mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-03 09:40:14 +00:00
592 lines
20 KiB
C++
592 lines
20 KiB
C++
#include "../dll/dll.h"
|
|
#include "Hook_Manager.h"
|
|
|
|
#ifndef NO_OVERLAY
|
|
|
|
#include "../detours/detours.h"
|
|
|
|
#ifdef STEAM_WIN32
|
|
#include "DX12_Hook.h"
|
|
#include "DX11_Hook.h"
|
|
#include "DX10_Hook.h"
|
|
#include "DX9_Hook.h"
|
|
#include "Windows_Hook.h"
|
|
#endif
|
|
|
|
#include "OpenGL_Hook.h"
|
|
|
|
#include <algorithm>
|
|
|
|
constexpr int max_hook_retries = 500;
|
|
|
|
#ifdef STEAM_WIN32
|
|
static decltype(&IDXGISwapChain::Present) _IDXGISwapChain_Present = nullptr;
|
|
static decltype(&IDirect3DDevice9::Present) _IDirect3DDevice9_Present = nullptr;
|
|
static decltype(&IDirect3DDevice9Ex::PresentEx) _IDirect3DDevice9Ex_PresentEx = nullptr;
|
|
static decltype(wglMakeCurrent)* _wglMakeCurrent = nullptr;
|
|
|
|
HRESULT STDMETHODCALLTYPE Hook_Manager::MyIDXGISwapChain_Present(IDXGISwapChain* _this, UINT SyncInterval, UINT Flags)
|
|
{
|
|
Hook_Manager& inst = Hook_Manager::Inst();
|
|
if (!inst.stop_retry())
|
|
{
|
|
IUnknown* pDevice = nullptr;
|
|
_this->GetDevice(__uuidof(ID3D10Device), (void**)&pDevice);
|
|
if (pDevice)
|
|
{
|
|
DX10_Hook* hook = DX10_Hook::Inst();
|
|
if (hook->start_hook())
|
|
inst.AddHook(hook);
|
|
}
|
|
else
|
|
{
|
|
_this->GetDevice(__uuidof(ID3D11Device), (void**)& pDevice);
|
|
if (pDevice)
|
|
{
|
|
DX11_Hook* hook = DX11_Hook::Inst();
|
|
if (hook->start_hook())
|
|
inst.AddHook(hook);
|
|
}
|
|
else
|
|
{
|
|
//_this->GetDevice(__uuidof(ID3D12Device), (void**)& pDevice);
|
|
//if (pDevice)
|
|
//{
|
|
// DX12_Hook* hook = DX12_Hook::Inst();
|
|
// if (hook->start_hook())
|
|
// inst.AddHook(hook);
|
|
//}
|
|
}
|
|
}
|
|
if (pDevice) pDevice->Release();
|
|
}
|
|
|
|
return (_this->*_IDXGISwapChain_Present)(SyncInterval, Flags);
|
|
}
|
|
|
|
HRESULT STDMETHODCALLTYPE Hook_Manager::MyPresent(IDirect3DDevice9* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion)
|
|
{
|
|
Hook_Manager& inst = Hook_Manager::Inst();
|
|
if (!inst.stop_retry())
|
|
{
|
|
DX9_Hook* hook = DX9_Hook::Inst();
|
|
if (hook->start_hook())
|
|
inst.AddHook(hook);
|
|
}
|
|
return (_this->*_IDirect3DDevice9_Present)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
|
|
}
|
|
|
|
HRESULT STDMETHODCALLTYPE Hook_Manager::MyPresentEx(IDirect3DDevice9Ex* _this, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags)
|
|
{
|
|
Hook_Manager& inst = Hook_Manager::Inst();
|
|
if (!inst.stop_retry())
|
|
{
|
|
DX9_Hook* hook = DX9_Hook::Inst();
|
|
if (hook->start_hook())
|
|
inst.AddHook(hook);
|
|
}
|
|
return (_this->*_IDirect3DDevice9Ex_PresentEx)(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
|
|
}
|
|
|
|
BOOL WINAPI Hook_Manager::MywglMakeCurrent(HDC hDC, HGLRC hGLRC)
|
|
{
|
|
Hook_Manager& inst = Hook_Manager::Inst();
|
|
if (!inst.stop_retry())
|
|
{
|
|
OpenGL_Hook* hook = OpenGL_Hook::Inst();
|
|
if (hook->start_hook())
|
|
inst.AddHook(hook);
|
|
}
|
|
return _wglMakeCurrent(hDC, hGLRC);
|
|
}
|
|
|
|
void Hook_Manager::HookDXGIPresent(IDXGISwapChain *pSwapChain)
|
|
{
|
|
if (!_dxgi_hooked)
|
|
{
|
|
_dxgi_hooked = true;
|
|
(void*&)_IDXGISwapChain_Present = (*reinterpret_cast<void***>(pSwapChain))[(int)IDXGISwapChainVTable::Present];
|
|
|
|
rendererdetect_hook->BeginHook();
|
|
|
|
rendererdetect_hook->HookFuncs(
|
|
std::pair<void**, void*>((PVOID*)& _IDXGISwapChain_Present, &Hook_Manager::MyIDXGISwapChain_Present)
|
|
);
|
|
|
|
rendererdetect_hook->EndHook();
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::HookDX9Present(IDirect3DDevice9* pDevice, bool ex)
|
|
{
|
|
if (!_dx9_hooked)
|
|
{
|
|
_dx9_hooked = true;
|
|
(void*&)_IDirect3DDevice9_Present = (*reinterpret_cast<void***>(pDevice))[(int)IDirect3DDevice9VTable::Present];
|
|
if (ex)
|
|
(void*&)_IDirect3DDevice9Ex_PresentEx = (*reinterpret_cast<void***>(pDevice))[(int)IDirect3DDevice9VTable::PresentEx];
|
|
|
|
rendererdetect_hook->BeginHook();
|
|
|
|
rendererdetect_hook->HookFuncs(
|
|
std::pair<void**, void*>((PVOID*)& _IDirect3DDevice9_Present, &Hook_Manager::MyPresent)
|
|
);
|
|
if (ex)
|
|
{
|
|
rendererdetect_hook->HookFuncs(
|
|
std::pair<void**, void*>((PVOID*)& _IDirect3DDevice9Ex_PresentEx, &Hook_Manager::MyPresentEx)
|
|
);
|
|
}
|
|
|
|
rendererdetect_hook->EndHook();
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::HookwglMakeCurrent(BOOL(WINAPI* wglMakeCurrent)(HDC, HGLRC))
|
|
{
|
|
if (!_ogl_hooked)
|
|
{
|
|
_ogl_hooked = true;
|
|
|
|
_wglMakeCurrent = wglMakeCurrent;
|
|
|
|
rendererdetect_hook->BeginHook();
|
|
|
|
rendererdetect_hook->HookFuncs(
|
|
std::pair<void**, void*>((PVOID*)& _wglMakeCurrent, &Hook_Manager::MywglMakeCurrent)
|
|
);
|
|
|
|
rendererdetect_hook->EndHook();
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::hook_dx9()
|
|
{
|
|
if (!_dx9_hooked && !_renderer_found)
|
|
{
|
|
HWND hWnd = GetGameWindow();
|
|
if (!hWnd)
|
|
return;
|
|
|
|
IDirect3D9Ex* pD3D = nullptr;
|
|
IUnknown* pDevice = nullptr;
|
|
HMODULE library = GetModuleHandle(DX9_Hook::DLL_NAME);
|
|
decltype(Direct3DCreate9Ex)* Direct3DCreate9Ex = nullptr;
|
|
if (library != nullptr)
|
|
{
|
|
Direct3DCreate9Ex = (decltype(Direct3DCreate9Ex))GetProcAddress(library, "Direct3DCreate9Ex");
|
|
D3DPRESENT_PARAMETERS params = {};
|
|
params.BackBufferWidth = 1;
|
|
params.BackBufferHeight = 1;
|
|
params.hDeviceWindow = hWnd;
|
|
params.BackBufferCount = 1;
|
|
params.Windowed = TRUE;
|
|
params.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
|
|
|
if (Direct3DCreate9Ex != nullptr)
|
|
{
|
|
Direct3DCreate9Ex(D3D_SDK_VERSION, &pD3D);
|
|
pD3D->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, ¶ms, NULL, reinterpret_cast<IDirect3DDevice9Ex * *>(&pDevice));
|
|
}
|
|
else
|
|
{
|
|
decltype(Direct3DCreate9)* Direct3DCreate9 = (decltype(Direct3DCreate9))GetProcAddress(library, "Direct3DCreate9");
|
|
if (Direct3DCreate9 != nullptr)
|
|
{
|
|
pD3D = reinterpret_cast<IDirect3D9Ex*>(Direct3DCreate9(D3D_SDK_VERSION));
|
|
pD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_NULLREF, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, ¶ms, reinterpret_cast<IDirect3DDevice9 * *>(&pDevice));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pDevice != nullptr)
|
|
{
|
|
PRINT_DEBUG("Hooked D3D9::Present to detect DX Version\n");
|
|
auto h = DX9_Hook::Inst();
|
|
h->loadFunctions(reinterpret_cast<IDirect3DDevice9*>(pDevice), Direct3DCreate9Ex != nullptr);
|
|
_hooks.insert(h);
|
|
HookDX9Present(reinterpret_cast<IDirect3DDevice9*>(pDevice), Direct3DCreate9Ex != nullptr);
|
|
}
|
|
else
|
|
{
|
|
PRINT_DEBUG("Failed to hook D3D9::Present to detect DX Version\n");
|
|
}
|
|
|
|
if (pDevice) pDevice->Release();
|
|
if (pD3D) pD3D->Release();
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::hook_dx10()
|
|
{
|
|
if (!_dxgi_hooked && !_renderer_found)
|
|
{
|
|
HWND hWnd = GetGameWindow();
|
|
if (!hWnd)
|
|
return;
|
|
|
|
IDXGISwapChain* pSwapChain = nullptr;
|
|
ID3D10Device* pDevice = nullptr;
|
|
HMODULE library = GetModuleHandle(DX10_Hook::DLL_NAME);
|
|
if (library != nullptr)
|
|
{
|
|
decltype(D3D10CreateDeviceAndSwapChain)* D3D10CreateDeviceAndSwapChain =
|
|
(decltype(D3D10CreateDeviceAndSwapChain))GetProcAddress(library, "D3D10CreateDeviceAndSwapChain");
|
|
if (D3D10CreateDeviceAndSwapChain != nullptr)
|
|
{
|
|
DXGI_SWAP_CHAIN_DESC SwapChainDesc = {};
|
|
|
|
SwapChainDesc.BufferCount = 1;
|
|
SwapChainDesc.BufferDesc.Width = 1;
|
|
SwapChainDesc.BufferDesc.Height = 1;
|
|
SwapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
SwapChainDesc.BufferDesc.RefreshRate.Numerator = 0;
|
|
SwapChainDesc.BufferDesc.RefreshRate.Denominator = 0;
|
|
SwapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
SwapChainDesc.OutputWindow = hWnd;
|
|
SwapChainDesc.SampleDesc.Count = 1;
|
|
SwapChainDesc.SampleDesc.Quality = 0;
|
|
SwapChainDesc.Windowed = TRUE;
|
|
|
|
D3D10CreateDeviceAndSwapChain(NULL, D3D10_DRIVER_TYPE_NULL, NULL, 0, D3D10_SDK_VERSION, &SwapChainDesc, &pSwapChain, &pDevice);
|
|
}
|
|
}
|
|
if (pSwapChain != nullptr)
|
|
{
|
|
PRINT_DEBUG("Hooked IDXGISwapChain::Present to detect DX Version\n");
|
|
auto h = DX10_Hook::Inst();
|
|
h->loadFunctions(pSwapChain);
|
|
_hooks.insert(h);
|
|
HookDXGIPresent(pSwapChain);
|
|
}
|
|
else
|
|
{
|
|
PRINT_DEBUG("Failed to Hook IDXGISwapChain::Present to detect DX Version\n");
|
|
}
|
|
if (pDevice)pDevice->Release();
|
|
if (pSwapChain)pSwapChain->Release();
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::hook_dx11()
|
|
{
|
|
if (!_dxgi_hooked && !_renderer_found)
|
|
{
|
|
HWND hWnd = GetGameWindow();
|
|
if (!hWnd)
|
|
return;
|
|
|
|
IDXGISwapChain* pSwapChain = nullptr;
|
|
ID3D11Device* pDevice = nullptr;
|
|
HMODULE library = GetModuleHandle(DX11_Hook::DLL_NAME);
|
|
if (library != nullptr)
|
|
{
|
|
decltype(D3D11CreateDeviceAndSwapChain)* D3D11CreateDeviceAndSwapChain =
|
|
(decltype(D3D11CreateDeviceAndSwapChain))GetProcAddress(library, "D3D11CreateDeviceAndSwapChain");
|
|
if (D3D11CreateDeviceAndSwapChain != nullptr)
|
|
{
|
|
DXGI_SWAP_CHAIN_DESC SwapChainDesc = {};
|
|
|
|
SwapChainDesc.BufferCount = 1;
|
|
SwapChainDesc.BufferDesc.Width = 1;
|
|
SwapChainDesc.BufferDesc.Height = 1;
|
|
SwapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
SwapChainDesc.BufferDesc.RefreshRate.Numerator = 0;
|
|
SwapChainDesc.BufferDesc.RefreshRate.Denominator = 0;
|
|
SwapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
SwapChainDesc.OutputWindow = hWnd;
|
|
SwapChainDesc.SampleDesc.Count = 1;
|
|
SwapChainDesc.SampleDesc.Quality = 0;
|
|
SwapChainDesc.Windowed = TRUE;
|
|
|
|
D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_NULL, NULL, 0, NULL, NULL, D3D11_SDK_VERSION, &SwapChainDesc, &pSwapChain, &pDevice, NULL, NULL);
|
|
}
|
|
}
|
|
if (pSwapChain != nullptr)
|
|
{
|
|
PRINT_DEBUG("Hooked IDXGISwapChain::Present to detect DX Version\n");
|
|
auto h = DX11_Hook::Inst();
|
|
h->loadFunctions(pSwapChain);
|
|
_hooks.insert(h);
|
|
HookDXGIPresent(pSwapChain);
|
|
}
|
|
else
|
|
{
|
|
PRINT_DEBUG("Failed to Hook IDXGISwapChain::Present to detect DX Version\n");
|
|
}
|
|
|
|
if (pDevice) pDevice->Release();
|
|
if (pSwapChain) pSwapChain->Release();
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::hook_dx12()
|
|
{
|
|
if (!_dxgi_hooked && !_renderer_found)
|
|
{
|
|
HWND hWnd = GetGameWindow();
|
|
if (!hWnd)
|
|
return;
|
|
|
|
IDXGIFactory4* pDXGIFactory = nullptr;
|
|
IDXGISwapChain1* pSwapChain = nullptr;
|
|
ID3D12CommandQueue* pCommandQueue = nullptr;
|
|
ID3D12Device* pDevice = nullptr;
|
|
ID3D12CommandAllocator* pCommandAllocator = nullptr;
|
|
ID3D12CommandList* pCommandList = nullptr;
|
|
|
|
HMODULE library = GetModuleHandle(DX12_Hook::DLL_NAME);
|
|
if (library != nullptr)
|
|
{
|
|
decltype(D3D12CreateDevice)* D3D12CreateDevice =
|
|
(decltype(D3D12CreateDevice))GetProcAddress(library, "D3D12CreateDevice");
|
|
|
|
if (D3D12CreateDevice != nullptr)
|
|
{
|
|
D3D12CreateDevice(NULL, D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(&pDevice));
|
|
|
|
if (pDevice != nullptr)
|
|
{
|
|
DXGI_SWAP_CHAIN_DESC1 SwapChainDesc = {};
|
|
SwapChainDesc.BufferCount = 2;
|
|
SwapChainDesc.Width = 1;
|
|
SwapChainDesc.Height = 1;
|
|
SwapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
SwapChainDesc.Stereo = FALSE;
|
|
SwapChainDesc.SampleDesc = { 1, 0 };
|
|
SwapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
SwapChainDesc.Scaling = DXGI_SCALING_NONE;
|
|
SwapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
|
SwapChainDesc.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED;
|
|
|
|
D3D12_COMMAND_QUEUE_DESC queueDesc = {};
|
|
queueDesc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
|
|
queueDesc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
|
|
pDevice->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&pCommandQueue));
|
|
|
|
if (pCommandQueue != nullptr)
|
|
{
|
|
HMODULE dxgi = GetModuleHandle("dxgi.dll");
|
|
if (dxgi != nullptr)
|
|
{
|
|
decltype(CreateDXGIFactory1)* CreateDXGIFactory1 = (decltype(CreateDXGIFactory1))GetProcAddress(dxgi, "CreateDXGIFactory1");
|
|
if (CreateDXGIFactory1 != nullptr)
|
|
{
|
|
CreateDXGIFactory1(IID_PPV_ARGS(&pDXGIFactory));
|
|
if (pDXGIFactory != nullptr)
|
|
{
|
|
pDXGIFactory->CreateSwapChainForHwnd(pCommandQueue, hWnd, &SwapChainDesc, NULL, NULL, &pSwapChain);
|
|
|
|
pDevice->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, IID_PPV_ARGS(&pCommandAllocator));
|
|
if (pCommandAllocator != nullptr)
|
|
{
|
|
pDevice->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, pCommandAllocator, NULL, IID_PPV_ARGS(&pCommandList));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}//if (pDevice != nullptr)
|
|
}//if (D3D12CreateDevice != nullptr)
|
|
}//if (library != nullptr)
|
|
if (pSwapChain != nullptr && pCommandList != nullptr)
|
|
{
|
|
PRINT_DEBUG("Hooked IDXGISwapChain::Present to detect DX Version\n");
|
|
|
|
auto h = DX12_Hook::Inst();
|
|
h->loadFunctions(pCommandList, pSwapChain);
|
|
_hooks.insert(h);
|
|
HookDXGIPresent(pSwapChain);
|
|
}
|
|
else
|
|
{
|
|
PRINT_DEBUG("Failed to Hook IDXGISwapChain::Present to detect DX Version\n");
|
|
}
|
|
|
|
if (pCommandList) pCommandList->Release();
|
|
if (pCommandAllocator) pCommandAllocator->Release();
|
|
if (pSwapChain) pSwapChain->Release();
|
|
if (pDXGIFactory) pDXGIFactory->Release();
|
|
if (pCommandQueue) pCommandQueue->Release();
|
|
if (pDevice) pDevice->Release();
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::hook_opengl()
|
|
{
|
|
if (!_ogl_hooked && !_renderer_found)
|
|
{
|
|
HMODULE library = GetModuleHandle(OpenGL_Hook::DLL_NAME);
|
|
decltype(wglMakeCurrent)* wglMakeCurrent = nullptr;
|
|
if (library != nullptr)
|
|
{
|
|
_wglMakeCurrent = (decltype(_wglMakeCurrent))GetProcAddress(library, "wglMakeCurrent");
|
|
}
|
|
if (wglMakeCurrent != nullptr)
|
|
{
|
|
PRINT_DEBUG("Hooked wglMakeCurrent to detect OpenGL\n");
|
|
HookwglMakeCurrent(wglMakeCurrent);
|
|
}
|
|
else
|
|
{
|
|
PRINT_DEBUG("Failed to Hook wglMakeCurrent to detect OpenGL\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
void Hook_Manager::create_hook(const char* libname)
|
|
{
|
|
if (!_stricmp(libname, "d3d9.dll"))
|
|
Hook_Manager::Inst().hook_dx9();
|
|
else if (!_stricmp(libname, "d3d10.dll"))
|
|
Hook_Manager::Inst().hook_dx10();
|
|
else if (!_stricmp(libname, "d3d11.dll"))
|
|
Hook_Manager::Inst().hook_dx11();
|
|
else if (!_stricmp(libname, "d3d12.dll"))
|
|
Hook_Manager::Inst().hook_dx12();
|
|
else if (!_stricmp(libname, "opengl32.dll"))
|
|
Hook_Manager::Inst().hook_opengl();
|
|
}
|
|
|
|
//void Hook_Manager::create_hookW(const wchar_t *libname)
|
|
//{
|
|
// if (!_wcsicmp(libname, L"d3d9.dll"))
|
|
// Hook_Manager::Inst().hook_dx9();
|
|
// else if (!_wcsicmp(libname, L"d3d10.dll"))
|
|
// Hook_Manager::Inst().hook_dx10();
|
|
// else if (!_wcsicmp(libname, L"d3d11.dll"))
|
|
// Hook_Manager::Inst().hook_dx11();
|
|
// else if (!_wcsicmp(libname, L"d3d12.dll"))
|
|
// Hook_Manager::Inst().hook_dx12();
|
|
// else if (!_wcsicmp(libname, L"opengl32.dll"))
|
|
// Hook_Manager::Inst().hook_opengl();
|
|
//}
|
|
//
|
|
//HMODULE WINAPI Hook_Manager::MyLoadLibraryA(LPCTSTR lpLibFileName)
|
|
//{
|
|
// auto res = _LoadLibraryA(lpLibFileName);
|
|
// Hook_Manager::Inst().create_hookA(lpLibFileName);
|
|
// return res;
|
|
//}
|
|
//
|
|
//HMODULE WINAPI Hook_Manager::MyLoadLibraryW(LPCWSTR lpLibFileName)
|
|
//{
|
|
// auto res = _LoadLibraryW(lpLibFileName);
|
|
// Hook_Manager::Inst().create_hookW(lpLibFileName);
|
|
// return res;
|
|
//}
|
|
//
|
|
//HMODULE WINAPI Hook_Manager::MyLoadLibraryExA(LPCTSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)
|
|
//{
|
|
// auto res = _LoadLibraryA(lpLibFileName);
|
|
// Hook_Manager::Inst().create_hookA(lpLibFileName);
|
|
// return res;
|
|
//}
|
|
//
|
|
//HMODULE WINAPI Hook_Manager::MyLoadLibraryExW(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)
|
|
//{
|
|
// auto res = _LoadLibraryExW(lpLibFileName, hFile, dwFlags);
|
|
// Hook_Manager::Inst().create_hookW(lpLibFileName);
|
|
// return res;
|
|
//}
|
|
|
|
bool Hook_Manager::stop_retry()
|
|
{
|
|
// Retry or not
|
|
bool stop = ++_hook_retries >= max_hook_retries;
|
|
|
|
if (stop)
|
|
FoundRenderer(nullptr);
|
|
|
|
return stop;
|
|
}
|
|
|
|
void Hook_Manager::find_renderer(Hook_Manager* _this)
|
|
{
|
|
_this->rendererdetect_hook = new Base_Hook();
|
|
_this->AddHook(_this->rendererdetect_hook);
|
|
|
|
std::vector<std::string> const libraries = { "opengl32.dll", "d3d12.dll", "d3d11.dll", "d3d10.dll", "d3d9.dll" };
|
|
|
|
while (!_this->_renderer_found && !_this->stop_retry())
|
|
{
|
|
std::vector<std::string>::const_iterator it = libraries.begin();
|
|
while (it != libraries.end())
|
|
{
|
|
it = std::find_if(it, libraries.end(), [](std::string const& name) {
|
|
auto x = GetModuleHandle(name.c_str());
|
|
if (x != NULL)
|
|
return true;
|
|
return false;
|
|
});
|
|
|
|
if (it == libraries.end())
|
|
break;
|
|
|
|
_this->create_hook(it->c_str());
|
|
++it;
|
|
}
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
Hook_Manager::Hook_Manager():
|
|
_hook_retries(0),
|
|
#ifdef STEAM_WIN32
|
|
_loadlibrary_hooked(false),
|
|
_dxgi_hooked(false),
|
|
_dx9_hooked(false),
|
|
#endif
|
|
_renderer_found(false),
|
|
_ogl_hooked(false)
|
|
{}
|
|
|
|
Hook_Manager::~Hook_Manager()
|
|
{
|
|
for (auto& i : _hooks)
|
|
delete i;
|
|
}
|
|
|
|
Hook_Manager& Hook_Manager::Inst()
|
|
{
|
|
static Hook_Manager hook;
|
|
return hook;
|
|
}
|
|
|
|
void Hook_Manager::HookRenderer()
|
|
{
|
|
#ifdef STEAM_WIN32
|
|
_hook_thread = new std::thread(&Hook_Manager::find_renderer, this);
|
|
#endif
|
|
}
|
|
|
|
void Hook_Manager::FoundRenderer(Base_Hook* hook)
|
|
{
|
|
if (!_renderer_found)
|
|
{
|
|
_renderer_found = true;
|
|
game_renderer = hook;
|
|
|
|
if (hook == nullptr)
|
|
PRINT_DEBUG("We found a renderer but couldn't hook it, aborting overlay hook.\n");
|
|
else
|
|
PRINT_DEBUG("Hooked renderer in %d tries\n", _hook_retries);
|
|
|
|
_hook_thread->join();
|
|
delete _hook_thread;
|
|
_hook_thread = nullptr;
|
|
|
|
// Remove all hooks that are unused
|
|
std::set<Base_Hook*>::iterator item;
|
|
while ((item = std::find_if(_hooks.begin(), _hooks.end(), [hook](Base_Hook* item) {return item != hook; })) != _hooks.end())
|
|
{
|
|
delete *item;
|
|
_hooks.erase(item);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif//NO_OVERLAY
|