Commit Graph

400 Commits (b4205535fbee455bee925ab3aa90780e00eead27)
 

Author SHA1 Message Date
Nemirtingas 95e87eb832 Clean Linux Detour 5 years ago
Nemirtingas cfa04f2df8 Description is an empty string if not set 5 years ago
Nemirtingas 86b178f55b Fixed definition update not being called
Should update definition when inventory is requested and definition is not loaded
5 years ago
Nemirtingas b9cd9ae6c2 Fix build 5 years ago
Nemirtingas 1785ae6eaf Moved every platform specific code to their own folder 5 years ago
Nemirtingas dd13377be7 Added linux arch define 5 years ago
Nemirtingas 549dc7c50e This carries window exit 5 years ago
Nemirtingas c27ab3993c Linux renderer detection 5 years ago
Nemirtingas 86f94bc337 Linux hooks 5 years ago
Nemirtingas 8a6db1c401 ImGui X11 impl 5 years ago
Nemirtingas 0573c4eb94 Windows only part 5 years ago
Nemirtingas 495bc957cd Added some os detection
Need to detect linux x86 or x64
5 years ago
Nemirtingas 92ed36f499 Linux version of detour 5 years ago
Nemirtingas b6eb929383 Should fix the cursor until we draw our own cursor. 5 years ago
Nemirtingas 4f7e42a905 Call the true function before initializing hook. 5 years ago
Nemirtingas 3c265596a9 Removed DX12 until further notice. 5 years ago
Nemirtingas 622c435cb7 Fixed typo in DX12 & reorder hook call.
Should call the Present function before hooking DX cause DX also hook Present even if the hook is disabled by Renderer_Detector before initializing the DX hook.
5 years ago
Nemirtingas 78e57f0693 Cleanup
This is not part of the overlay.
5 years ago
Nemirtingas 36e8966223 Cleanup again 5 years ago
Nemirtingas 04847abeb7 Overlay & Hook cleanup. 5 years ago
Nemirtingas 44d583ee7d Added class Renderer_Detector.
Hook_Manager now only manages hooks.
Renderer_Detector is used to detect the game's renderer. There will be 2 version of it. 1 for windows and 1 for Linux.
5 years ago
Nemirtingas da75aa3ae7 Added item definition to generate_game_infos
Thx psychonic.
5 years ago
Nemirtingas ff25f294f0 Fixed typo 5 years ago
Nemirtingas 45db63a738 Merge branch 'master' into overlay_h 5 years ago
Nemirtingas 519abbdd96 Merge branch 'master' into achievements_support 5 years ago
Mr_Goldberg 734ff89291
Gitlab ci fix. 5 years ago
Nemirtingas d9b9b990f3 Update settings_parser.cpp 5 years ago
Mr_Goldberg 22c32c46b6
Forgot this. 5 years ago
Nemirtingas 7a59f48000 Merge branch 'master' into achievements_support 5 years ago
Nemirtingas 9b178146c4 Cleaned a bit hooks and added sanity checks. 5 years ago
Nemirtingas 2365b50c38 Merge branch 'master' into overlay_h 5 years ago
Mr_Goldberg bca4bd6dc1
Added a way to configure stats and moved parser logic to other file. 5 years ago
Mr_Goldberg 1d920c538a
Christsnatcher .bat improvements. 5 years ago
Nemirtingas d0251b0b01 Some kind of DX12 hook 5 years ago
Nemirtingas 8e07dd0c6b Changed window detection. 5 years ago
Nemirtingas dd530e80b1 Now passing to hooks device object.
Added Base_Hook::get_lib_name to track what renderer is hooked for overlay.
Objects used to detect renderer type are now also used to hook the rendering functions. So we don't have to build another device.
Updated VTables for DX12.
5 years ago
Nemirtingas cd8c5fc2ea Fixed memory leak 5 years ago
Nemirtingas 1d525c77c1 Updated examples
Should not push a commit when you're tired.
5 years ago
Nemirtingas f1118030e8 Added the forgotten size update if copied less chars. 5 years ago
Nemirtingas 9c04ce6a81 Delete CMakeLists.txt 5 years ago
Nemirtingas 751e780579 Delete build_curl.sh 5 years ago
Nemirtingas abb26d402f Fix 5 years ago
Nemirtingas 21e08ed220 Achievements support & inventory customization.
Added achievements support. Achievements are saved like real steam, see your inventory directory.(like items, uses a .json, tool can be used to dump achievements from steam public api).
You will need a public apikey. (See https://steamcommunity.com/dev)
Reworked item support to split inventory items to defined items.
5 years ago
Nemirtingas 46f2199cd2 Added examples 5 years ago
Nemirtingas 13acbb3d94 Reworked generate_game_infos. 5 years ago
Nemirtingas 42a22dd4bb Don't free objects with shutdown
Some games don't like to free the DX objects after the game has shut down.
5 years ago
Nemirtingas 4db2b6528c Changed window detection code.
GetModuleHandle(NULL) get the exe handle. Sometimes the window couldn't be found because the window wasn't created in the .exe but in a dll. Thats why I list all dll HANDLES and try to find the main window handle.
5 years ago
Nemirtingas b17e3b7be3 Added win static build for curl 5 years ago
Nemirtingas ea4588f442 (WIP) achievements support
build is also WIP
5 years ago
Nemirtingas 0fa2d82c67 Fixed overlay on x64
They are not longer available with GetWindowLong. There is a new function GetWindowLongPtr.
GWLP* must be used.
5 years ago