Mr_Goldberg
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db2a803cf7
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A few improvements to the overlay merge request.
NO_OVERLAY define becomes EMU_OVERLAY which enables the overlay instead of disabling it.
disable_overlay.txt moved to steam_settings.
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2020-01-19 12:55:14 -05:00 |
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Mr_Goldberg
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0f0bbba319
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GetGlyphForActionOrigin implementation.
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2019-12-11 12:06:19 -05:00 |
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Mr_Goldberg
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bd921b0939
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Add a way to disable all the networking functionality in the emulator.
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2019-10-05 15:39:50 -04:00 |
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Mr_Goldberg
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8b9e0e25ca
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Forgot this in last commit.
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2019-09-10 23:58:27 -04:00 |
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Mr_Goldberg
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2af93427fe
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Initial Xinput ISteamInput/ISteamController support.
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2019-09-10 14:54:54 -04:00 |
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Mr_Goldberg
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58083e0863
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Started work on a real avatars implementation.
Fix issue where since the image ids changed for
every get avatar call mudrunner would keep allocating
memory indefinitely.
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2019-09-07 09:39:41 -04:00 |
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Mr_Goldberg
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bca4bd6dc1
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Added a way to configure stats and moved parser logic to other file.
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2019-08-26 13:01:45 -04:00 |
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Mr_Goldberg
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f4ab249f36
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Add a way to configure which leaderboards are seen by the game.
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2019-08-03 18:55:08 -04:00 |
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Mr_Goldberg
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a36f6e8e68
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Add support for setting app/DLC paths.
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2019-05-09 08:10:03 -04:00 |
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Mr_Goldberg
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5af7508e2f
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Add steam offline mode and change steam_appid.txt priority.
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2019-04-21 16:47:45 -04:00 |
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Mr_Goldberg
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fb7c8ea35b
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Make lobby_connect work on Linux.
Fix a bug with it not finding rich presence.
Code is all open source now so no need to ship the lobby connect source in the release.
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2019-04-16 17:58:08 -04:00 |
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Mr_Goldberg
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d968c3e1b5
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Initial commit.
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2019-04-13 12:21:56 -04:00 |
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