gpt4all/qml/SettingsDialog.qml

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import QtCore
import QtQuick
import QtQuick.Controls
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import QtQuick.Controls.Basic
import QtQuick.Dialogs
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import QtQuick.Layouts
import download
import network
import llm
Dialog {
id: settingsDialog
modal: true
height: 600
width: 600
opacity: 0.9
background: Rectangle {
anchors.fill: parent
anchors.margins: -20
color: theme.backgroundDarkest
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border.width: 1
border.color: theme.dialogBorder
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radius: 10
}
Theme {
id: theme
}
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property real defaultTemperature: 0.28
property real defaultTopP: 0.95
property int defaultTopK: 40
property int defaultMaxLength: 4096
property int defaultPromptBatchSize: 9
property real defaultRepeatPenalty: 1.10
property int defaultRepeatPenaltyTokens: 64
property int defaultThreadCount: 0
property string defaultPromptTemplate: "### Instruction:
The prompt below is a question to answer, a task to complete, or a conversation to respond to; decide which and write an appropriate response.
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### Prompt:
%1
### Response:\n"
property string defaultModelPath: Download.defaultLocalModelsPath()
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property alias temperature: settings.temperature
property alias topP: settings.topP
property alias topK: settings.topK
property alias maxLength: settings.maxLength
property alias promptBatchSize: settings.promptBatchSize
property alias promptTemplate: settings.promptTemplate
property alias repeatPenalty: settings.repeatPenalty
property alias repeatPenaltyTokens: settings.repeatPenaltyTokens
property alias threadCount: settings.threadCount
property alias modelPath: settings.modelPath
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Settings {
id: settings
property real temperature: settingsDialog.defaultTemperature
property real topP: settingsDialog.defaultTopP
property int topK: settingsDialog.defaultTopK
property int maxLength: settingsDialog.defaultMaxLength
property int promptBatchSize: settingsDialog.defaultPromptBatchSize
property int threadCount: settingsDialog.defaultThreadCount
property real repeatPenalty: settingsDialog.defaultRepeatPenalty
property int repeatPenaltyTokens: settingsDialog.defaultRepeatPenaltyTokens
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property string promptTemplate: settingsDialog.defaultPromptTemplate
property string modelPath: settingsDialog.defaultModelPath
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}
function restoreGenerationDefaults() {
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settings.temperature = defaultTemperature;
settings.topP = defaultTopP;
settings.topK = defaultTopK;
settings.maxLength = defaultMaxLength;
settings.promptBatchSize = defaultPromptBatchSize;
settings.promptTemplate = defaultPromptTemplate;
settings.sync()
}
function restoreApplicationDefaults() {
settings.modelPath = settingsDialog.defaultModelPath;
settings.threadCount = defaultThreadCount
Download.downloadLocalModelsPath = settings.modelPath;
LLM.threadCount = settings.threadCount;
settings.sync()
}
Component.onCompleted: {
LLM.threadCount = settings.threadCount;
Download.downloadLocalModelsPath = settings.modelPath;
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}
Component.onDestruction: {
settings.sync()
}
Item {
Accessible.role: Accessible.Dialog
Accessible.name: qsTr("Settings dialog")
Accessible.description: qsTr("Dialog containing various application settings")
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}
TabBar {
id: settingsTabBar
width: parent.width
TabButton {
text: qsTr("Generation")
Accessible.role: Accessible.Button
Accessible.name: qsTr("Generation settings")
Accessible.description: qsTr("Settings related to how the model generates text")
}
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TabButton {
text: qsTr("Application")
Accessible.role: Accessible.Button
Accessible.name: qsTr("Application settings")
Accessible.description: qsTr("Settings related to general behavior of the application")
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}
}
StackLayout {
anchors.top: settingsTabBar.bottom
anchors.bottom: parent.bottom
width: parent.width
currentIndex: settingsTabBar.currentIndex
Item {
id: generationSettingsTab
GridLayout {
columns: 2
rowSpacing: 2
columnSpacing: 10
anchors.fill: parent
Label {
id: tempLabel
text: qsTr("Temperature:")
color: theme.textColor
Layout.row: 0
Layout.column: 0
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}
TextField {
text: settings.temperature.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("Temperature increases the chances of choosing less likely tokens - higher temperature gives more creative but less predictable outputs")
ToolTip.visible: hovered
Layout.row: 0
Layout.column: 1
validator: DoubleValidator { }
onAccepted: {
var val = parseFloat(text)
if (!isNaN(val)) {
settings.temperature = val
settings.sync()
focus = false
} else {
text = settings.temperature.toString()
}
}
Accessible.role: Accessible.EditableText
Accessible.name: tempLabel.text
Accessible.description: ToolTip.text
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}
Label {
id: topPLabel
text: qsTr("Top P:")
color: theme.textColor
Layout.row: 1
Layout.column: 0
}
TextField {
text: settings.topP.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("Only the most likely tokens up to a total probability of top_p can be chosen, prevents choosing highly unlikely tokens, aka Nucleus Sampling")
ToolTip.visible: hovered
Layout.row: 1
Layout.column: 1
validator: DoubleValidator {}
onAccepted: {
var val = parseFloat(text)
if (!isNaN(val)) {
settings.topP = val
settings.sync()
focus = false
} else {
text = settings.topP.toString()
}
}
Accessible.role: Accessible.EditableText
Accessible.name: topPLabel.text
Accessible.description: ToolTip.text
}
Label {
id: topKLabel
text: qsTr("Top K:")
color: theme.textColor
Layout.row: 2
Layout.column: 0
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}
TextField {
text: settings.topK.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("Only the top K most likely tokens will be chosen from")
ToolTip.visible: hovered
Layout.row: 2
Layout.column: 1
validator: IntValidator { bottom: 1 }
onAccepted: {
var val = parseInt(text)
if (!isNaN(val)) {
settings.topK = val
settings.sync()
focus = false
} else {
text = settings.topK.toString()
}
}
Accessible.role: Accessible.EditableText
Accessible.name: topKLabel.text
Accessible.description: ToolTip.text
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}
Label {
id: maxLengthLabel
text: qsTr("Max Length:")
color: theme.textColor
Layout.row: 3
Layout.column: 0
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}
TextField {
text: settings.maxLength.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("Maximum length of response in tokens")
ToolTip.visible: hovered
Layout.row: 3
Layout.column: 1
validator: IntValidator { bottom: 1 }
onAccepted: {
var val = parseInt(text)
if (!isNaN(val)) {
settings.maxLength = val
settings.sync()
focus = false
} else {
text = settings.maxLength.toString()
}
}
Accessible.role: Accessible.EditableText
Accessible.name: maxLengthLabel.text
Accessible.description: ToolTip.text
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}
Label {
id: batchSizeLabel
text: qsTr("Prompt Batch Size:")
color: theme.textColor
Layout.row: 4
Layout.column: 0
}
TextField {
text: settings.promptBatchSize.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("Amount of prompt tokens to process at once, higher values can speed up reading prompts but will use more RAM")
ToolTip.visible: hovered
Layout.row: 4
Layout.column: 1
validator: IntValidator { bottom: 1 }
onAccepted: {
var val = parseInt(text)
if (!isNaN(val)) {
settings.promptBatchSize = val
settings.sync()
focus = false
} else {
text = settings.promptBatchSize.toString()
}
}
Accessible.role: Accessible.EditableText
Accessible.name: batchSizeLabel.text
Accessible.description: ToolTip.text
}
Label {
id: repeatPenaltyLabel
text: qsTr("Repeat Penalty:")
color: theme.textColor
Layout.row: 5
Layout.column: 0
}
TextField {
text: settings.repeatPenalty.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("Amount to penalize reptetitiveness of the output")
ToolTip.visible: hovered
Layout.row: 5
Layout.column: 1
validator: DoubleValidator {}
onAccepted: {
var val = parseFloat(text)
if (!isNaN(val)) {
settings.repeatPenalty = val
settings.sync()
focus = false
} else {
text = settings.repeatPenalty.toString()
}
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}
Accessible.role: Accessible.EditableText
Accessible.name: repeatPenaltyLabel.text
Accessible.description: ToolTip.text
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}
Label {
id: repeatPenaltyTokensLabel
text: qsTr("Repeat Penalty Tokens:")
color: theme.textColor
Layout.row: 6
Layout.column: 0
}
TextField {
text: settings.repeatPenaltyTokens.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("How far back in output to apply repeat penalty")
ToolTip.visible: hovered
Layout.row: 6
Layout.column: 1
validator: IntValidator { bottom: 1 }
onAccepted: {
var val = parseInt(text)
if (!isNaN(val)) {
settings.repeatPenaltyTokens = val
settings.sync()
focus = false
} else {
text = settings.repeatPenaltyTokens.toString()
}
}
Accessible.role: Accessible.EditableText
Accessible.name: repeatPenaltyTokensLabel.text
Accessible.description: ToolTip.text
}
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Label {
id: promptTemplateLabel
text: qsTr("Prompt Template:")
color: theme.textColor
Layout.row: 7
Layout.column: 0
}
Rectangle {
Layout.row: 7
Layout.column: 1
Layout.fillWidth: true
height: 200
color: "transparent"
clip: true
Label {
id: promptTemplateLabelHelp
visible: settings.promptTemplate.indexOf("%1") === -1
font.bold: true
color: theme.textErrorColor
text: qsTr("Prompt template must contain %1 to be replaced with the user's input.")
anchors.fill: templateScrollView
z: 200
padding: 10
wrapMode: TextArea.Wrap
Accessible.role: Accessible.EditableText
Accessible.name: text
}
ScrollView {
id: templateScrollView
anchors.fill: parent
TextArea {
text: settings.promptTemplate
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
wrapMode: TextArea.Wrap
onTextChanged: {
settings.promptTemplate = text
settings.sync()
}
bottomPadding: 10
Accessible.role: Accessible.EditableText
Accessible.name: promptTemplateLabel.text
Accessible.description: promptTemplateLabelHelp.text
}
}
}
Button {
Layout.row: 8
Layout.column: 1
Layout.fillWidth: true
padding: 15
contentItem: Text {
text: qsTr("Restore Defaults")
horizontalAlignment: Text.AlignHCenter
color: theme.textColor
Accessible.role: Accessible.Button
Accessible.name: text
Accessible.description: qsTr("Restores the settings dialog to a default state")
}
background: Rectangle {
opacity: .5
border.color: theme.backgroundLightest
border.width: 1
radius: 10
color: theme.backgroundLight
}
onClicked: {
settingsDialog.restoreGenerationDefaults()
}
}
}
}
Item {
id: systemSettingsTab
GridLayout {
columns: 3
rowSpacing: 2
columnSpacing: 10
width: parent.width
anchors.top: parent.top
FolderDialog {
id: modelPathDialog
title: "Please choose a directory"
onAccepted: {
Download.downloadLocalModelsPath = selectedFolder
settings.modelPath = Download.downloadLocalModelsPath
settings.sync()
}
}
Label {
id: modelPathLabel
text: qsTr("Model file path:")
color: theme.textColor
Layout.row: 1
Layout.column: 0
}
TextField {
id: modelPathDisplayLabel
text: settings.modelPath
color: theme.textColor
readOnly: true
Layout.row: 1
Layout.column: 1
}
Button {
Layout.row: 1
Layout.column: 2
text: qsTr("Browse")
onClicked: modelPathDialog.open()
}
Label {
id: nThreadsLabel
text: qsTr("CPU Threads:")
color: theme.textColor
Layout.row: 2
Layout.column: 0
}
TextField {
text: settingsDialog.threadCount.toString()
color: theme.textColor
background: Rectangle {
implicitWidth: 150
color: theme.backgroundLighter
radius: 10
}
padding: 10
ToolTip.text: qsTr("Amount of processing threads to use, a setting of 0 will use the lesser of 4 or your number of CPU threads")
ToolTip.visible: hovered
Layout.row: 2
Layout.column: 1
validator: IntValidator { bottom: 1 }
onAccepted: {
var val = parseInt(text)
if (!isNaN(val)) {
settingsDialog.threadCount = val
LLM.threadCount = val
settings.sync()
focus = false
} else {
text = settingsDialog.threadCount.toString()
}
}
Accessible.role: Accessible.EditableText
Accessible.name: nThreadsLabel.text
Accessible.description: ToolTip.text
}
Button {
Layout.row: 3
Layout.column: 1
Layout.fillWidth: true
padding: 15
contentItem: Text {
text: qsTr("Restore Defaults")
horizontalAlignment: Text.AlignHCenter
color: theme.textColor
Accessible.role: Accessible.Button
Accessible.name: text
Accessible.description: qsTr("Restores the settings dialog to a default state")
}
background: Rectangle {
opacity: .5
border.color: theme.backgroundLightest
border.width: 1
radius: 10
color: theme.backgroundLight
}
onClicked: {
settingsDialog.restoreApplicationDefaults()
}
}
}
}
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}
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}