1c119afa1c
Signed-off-by: kim (grufwub) <grufwub@gmail.com>
314 lines
9.3 KiB
Go
314 lines
9.3 KiB
Go
package main
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import (
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"os"
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"sync"
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"path"
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"time"
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"strings"
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)
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type FileType int
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const (
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/* Leads to some more concise code below */
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FileTypeRegular FileType = iota
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FileTypeDir FileType = iota
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FileTypeBad FileType = iota
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)
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/* FileSystem:
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* Object to hold and help manage our file cache. Uses a fixed map
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* as a means of easily collecting files by path, but also being able
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* to remove cached files in a LRU style. Uses a RW mutex to lock the
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* cache map for appropriate functions and ensure thread safety.
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*/
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type FileSystem struct {
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CacheMap *FixedMap
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CacheMutex sync.RWMutex
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CacheFileMax int64
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}
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func (fs *FileSystem) Init(size int, fileSizeMax float64) {
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fs.CacheMap = NewFixedMap(size)
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fs.CacheMutex = sync.RWMutex{}
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fs.CacheFileMax = int64(BytesInMegaByte * fileSizeMax)
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}
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func (fs *FileSystem) HandleRequest(requestPath string, host *ConnHost) ([]byte, *GophorError) {
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/* Stat filesystem for request's file type */
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fileType := FileTypeDir;
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if requestPath != "/" {
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stat, err := os.Stat(requestPath)
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if err != nil {
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/* Check file isn't in cache before throwing in the towel */
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fs.CacheMutex.RLock()
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file := fs.CacheMap.Get(requestPath)
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if file == nil {
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fs.CacheMutex.RUnlock()
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return nil, &GophorError{ FileStatErr, err }
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}
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/* It's there! Get contents, unlock and return */
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file.Mutex.RLock()
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b := file.Contents(&FileSystemRequest{ requestPath, host })
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file.Mutex.RUnlock()
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fs.CacheMutex.RUnlock()
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return b, nil
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}
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/* Set file type for later handling */
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switch {
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case stat.Mode() & os.ModeDir != 0:
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/* do nothing, already set :) */
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break
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case stat.Mode() & os.ModeType == 0:
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fileType = FileTypeRegular
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default:
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fileType = FileTypeBad
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}
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}
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switch fileType {
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/* Directory */
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case FileTypeDir:
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gophermapPath := path.Join(requestPath, GophermapFileStr)
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_, err := os.Stat(gophermapPath)
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if err == nil {
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/* Gophermap exists, serve this! */
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return fs.FetchFile(&FileSystemRequest{ gophermapPath, host })
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} else {
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/* No gophermap, serve directory listing */
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return listDir(&FileSystemRequest{ requestPath, host }, map[string]bool{})
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}
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/* Regular file */
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case FileTypeRegular:
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return fs.FetchFile(&FileSystemRequest{ requestPath, host })
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/* Unsupported type */
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default:
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return nil, &GophorError{ FileTypeErr, nil }
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}
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}
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func (fs *FileSystem) FetchFile(request *FileSystemRequest) ([]byte, *GophorError) {
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/* Get cache map read lock then check if file in cache map */
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fs.CacheMutex.RLock()
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file := fs.CacheMap.Get(request.Path)
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if file != nil {
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/* File in cache -- before doing anything get file read lock */
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file.Mutex.RLock()
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/* Check file is marked as fresh */
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if !file.Fresh {
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/* File not fresh! Swap file read for write-lock */
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file.Mutex.RUnlock()
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file.Mutex.Lock()
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/* Reload file contents from disk */
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gophorErr := file.LoadContents()
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if gophorErr != nil {
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/* Error loading contents, unlock all mutex then return error */
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file.Mutex.Unlock()
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fs.CacheMutex.RUnlock()
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return nil, gophorErr
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}
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/* Updated! Swap back file write for read lock */
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file.Mutex.Unlock()
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file.Mutex.RLock()
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}
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} else {
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/* Perform filesystem stat ready for checking file size later.
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* Doing this now allows us to weed-out non-existent files early
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*/
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stat, err := os.Stat(request.Path)
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if err != nil {
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/* Error stat'ing file, unlock read mutex then return error */
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fs.CacheMutex.RUnlock()
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return nil, &GophorError{ FileStatErr, err }
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}
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/* Create new file contents object using supplied function */
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var contents FileContents
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if strings.HasSuffix(request.Path, "/"+GophermapFileStr) {
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contents = &GophermapContents{ request.Path, nil }
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} else {
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contents = &RegularFileContents{ request.Path, nil }
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}
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/* Create new file wrapper around contents */
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file = NewFile(contents)
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/* File isn't in cache yet so no need to get file lock mutex */
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gophorErr := file.LoadContents()
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if gophorErr != nil {
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/* Error loading contents, unlock read mutex then return error */
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fs.CacheMutex.RUnlock()
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return nil, gophorErr
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}
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/* Compare file size (in MB) to CacheFileSizeMax, if larger just get file
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* contents, unlock all mutex and don't bother caching.
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*/
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if stat.Size() > fs.CacheFileMax {
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b := file.Contents(request)
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fs.CacheMutex.RUnlock()
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return b, nil
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}
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/* File not in cache -- Swap cache map read for write lock. */
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fs.CacheMutex.RUnlock()
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fs.CacheMutex.Lock()
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/* Put file in the FixedMap */
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fs.CacheMap.Put(request.Path, file)
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/* Before unlocking cache mutex, lock file read for upcoming call to .Contents() */
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file.Mutex.RLock()
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/* Swap cache lock back to read */
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fs.CacheMutex.Unlock()
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fs.CacheMutex.RLock()
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}
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/* Read file contents into new variable for return, then unlock file read lock */
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b := file.Contents(request)
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file.Mutex.RUnlock()
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/* Finally we can unlock the cache map read lock, we are done :) */
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fs.CacheMutex.RUnlock()
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return b, nil
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}
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/* FileSystemRequest:
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* Makes a request to the filesystem either through
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* the FileCache or directly to a function like listDir().
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* It carries the requested filesystem path and any extra
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* needed information, for the moment just a set of details
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* about the virtual host.. Opens things up a lot more for
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* the future :)
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*/
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type FileSystemRequest struct {
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Path string
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Host *ConnHost
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}
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/* File:
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* Wraps around the cached contents of a file and
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* helps with management of this content by the
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* global FileCache objects.
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*/
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type File struct {
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contents FileContents
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Mutex sync.RWMutex
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Fresh bool
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LastRefresh int64
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}
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func NewFile(contents FileContents) *File {
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return &File{
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contents,
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sync.RWMutex{},
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true,
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0,
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}
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}
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func (f *File) Contents(request *FileSystemRequest) []byte {
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return f.contents.Render(request)
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}
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func (f *File) LoadContents() *GophorError {
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/* Clear current file contents */
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f.contents.Clear()
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/* Reload the file */
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gophorErr := f.contents.Load()
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if gophorErr != nil {
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return gophorErr
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}
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/* Update lastRefresh, set fresh, unset deletion (not likely set) */
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f.LastRefresh = time.Now().UnixNano()
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f.Fresh = true
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return nil
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}
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/* FileContents:
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* Interface that provides an adaptable implementation
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* for holding onto some level of information about
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* the contents of a file, also methods for processing
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* and returning the results when the file contents
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* are requested.
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*/
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type FileContents interface {
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Render(*FileSystemRequest) []byte
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Load() *GophorError
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Clear()
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}
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func startFileMonitor(sleepTime time.Duration) {
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go func() {
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for {
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/* Sleep so we don't take up all the precious CPU time :) */
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time.Sleep(sleepTime)
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/* Check global file cache freshness */
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checkCacheFreshness()
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}
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/* We shouldn't have reached here */
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Config.LogSystemFatal("FileCache monitor escaped run loop!\n")
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}()
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}
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func checkCacheFreshness() {
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/* Before anything, get cache write lock (in case we have to delete) */
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Config.FileSystem.CacheMutex.Lock()
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/* Iterate through paths in cache map to query file last modified times */
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for path := range Config.FileSystem.CacheMap.Map {
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/* Get file pointer, no need for lock as we have write lock */
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file := Config.FileSystem.CacheMap.Get(path)
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/* If this is a generated file, we skip */
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if isGeneratedType(file) {
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continue
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}
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stat, err := os.Stat(path)
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if err != nil {
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/* Log file as not in cache, then delete */
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Config.LogSystemError("Failed to stat file in cache: %s\n", path)
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Config.FileSystem.CacheMap.Remove(path)
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continue
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}
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timeModified := stat.ModTime().UnixNano()
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/* If the file is marked as fresh, but file on disk newer, mark as unfresh */
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if file.Fresh && file.LastRefresh < timeModified {
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file.Fresh = false
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}
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}
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/* Done! We can release cache read lock */
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Config.FileSystem.CacheMutex.Unlock()
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}
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func isGeneratedType(file *File) bool {
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/* Just a helper function to neaten-up checking if file contents is of generated type */
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switch file.contents.(type) {
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case *GeneratedFileContents:
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return true
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default:
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return false
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}
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}
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