Fix for stale references after we regenerate.

pull/913/head
Adam Treat 1 year ago
parent f29d50eeef
commit 5197df7aa5

@ -96,10 +96,22 @@ bool Chat::isModelLoaded() const
return m_llmodel->isModelLoaded();
}
void Chat::resetResponseState()
{
if (m_responseInProgress && m_responseState == Chat::LocalDocsRetrieval)
return;
m_responseInProgress = true;
m_responseState = Chat::LocalDocsRetrieval;
emit responseInProgressChanged();
emit responseStateChanged();
}
void Chat::prompt(const QString &prompt, const QString &prompt_template, int32_t n_predict,
int32_t top_k, float top_p, float temp, int32_t n_batch, float repeat_penalty,
int32_t repeat_penalty_tokens)
{
resetResponseState();
emit promptRequested(
prompt,
prompt_template,
@ -115,6 +127,8 @@ void Chat::prompt(const QString &prompt, const QString &prompt_template, int32_t
void Chat::regenerateResponse()
{
const int index = m_chatModel->count() - 1;
m_chatModel->updateReferences(index, QString(), QList<QString>());
emit regenerateResponseRequested();
}
@ -234,10 +248,7 @@ void Chat::setModelName(const QString &modelName)
void Chat::newPromptResponsePair(const QString &prompt)
{
m_responseInProgress = true;
m_responseState = Chat::LocalDocsRetrieval;
emit responseInProgressChanged();
emit responseStateChanged();
resetResponseState();
m_chatModel->updateCurrentResponse(m_chatModel->count() - 1, false);
m_chatModel->appendPrompt(tr("Prompt: "), prompt);
m_chatModel->appendResponse(tr("Response: "), prompt);
@ -246,11 +257,8 @@ void Chat::newPromptResponsePair(const QString &prompt)
void Chat::serverNewPromptResponsePair(const QString &prompt)
{
m_responseInProgress = true;
m_responseState = Chat::LocalDocsRetrieval;
emit responseInProgressChanged();
emit responseStateChanged();
m_chatModel->updateCurrentResponse(m_chatModel->count() - 1, false);
resetResponseState();
m_chatModel->updateCurrentResponse(m_chatModel->count() - 1, false);
m_chatModel->appendPrompt(tr("Prompt: "), prompt);
m_chatModel->appendResponse(tr("Response: "), prompt);
}

@ -87,6 +87,7 @@ public:
Q_INVOKABLE bool hasCollection(const QString &collection) const;
Q_INVOKABLE void addCollection(const QString &collection);
Q_INVOKABLE void removeCollection(const QString &collection);
void resetResponseState();
public Q_SLOTS:
void serverNewPromptResponsePair(const QString &prompt);

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