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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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dc3dee9ce8
Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
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.. | ||
impls | ||
imconfig.h | ||
imgui_draw.cpp | ||
imgui_internal.h | ||
imgui_user.h | ||
imgui_widgets.cpp | ||
imgui.cpp | ||
imgui.h | ||
imstb_rectpack.h | ||
imstb_textedit.h | ||
imstb_truetype.h |