mirror of
https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
synced 2024-11-18 21:25:32 +00:00
db2a803cf7
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it. disable_overlay.txt moved to steam_settings.
193 lines
7.6 KiB
YAML
193 lines
7.6 KiB
YAML
stages:
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- dependencies
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- build
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- deploy
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- page_deploy
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protobuf_static_steamos:
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stage: dependencies
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image: tianon/steamos
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script:
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# don't rebuild every time
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- test -e ./protobuf/prefix && exit 0
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- apt update && apt -y install gcc-4.9 g++-4.9 git autotools-dev automake libtool g++-4.9-multilib gcc-4.9-multilib build-essential
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- export BASE_PREFIX_PATH=$(pwd)
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- echo $BASE_PREFIX_PATH
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- mkdir deps
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- cd deps
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- git clone https://github.com/protocolbuffers/protobuf.git
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- cd protobuf
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- sh autogen.sh
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- ./configure "CC=gcc-4.9 -m32" "CXX=g++-4.9 -m32" CPPFLAGS="-fPIC -Ofast" CXXFLAGS="-fPIC -Ofast" --prefix=$BASE_PREFIX_PATH/protobuf/prefix_x86/ --disable-shared --enable-static
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- make -j8 install
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- make clean
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- ./configure "CC=gcc-4.9" "CXX=g++-4.9" "CPPFLAGS=-fPIC -Ofast" "CXXFLAGS=-fPIC -Ofast" --prefix=$BASE_PREFIX_PATH/protobuf/prefix/ --disable-shared --enable-static
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- make -j8 install
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cache:
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key: protobuf-static-steamos-cache
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# policy: push
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paths:
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- protobuf/
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artifacts:
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paths:
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- protobuf/
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expire_in: 1 day
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build_steamos:
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stage: build
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image: tianon/steamos
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dependencies:
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- protobuf_static_steamos
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before_script:
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- apt update && apt -y install gcc-4.9 g++-4.9 git libtool g++-4.9-multilib gcc-4.9-multilib
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script:
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- ls -lah
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- uname -a
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- sed -i 's/^g++ /g++-4.9 /g' build_steamos.sh
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- sed -i 's/..\/protobuf\/prefix/.\/protobuf\/prefix/g' build_steamos.sh
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- sh build_steamos.sh
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artifacts:
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paths:
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- linux/
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expire_in: 1 day
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build_windows:
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stage: build
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image: fedora:29
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script:
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- dnf -y install wine wget p7zip sed dos2unix
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- unix2dos *.txt
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- unix2dos files_example/*.txt files_example/*/*.txt
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- sed -i 's/..\\vcpkg\\packages\\/.\\/g' build_set_protobuf_directories.bat
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/48db8f434a193aae872279dc4f5dde6a/sdk_standalone.7z'
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/0119304e030098b4821d73170fe52084/protobuf_x64-windows-static.7z'
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/4185a97ab363ddc1859127e59ec68581/protobuf_x86-windows-static.7z'
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- 7za x protobuf_x86-windows-static.7z -oprotobuf_x86-windows-static
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- 7za x protobuf_x64-windows-static.7z -oprotobuf_x64-windows-static
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- 7za x sdk_standalone.7z -osdk_standalone
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- DLL_FILES="$(ls dll/*.cpp | tr "\n" " ")"; sed "s|dll/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls detours/*.cpp | tr "\n" " ")"; sed "s|detours/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls overlay_experimental/*.cpp | tr "\n" " ")"; sed "s|overlay_experimental/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls overlay_experimental/windows/*.cpp | tr "\n" " ")"; sed "s|overlay_experimental/windows/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls ImGui/*.cpp | tr "\n" " ")"; sed "s|ImGui/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls ImGui/impls/*.cpp | tr "\n" " ")"; sed "s|ImGui/impls/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls ImGui/impls/windows/*.cpp | tr "\n" " ")"; sed "s|ImGui/impls/windows/\*.cpp|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls dll/*.proto | tr "\n" " " | sed "s/.proto/.pb.cc/g")"; sed "s|dll/\*.cc|$DLL_FILES|g" -i *.bat
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- DLL_FILES="$(ls steamclient_loader/*.cpp | tr "\n" " ")"; sed "s|steamclient_loader/\*.cpp|$DLL_FILES|g" -i *.bat
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- export WINEDEBUG=-all
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- wine cmd /c build_win_debug_experimental.bat
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- wine cmd /c build_win_release.bat
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- mkdir release/debug_experimental
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- mv steam_api.dll steam_api64.dll release/debug_experimental/
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- wine cmd /c build_win_debug_experimental_steamclient.bat
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- mkdir release/debug_experimental_steamclient
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- mv steamclient.dll steamclient64.dll release/debug_experimental_steamclient/
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- cp Readme_debug.txt release/debug_experimental/Readme.txt
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artifacts:
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paths:
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- release/
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expire_in: 1 day
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build_cmake_linux:
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stage: build
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image: ubuntu:disco
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before_script:
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- apt update -y
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- apt install build-essential cmake libprotobuf-dev protobuf-compiler ninja-build -y
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script:
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- mkdir cmake-builds && cd cmake-builds
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- mkdir x64-release && cd x64-release
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- cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" && ninja
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- cd ..
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# - mkdir x64-experimental-release && cd x64-experimental-release
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# - cmake ../../ -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD:BOOL=ON && ninja
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# - cd ..
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artifacts:
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paths:
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- cmake-builds/
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expire_in: 1 day
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build_cmake_windows:
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stage: build
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image: fedora:29
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before_script:
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- dnf -y install wine wget p7zip sed dos2unix unzip
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/48db8f434a193aae872279dc4f5dde6a/sdk_standalone.7z'
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- 7za x sdk_standalone.7z -osdk_standalone
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- wget 'https://github.com/Kitware/CMake/releases/download/v3.15.0-rc1/cmake-3.15.0-rc1-win64-x64.zip'
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- 7za x cmake-3.15.0-rc1-win64-x64.zip
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- wget 'https://gitlab.com/Mr_Goldberg/goldberg_emulator/uploads/0119304e030098b4821d73170fe52084/protobuf_x64-windows-static.7z'
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- 7za x protobuf_x64-windows-static.7z -oprotobuf_x64-windows-static
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script:
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- export WINEDEBUG=-all
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- wine cmd /c
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- mkdir cmake-builds && cd cmake-builds
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- mkdir x64-release && cd x64-release
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- echo call .\\..\\..\\sdk_standalone\\set_vars64.bat >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo nmake.exe >> cmake-build.bat
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- wine cmd /c cmake-build.bat
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- cd ..
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- mkdir x64-experimental-release && cd x64-experimental-release
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- echo call .\\..\\..\\sdk_standalone\\set_vars64.bat >> cmake-build.bat
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- echo .\\..\\..\\cmake-3.15.0-rc1-win64-x64\\bin\\cmake.exe ..\\.. -G \"NMake Makefiles\" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DEMU_EXPERIMENTAL_BUILD=ON -DEMU_OVERLAY=ON -DCMAKE_PREFIX_PATH="protobuf_x64-windows-static" -DProtobuf_PROTOC_EXECUTABLE:STRING="./../../protobuf_x64-windows-static/tools/protobuf/protoc.exe" >> cmake-build.bat
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- echo nmake.exe >> cmake-build.bat
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- wine cmd /c cmake-build.bat
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- cd ..
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artifacts:
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paths:
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- cmake-builds/
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expire_in: 1 day
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deploy_all:
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stage: deploy
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image: fedora
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dependencies:
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- build_windows
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- build_steamos
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script:
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- ls -lah
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- dnf -y install git
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- mkdir -p release/source_code
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- git bundle create release/source_code/source_code.bundle --all
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- "echo \"This is a git bundle of the full repo, to use: git clone source_code.bundle --branch master\" > release/source_code/Readme.txt"
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- mv linux release/
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- shopt -s extglob
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- rm -rf .g*
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- rm -rf !(release)
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- mv release/* ./
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- rm -rf release
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- echo $CI_JOB_ID > job_id
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artifacts:
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name: "Goldberg_Lan_Steam_Emu_$CI_COMMIT_REF_NAME-$CI_COMMIT_TAG-$CI_COMMIT_SHORT_SHA"
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paths:
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- .
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pages:
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image: fedora
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stage: page_deploy
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dependencies:
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- deploy_all
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script:
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- DEPLOY_ALL_JOBID=$(cat job_id)
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- mkdir public
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- cat website/template.html | sed 's|X_LATEST_BUILD_URL_X|https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/jobs/'$DEPLOY_ALL_JOBID'/artifacts/download|g' > public/index.html
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- sed -i 's|X_LATEST_BUILD_COMMIT_HASH_X|'$CI_COMMIT_SHA'|g' public/index.html
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artifacts:
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paths:
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- public/
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only:
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- master
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