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goldberg_emulator/overlay_experimental
Nemirtingas 7b53134512 Initialize overlay after full initialization of UI. 5 years ago
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Base_Hook.cpp Reworked booleans 5 years ago
Base_Hook.h Reworked booleans 5 years ago
DX9_Hook.cpp Initialize overlay after full initialization of UI. 5 years ago
DX9_Hook.h Reworked how renderers are hooked. 5 years ago
DX10_Hook.cpp Initialize overlay after full initialization of UI. 5 years ago
DX10_Hook.h Reworked how renderers are hooked. 5 years ago
DX11_Hook.cpp Initialize overlay after full initialization of UI. 5 years ago
DX11_Hook.h Reworked how renderers are hooked. 5 years ago
DX12_Hook.cpp Reworked how renderers are hooked. 5 years ago
DX12_Hook.h Reworked how renderers are hooked. 5 years ago
DirectX_VTables.h Added DirectX hooks 5 years ago
Hook_Manager.cpp Reworked how renderers are hooked. 5 years ago
Hook_Manager.h Reworked how renderers are hooked. 5 years ago
ImGui_ShaderBlobs.cpp Added support for dynamic d3dcompile load 5 years ago
ImGui_ShaderBlobs.h Added support for dynamic d3dcompile load 5 years ago
OpenGL_Hook.cpp Initialize overlay after full initialization of UI. 5 years ago
OpenGL_Hook.h Reworked how renderers are hooked. 5 years ago
steam_overlay.cpp Only call overlay related functions if it is ready 5 years ago
steam_overlay.h Fixed compilation for windows 5 years ago