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Base_Hook.cpp
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Use LoadLibrary instead of LoadModule
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2019-08-18 16:19:28 +02:00 |
Base_Hook.h
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Use LoadLibrary instead of LoadModule
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2019-08-18 16:19:28 +02:00 |
DirectX_VTables.h
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Partially working DX12 overlay
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2019-08-19 18:56:15 +02:00 |
DX9_Hook.cpp
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Refactor dx device creation
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2019-08-20 23:27:17 +02:00 |
DX9_Hook.h
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Fixed everything that I've forgot
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2019-08-16 19:21:30 +02:00 |
DX10_Hook.cpp
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Refactor dx device creation
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2019-08-20 23:27:17 +02:00 |
DX10_Hook.h
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Fixed everything that I've forgot
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2019-08-16 19:21:30 +02:00 |
DX11_Hook.cpp
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Refactor dx device creation
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2019-08-20 23:27:17 +02:00 |
DX11_Hook.h
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Fixed everything that I've forgot
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2019-08-16 19:21:30 +02:00 |
DX12_Hook.cpp
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Refactor dx device creation
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2019-08-20 23:27:17 +02:00 |
DX12_Hook.h
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Partially working DX12 overlay
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2019-08-19 18:56:15 +02:00 |
Hook_Manager.cpp
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Refactor dx device creation
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2019-08-20 23:27:17 +02:00 |
Hook_Manager.h
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Added hook retry.
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2019-08-19 18:57:55 +02:00 |
ImGui_ShaderBlobs.cpp
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Added support for dynamic d3dcompile load
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2019-08-02 09:06:59 +02:00 |
ImGui_ShaderBlobs.h
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Added support for dynamic d3dcompile load
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2019-08-02 09:06:59 +02:00 |
notification.h
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Notification sound when something happen
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2019-08-16 18:31:56 +02:00 |
OpenGL_Hook.cpp
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Moved hooks calls and added hook retry
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2019-08-18 17:12:57 +02:00 |
OpenGL_Hook.h
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Removed inline
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2019-08-16 19:32:32 +02:00 |
steam_overlay.cpp
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Moved window hooks to its own class
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2019-08-18 16:22:07 +02:00 |
steam_overlay.h
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Moved window hooks to its own class
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2019-08-18 16:22:07 +02:00 |
Windows_Hook.cpp
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Refactor dx device creation
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2019-08-20 23:27:17 +02:00 |
Windows_Hook.h
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Refactor dx device creation
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2019-08-20 23:27:17 +02:00 |