ chatModel NOTIFY chatModelChanged) Q_PROPERTY(bool isModelLoaded READ isModelLoaded NOTIFY isModelLoadedChanged) Q_PROPERTY(QString response READ response NOTIFY responseChanged) Q_PROPERTY(ModelInfo modelInfo READ modelInfo WRITE setModelInfo NOTIFY modelInfoChanged) Q_PROPERTY(bool responseInProgress READ responseInProgress NOTIFY responseInProgressChanged) Q_PROPERTY(bool isRecalc READ isRecalc NOTIFY recalcChanged) Q_PROPERTY(bool isServer READ isServer NOTIFY isServerChanged) Q_PROPERTY(QString responseState READ responseState NOTIFY responseStateChanged) Q_PROPERTY(QList collectionList READ collectionList NOTIFY collectionListChanged) Q_PROPERTY(QString modelLoadingError READ modelLoadingError NOTIFY modelLoadingErrorChanged) Q_PROPERTY(QString tokenSpeed READ tokenSpeed NOTIFY tokenSpeedChanged); QML_ELEMENT QML_UNCREATABLE("Only creatable from c++!") public: enum ResponseState { ResponseStopped, LocalDocsRetrieval, LocalDocsProcessing, PromptProcessing, ResponseGeneration }; Q_ENUM(ResponseState) explicit Chat(QObject *parent = nullptr); explicit Chat(bool isServer, QObject *parent = nullptr); virtual ~Chat(); void connectLLM(); QString id() const { return m_id; } QString name() const { return m_userName.isEmpty() ? m_name : m_userName; } void setName(const QString &name) { m_userName = name; emit nameChanged(); } ChatModel *chatModel() { return m_chatModel; } Q_INVOKABLE void reset(); Q_INVOKABLE bool isModelLoaded() const; Q_INVOKABLE void prompt(const QString &prompt, const QString &prompt_template, int32_t n_predict, int32_t top_k, float top_p, float temp, int32_t n_batch, float repeat_penalty, int32_t repeat_penalty_tokens); Q_INVOKABLE void regenerateResponse(); Q_INVOKABLE void stopGenerating(); Q_INVOKABLE void newPromptResponsePair(const QString &prompt); QList databaseResults() const { return m_databaseResults; } QString response() const; bool responseInProgress() const { return m_responseInProgress; } QString responseState() const; ModelInfo modelInfo() const; void setModelInfo(const ModelInfo &modelInfo); bool isRecalc() const; void loadDefaultModel(); void loadModel(const ModelInfo &modelInfo); void unloadModel(); void reloadModel(); void unloadAndDeleteLater(); qint64 creationDate() const { return m_creationDate; } bool serialize(QDataStream &stream, int version) const; bool deserialize(QDataStream &stream, int version); bool isServer() const { return m_isServer; } QList collectionList() const; Q_INVOKABLE bool hasCollection(const QString &collection) const; Q_INVOKABLE void addCollection(const QString &collection); Q_INVOKABLE void removeCollection(const QString &collection); void resetResponseState(); QString modelLoadingError() const { return m_modelLoadingError; } QString tokenSpeed() const { return m_tokenSpeed; } public Q_SLOTS: void serverNewPromptResponsePair(const QString &prompt); Q_SIGNALS: void idChanged(const QString &id); void nameChanged(); void chatModelChanged(); void isModelLoadedChanged(); void responseChanged(); void responseInProgressChanged(); void responseStateChanged(); void promptRequested(const QList &collectionList, const QString &prompt, const QString &prompt_template, int32_t n_predict, int32_t top_k, float top_p, float temp, int32_t n_batch, float repeat_penalty, int32_t repeat_penalty_tokens, int32_t n_threads); void regenerateResponseRequested(); void resetResponseRequested(); void resetContextRequested(); void modelChangeRequested(const ModelInfo &modelInfo); void modelInfoChanged(); void recalcChanged(); void loadDefaultModelRequested(); void loadModelRequested(const ModelInfo &modelInfo); void generateNameRequested(); void modelLoadingErrorChanged(); void isServerChanged(); void collectionListChanged(const QList &collectionList); void tokenSpeedChanged(); private Q_SLOTS: void handleResponseChanged(const QString &response); void handleModelLoadedChanged(bool); void promptProcessing(); void responseStopped(); void generatedNameChanged(const QString &name); void handleRecalculating(); void handleModelLoadingError(const QString &error); void handleTokenSpeedChanged(const QString &tokenSpeed); void handleDatabaseResultsChanged(const QList &results); void handleModelInfoChanged(const ModelInfo &modelInfo); void handleModelInstalled(); private: QString m_id; QString m_name; QString m_generatedName; QString m_userName; ModelInfo m_modelInfo; QString m_modelLoadingError; QString m_tokenSpeed; QString m_response; QList m_collections; ChatModel *m_chatModel; bool m_responseInProgress; ResponseState m_responseState; qint64 m_creationDate; ChatLLM *m_llmodel; QList m_databaseResults; bool m_isServer; bool m_shouldDeleteLater; bool m_isModelLoaded; bool m_shouldLoadModelWhenInstalled; }; #endif // CHAT_H