2023-05-01 00:28:07 +00:00
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#include "chat.h"
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2023-05-04 19:31:41 +00:00
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#include "llm.h"
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2023-05-01 13:10:05 +00:00
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#include "network.h"
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2023-05-04 19:31:41 +00:00
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#include "download.h"
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2023-05-01 13:10:05 +00:00
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Chat::Chat(QObject *parent)
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: QObject(parent)
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, m_id(Network::globalInstance()->generateUniqueId())
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, m_name(tr("New Chat"))
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, m_chatModel(new ChatModel(this))
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, m_responseInProgress(false)
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2023-05-04 19:31:41 +00:00
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, m_creationDate(QDateTime::currentSecsSinceEpoch())
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, m_llmodel(new ChatLLM(this))
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{
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// Should be in same thread
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connect(Download::globalInstance(), &Download::modelListChanged, this, &Chat::modelListChanged, Qt::DirectConnection);
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connect(this, &Chat::modelNameChanged, this, &Chat::modelListChanged, Qt::DirectConnection);
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// Should be in different threads
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connect(m_llmodel, &ChatLLM::isModelLoadedChanged, this, &Chat::isModelLoadedChanged, Qt::QueuedConnection);
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connect(m_llmodel, &ChatLLM::responseChanged, this, &Chat::handleResponseChanged, Qt::QueuedConnection);
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connect(m_llmodel, &ChatLLM::responseStarted, this, &Chat::responseStarted, Qt::QueuedConnection);
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connect(m_llmodel, &ChatLLM::responseStopped, this, &Chat::responseStopped, Qt::QueuedConnection);
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2023-05-04 19:31:41 +00:00
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connect(m_llmodel, &ChatLLM::modelNameChanged, this, &Chat::handleModelNameChanged, Qt::QueuedConnection);
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2023-05-09 00:51:03 +00:00
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connect(m_llmodel, &ChatLLM::modelLoadingError, this, &Chat::modelLoadingError, Qt::QueuedConnection);
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2023-05-03 00:31:17 +00:00
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connect(m_llmodel, &ChatLLM::recalcChanged, this, &Chat::handleRecalculating, Qt::QueuedConnection);
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2023-05-02 15:19:17 +00:00
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connect(m_llmodel, &ChatLLM::generatedNameChanged, this, &Chat::generatedNameChanged, Qt::QueuedConnection);
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2023-05-01 13:10:05 +00:00
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connect(this, &Chat::promptRequested, m_llmodel, &ChatLLM::prompt, Qt::QueuedConnection);
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connect(this, &Chat::modelNameChangeRequested, m_llmodel, &ChatLLM::modelNameChangeRequested, Qt::QueuedConnection);
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2023-05-04 19:31:41 +00:00
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connect(this, &Chat::loadDefaultModelRequested, m_llmodel, &ChatLLM::loadDefaultModel, Qt::QueuedConnection);
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connect(this, &Chat::loadModelRequested, m_llmodel, &ChatLLM::loadModel, Qt::QueuedConnection);
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connect(this, &Chat::unloadModelRequested, m_llmodel, &ChatLLM::unloadModel, Qt::QueuedConnection);
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connect(this, &Chat::reloadModelRequested, m_llmodel, &ChatLLM::reloadModel, Qt::QueuedConnection);
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2023-05-02 15:19:17 +00:00
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connect(this, &Chat::generateNameRequested, m_llmodel, &ChatLLM::generateName, Qt::QueuedConnection);
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2023-05-01 13:10:05 +00:00
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// The following are blocking operations and will block the gui thread, therefore must be fast
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// to respond to
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connect(this, &Chat::regenerateResponseRequested, m_llmodel, &ChatLLM::regenerateResponse, Qt::BlockingQueuedConnection);
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connect(this, &Chat::resetResponseRequested, m_llmodel, &ChatLLM::resetResponse, Qt::BlockingQueuedConnection);
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connect(this, &Chat::resetContextRequested, m_llmodel, &ChatLLM::resetContext, Qt::BlockingQueuedConnection);
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}
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void Chat::reset()
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{
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stopGenerating();
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// Erase our current on disk representation as we're completely resetting the chat along with id
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LLM::globalInstance()->chatListModel()->removeChatFile(this);
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emit resetContextRequested(); // blocking queued connection
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m_id = Network::globalInstance()->generateUniqueId();
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emit idChanged();
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// NOTE: We deliberately do no reset the name or creation date to indictate that this was originally
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// an older chat that was reset for another purpose. Resetting this data will lead to the chat
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// name label changing back to 'New Chat' and showing up in the chat model list as a 'New Chat'
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// further down in the list. This might surprise the user. In the future, we me might get rid of
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// the "reset context" button in the UI. Right now, by changing the model in the combobox dropdown
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// we effectively do a reset context. We *have* to do this right now when switching between different
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// types of models. The only way to get rid of that would be a very long recalculate where we rebuild
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// the context if we switch between different types of models. Probably the right way to fix this
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// is to allow switching models but throwing up a dialog warning users if we switch between types
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// of models that a long recalculation will ensue.
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m_chatModel->clear();
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}
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bool Chat::isModelLoaded() const
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{
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return m_llmodel->isModelLoaded();
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}
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void Chat::prompt(const QString &prompt, const QString &prompt_template, int32_t n_predict,
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int32_t top_k, float top_p, float temp, int32_t n_batch, float repeat_penalty,
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int32_t repeat_penalty_tokens)
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{
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emit promptRequested(prompt, prompt_template, n_predict, top_k, top_p, temp, n_batch,
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repeat_penalty, repeat_penalty_tokens, LLM::globalInstance()->threadCount());
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}
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void Chat::regenerateResponse()
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{
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emit regenerateResponseRequested(); // blocking queued connection
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}
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void Chat::stopGenerating()
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{
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m_llmodel->stopGenerating();
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}
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QString Chat::response() const
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{
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return m_llmodel->response();
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}
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void Chat::handleResponseChanged()
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{
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const int index = m_chatModel->count() - 1;
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m_chatModel->updateValue(index, response());
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emit responseChanged();
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}
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void Chat::responseStarted()
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{
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m_responseInProgress = true;
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emit responseInProgressChanged();
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}
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void Chat::responseStopped()
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{
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m_responseInProgress = false;
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emit responseInProgressChanged();
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2023-05-03 00:31:17 +00:00
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if (m_llmodel->generatedName().isEmpty()) {
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Network::globalInstance()->sendChatStarted();
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emit generateNameRequested();
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}
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}
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QString Chat::modelName() const
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{
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return m_llmodel->modelName();
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}
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void Chat::setModelName(const QString &modelName)
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{
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// doesn't block but will unload old model and load new one which the gui can see through changes
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// to the isModelLoaded property
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emit modelNameChangeRequested(modelName);
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}
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2023-05-01 16:30:54 +00:00
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void Chat::newPromptResponsePair(const QString &prompt)
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{
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m_chatModel->appendPrompt(tr("Prompt: "), prompt);
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m_chatModel->appendResponse(tr("Response: "), prompt);
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emit resetResponseRequested(); // blocking queued connection
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}
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2023-05-01 13:10:05 +00:00
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bool Chat::isRecalc() const
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{
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return m_llmodel->isRecalc();
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}
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2023-05-02 00:27:07 +00:00
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2023-05-04 19:31:41 +00:00
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void Chat::loadDefaultModel()
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{
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emit loadDefaultModelRequested();
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}
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void Chat::loadModel(const QString &modelName)
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{
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emit loadModelRequested(modelName);
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}
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void Chat::unloadModel()
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{
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stopGenerating();
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emit unloadModelRequested();
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}
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void Chat::reloadModel()
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{
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emit reloadModelRequested(m_savedModelName);
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}
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void Chat::generatedNameChanged()
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{
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// Only use the first three words maximum and remove newlines and extra spaces
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QString gen = m_llmodel->generatedName().simplified();
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QStringList words = gen.split(' ', Qt::SkipEmptyParts);
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int wordCount = qMin(3, words.size());
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m_name = words.mid(0, wordCount).join(' ');
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emit nameChanged();
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}
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void Chat::handleRecalculating()
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{
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Network::globalInstance()->sendRecalculatingContext(m_chatModel->count());
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emit recalcChanged();
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}
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void Chat::handleModelNameChanged()
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{
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m_savedModelName = modelName();
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emit modelNameChanged();
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}
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2023-05-08 09:52:57 +00:00
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bool Chat::serialize(QDataStream &stream, int version) const
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{
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stream << m_creationDate;
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stream << m_id;
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stream << m_name;
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stream << m_userName;
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stream << m_savedModelName;
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if (!m_llmodel->serialize(stream, version))
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return false;
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if (!m_chatModel->serialize(stream, version))
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return false;
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return stream.status() == QDataStream::Ok;
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}
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bool Chat::deserialize(QDataStream &stream, int version)
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{
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stream >> m_creationDate;
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stream >> m_id;
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emit idChanged();
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stream >> m_name;
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stream >> m_userName;
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emit nameChanged();
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stream >> m_savedModelName;
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2023-05-08 21:23:02 +00:00
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// Prior to version 2 gptj models had a bug that fixed the kv_cache to F32 instead of F16 so
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// unfortunately, we cannot deserialize these
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if (version < 2 && m_savedModelName.contains("gpt4all-j"))
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return false;
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2023-05-08 09:52:57 +00:00
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if (!m_llmodel->deserialize(stream, version))
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return false;
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if (!m_chatModel->deserialize(stream, version))
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return false;
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emit chatModelChanged();
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return stream.status() == QDataStream::Ok;
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}
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QList<QString> Chat::modelList() const
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{
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// Build a model list from exepath and from the localpath
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QList<QString> list;
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QString exePath = QCoreApplication::applicationDirPath() + QDir::separator();
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QString localPath = Download::globalInstance()->downloadLocalModelsPath();
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{
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QDir dir(exePath);
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dir.setNameFilters(QStringList() << "ggml-*.bin");
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QStringList fileNames = dir.entryList();
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for (QString f : fileNames) {
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QString filePath = exePath + f;
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QFileInfo info(filePath);
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QString name = info.completeBaseName().remove(0, 5);
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if (info.exists()) {
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if (name == modelName())
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list.prepend(name);
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else
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list.append(name);
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}
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}
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}
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if (localPath != exePath) {
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QDir dir(localPath);
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dir.setNameFilters(QStringList() << "ggml-*.bin");
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QStringList fileNames = dir.entryList();
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for (QString f : fileNames) {
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QString filePath = localPath + f;
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QFileInfo info(filePath);
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QString name = info.completeBaseName().remove(0, 5);
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if (info.exists() && !list.contains(name)) { // don't allow duplicates
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if (name == modelName())
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list.prepend(name);
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else
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list.append(name);
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}
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}
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}
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if (list.isEmpty()) {
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if (exePath != localPath) {
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qWarning() << "ERROR: Could not find any applicable models in"
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<< exePath << "nor" << localPath;
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} else {
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qWarning() << "ERROR: Could not find any applicable models in"
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<< exePath;
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}
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return QList<QString>();
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}
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return list;
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2023-05-03 00:31:17 +00:00
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}
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