Nemirtingas
40615d07a7
Reworked how renderers are hooked.
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Some games doesn't initialise Steam before initalizing their Renderer (even if the doc says to) . So instead of waiting for the game to initialize it, hook to the rendering functions and deduce which implementation should be used.
5 years ago
Nemirtingas
4d3c355fcc
Renammed hook_<renderer> to start_hook
5 years ago
Nemirtingas
2fe5e90294
Reworked booleans
5 years ago
Nemirtingas
8abd24ca54
Re-enabled auto join if overlay is not ready
5 years ago
Nemirtingas
3516b98042
Replaced wildcard with sed.
5 years ago
Nemirtingas
6224350142
Fixed compilation for windows
5 years ago
Nemirtingas
d87760b78b
Created a define to not compile overlay.
5 years ago
Nemirtingas
3eeca9b50e
Modified a bit overlay and added comments
5 years ago
Nemirtingas
2c74abd6ab
Moved this docs to the tool's doc
5 years ago
Nemirtingas
56b4e6a7c7
Added preprocessor exclusion for linux
5 years ago
Nemirtingas
86fa3ab47a
Comments
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Explains what I could use to get steam's info. Its in plain http, could use a simple socket to read the json.
5 years ago
Nemirtingas
9f3e3a95da
Cleaned hooks
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I don't even know why I thought it was a good idea to hook dispatchMessage.
5 years ago
Nemirtingas
d3ded5842d
Added invite/join checks
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Don't show "Invite" button if current user doesn't have a lobby.
Don't show "Join" button if friend doesn't have a lobby.
Added a button to open chat with a right click.
Close the popup when you click a button.
5 years ago
Nemirtingas
d2a75db930
Moved colored implementation to their own functions
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To minimise source code modifications, colored input text has been moved to their own functions.
The ImFont is still modified tho.
5 years ago
Nemirtingas
4f9e67d700
Support for chat message (WIP)
5 years ago
Nemirtingas
2a373bbf79
Now I set the invite instead of adding it.
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You should send a lobby invite or a rich invite, but not both.
5 years ago
Nemirtingas
73fa7b50b5
Moved some code to functions.
5 years ago
Nemirtingas
8fe7c2267a
User must now accept invite
5 years ago
Nemirtingas
156bee1564
Invitation & Chat support (WIP)
5 years ago
Nemirtingas
300832ebb3
I think i should protect this
5 years ago
Nemirtingas
7137fae413
Added error checks for renderer hooks
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Added errors checks but there are no error correction, If it fails your won't have any overlay at all.
5 years ago
Nemirtingas
3a0d9c55c1
Added support for dynamic d3dcompile load
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If you really want to use d3dcompile, then I think its better to find the most recent d3dcompile you have on your computer and load its D3DCompile function.
This process is now automatically handled. Just define the right Preprocessor.
5 years ago
Nemirtingas
e674cd96e5
DX9 Hook info comment
5 years ago
Nemirtingas
c293c1ae05
Fixed game shutdown hang.
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Should watch the other implementations if they need the same treat or not.
5 years ago
Nemirtingas
dda1e3210c
Fixed dual hook on last function call
5 years ago
Nemirtingas
890f19c20a
Fixing cross compiling with clang-cl
5 years ago
Nemirtingas
d646f61582
Removed numeric (don't use iota anymore)
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Also placed the include on the top of cpp file.
Need to look into directinput and xinput hooks.
5 years ago
Nemirtingas
a08c8102a9
Use already defined functions to invite user to game.
5 years ago
Nemirtingas
e6826d8ead
Basic & Ugly implementation of overlay.
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Overlay still WIP, don't look too much into the code.
I will do it better soon.
5 years ago
Nemirtingas
631bcf9edf
Updated hooks.
5 years ago
Nemirtingas
6328b59b0b
Added opengl hook
5 years ago
Nemirtingas
bf9d85755c
Added overlay base
5 years ago
Nemirtingas
3d3c8b26cd
Added ImGui precompiled shaders
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(And removed dependency to d3dcompile)
5 years ago
Nemirtingas
2ba8cae64e
Added DirectX hooks
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Warning: DX9 doesn't support resizing (TODO), DX12 has not beed tested and is not finished.
No OpenGL support for now.
5 years ago