gpt4all/gpt4all-chat/network.h

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#ifndef NETWORK_H
#define NETWORK_H
#include <QObject>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QJsonValue>
struct KeyValue {
QString key;
QJsonValue value;
};
class Network : public QObject
{
Q_OBJECT
public:
static Network *globalInstance();
Q_INVOKABLE QString generateUniqueId() const;
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Q_INVOKABLE bool sendConversation(const QString &ingestId, const QString &conversation);
Q_SIGNALS:
void healthCheckFailed(int code);
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public Q_SLOTS:
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void sendOptOut();
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void sendModelLoaded();
void sendStartup();
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void sendCheckForUpdates();
Q_INVOKABLE void sendModelDownloaderDialog();
Q_INVOKABLE void sendResetContext(int conversationLength);
void sendInstallModel(const QString &model);
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void sendRemoveModel(const QString &model);
void sendDownloadStarted(const QString &model);
void sendDownloadCanceled(const QString &model);
void sendDownloadError(const QString &model, int code, const QString &errorString);
void sendDownloadFinished(const QString &model, bool success);
Q_INVOKABLE void sendSettingsDialog();
Q_INVOKABLE void sendNetworkToggled(bool active);
Q_INVOKABLE void sendSaveChatsToggled(bool active);
Q_INVOKABLE void sendNewChat(int count);
Q_INVOKABLE void sendRemoveChat();
Q_INVOKABLE void sendRenameChat();
Q_INVOKABLE void sendNonCompatHardware();
void sendChatStarted();
void sendRecalculatingContext(int conversationLength);
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private Q_SLOTS:
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void handleIpifyFinished();
void handleHealthFinished();
void handleJsonUploadFinished();
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void handleSslErrors(QNetworkReply *reply, const QList<QSslError> &errors);
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void handleMixpanelFinished();
void handleIsActiveChanged();
void handleUsageStatsActiveChanged();
private:
void sendHealth();
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void sendIpify();
void sendMixpanelEvent(const QString &event, const QVector<KeyValue> &values = QVector<KeyValue>());
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void sendMixpanel(const QByteArray &json, bool isOptOut = false);
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bool packageAndSendJson(const QString &ingestId, const QString &json);
private:
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bool m_shouldSendStartup;
QString m_ipify;
QString m_uniqueId;
QNetworkAccessManager m_networkManager;
QVector<QNetworkReply*> m_activeUploads;
private:
explicit Network();
~Network() {}
friend class MyNetwork;
};
#endif // LLM_H