goldberg_emulator/overlay_experimental
2019-08-18 14:29:08 +02:00
..
Base_Hook.cpp Reworked booleans 2019-08-16 10:28:23 +02:00
Base_Hook.h Reworked booleans 2019-08-16 10:28:23 +02:00
DirectX_VTables.h Added DirectX hooks 2019-07-25 23:21:03 +02:00
DX9_Hook.cpp Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX9_Hook.h Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX10_Hook.cpp Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX10_Hook.h Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX11_Hook.cpp Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX11_Hook.h Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX12_Hook.cpp Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
DX12_Hook.h Fixed everything that I've forgot 2019-08-16 19:21:30 +02:00
Hook_Manager.cpp Added error handling when hook fails 2019-08-16 19:10:12 +02:00
Hook_Manager.h Added error handling when hook fails 2019-08-16 19:10:12 +02:00
ImGui_ShaderBlobs.cpp Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
ImGui_ShaderBlobs.h Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
notification.h Notification sound when something happen 2019-08-16 18:31:56 +02:00
OpenGL_Hook.cpp Added error handling when hook fails 2019-08-16 19:10:12 +02:00
OpenGL_Hook.h Removed inline 2019-08-16 19:32:32 +02:00
steam_overlay.cpp Try to Disable all inputs when overlay is on 2019-08-18 14:29:08 +02:00
steam_overlay.h Try to Disable all inputs when overlay is on 2019-08-18 14:29:08 +02:00