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#ifndef LLM_H
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#define LLM_H
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#include <QObject>
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#include "chatlistmodel.h"
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class LLM : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(ChatListModel *chatListModel READ chatListModel NOTIFY chatListModelChanged)
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Q_PROPERTY(int32_t threadCount READ threadCount WRITE setThreadCount NOTIFY threadCountChanged)
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Q_PROPERTY(bool serverEnabled READ serverEnabled WRITE setServerEnabled NOTIFY serverEnabledChanged)
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Q_PROPERTY(bool compatHardware READ compatHardware NOTIFY compatHardwareChanged)
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public:
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static LLM *globalInstance();
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ChatListModel *chatListModel() const { return m_chatListModel; }
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int32_t threadCount() const;
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void setThreadCount(int32_t n_threads);
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bool serverEnabled() const;
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void setServerEnabled(bool enabled);
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bool compatHardware() const { return m_compatHardware; }
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Q_INVOKABLE bool checkForUpdates() const;
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Q_INVOKABLE bool directoryExists(const QString &path) const;
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Q_INVOKABLE bool fileExists(const QString &path) const;
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Q_SIGNALS:
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void chatListModelChanged();
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void threadCountChanged();
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void serverEnabledChanged();
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void compatHardwareChanged();
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private Q_SLOTS:
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void aboutToQuit();
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private:
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ChatListModel *m_chatListModel;
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int32_t m_threadCount;
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bool m_serverEnabled;
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bool m_compatHardware;
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private:
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explicit LLM();
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~LLM() {}
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friend class MyLLM;
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};
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#endif // LLM_H
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