Commit Graph

211 Commits (9b178146c45a1b459ab6225194125f0187c219e4)
 

Author SHA1 Message Date
Nemirtingas 2b5516f709 Even if disabled, remove overlay sources from linux build 5 years ago
Nemirtingas 6ef60bfe63 Test fix 5 years ago
Nemirtingas b17db3ce1d Added linux overlay (disaled) 5 years ago
Nemirtingas 7386e55fb5 Added overlay to windows batch build 5 years ago
Nemirtingas cb67853e45 Fixed build for 64bits 5 years ago
Nemirtingas 6224350142 Fixed compilation for windows 5 years ago
Nemirtingas 1ce95ec672 Fixed compilation on Clang-cl 5 years ago
Nemirtingas d87760b78b Created a define to not compile overlay. 5 years ago
Nemirtingas 40d7237ab0 Merge branch 'master' into overlay_h 5 years ago
Nemirtingas 3eeca9b50e Modified a bit overlay and added comments 5 years ago
Nemirtingas 2c74abd6ab Moved this docs to the tool's doc 5 years ago
Nemirtingas 56b4e6a7c7 Added preprocessor exclusion for linux 5 years ago
Mr_Goldberg 7af2d08388
Some words added to blogpost. 5 years ago
Mr_Goldberg b72bd29735
1 year blogpost. 5 years ago
Nemirtingas f9ee123a05 Merge branch 'master' into overlay_h 5 years ago
Mr_Goldberg 1d19d49419
Increase return value of GetAppBuildId. 5 years ago
Mr_Goldberg 7ff8b5c9fc
Unix line endings. 5 years ago
Nemirtingas 86fa3ab47a Comments
Explains what I could use to get steam's info. Its in plain http, could use a simple socket to read the json.
5 years ago
Nemirtingas 6b393fd8d0 Merge branch 'master' into overlay_h 5 years ago
Goldberg af5de02788 Merge branch 'cmake' into 'master'
Modern(ish) CMake support

See merge request Mr_Goldberg/goldberg_emulator!16
5 years ago
vergeten 70a519e4e5 Very rough update to the CMakeLists.txt adding steamclient, steamnetworkingsockets and lobby_connect targets and fallbacks defines for the protobuf libraries and protoc executable 5 years ago
Nemirtingas 9f3e3a95da Cleaned hooks
I don't even know why I thought it was a good idea to hook dispatchMessage.
5 years ago
Nemirtingas d3ded5842d Added invite/join checks
Don't show "Invite" button if current user doesn't have a lobby.
Don't show "Join" button if friend doesn't have a lobby.
Added a button to open chat with a right click.
Close the popup when you click a button.
5 years ago
Nemirtingas 03d02b497b Merge branch 'master' into overlay_h 5 years ago
Mr_Goldberg 07af5737b4
Merge branch 'DLC-comments' of gitlab.com:Lyberta/goldberg_emulator 5 years ago
Nemirtingas 2930f12420 Merge branch 'master' into overlay_h 5 years ago
Mr_Goldberg 35860efa3a
Only set g_pSteamClientGameServer in steam gameserver init functions. 5 years ago
Lyberta b41517cd91 Added hash comments to DLC.txt 5 years ago
Nemirtingas f30b0c9fb2 Merge branch 'master' into overlay_h 5 years ago
Mr_Goldberg 35c59044fd
SteamGameServerClient should return NULL if the gameserver is not initialized. 5 years ago
Mr_Goldberg bf4847452e
SteamAPI_Shutdown actually does something now. 5 years ago
Mr_Goldberg f4ab249f36
Add a way to configure which leaderboards are seen by the game. 5 years ago
Nemirtingas d2a75db930 Moved colored implementation to their own functions
To minimise source code modifications, colored input text has been moved to their own functions.
The ImFont is still modified tho.
5 years ago
Nemirtingas 804355fa54 Fix input select going out of bound 5 years ago
Nemirtingas 4f9e67d700 Support for chat message (WIP) 5 years ago
Nemirtingas 2a373bbf79 Now I set the invite instead of adding it.
You should send a lobby invite or a rich invite, but not both.
5 years ago
Nemirtingas 73fa7b50b5 Moved some code to functions. 5 years ago
Nemirtingas 8fe7c2267a User must now accept invite 5 years ago
Nemirtingas 156bee1564 Invitation & Chat support (WIP) 5 years ago
Nemirtingas 300832ebb3 I think i should protect this 5 years ago
Nemirtingas 7137fae413 Added error checks for renderer hooks
Added errors checks but there are no error correction, If it fails your won't have any overlay at all.
5 years ago
Nemirtingas 3a0d9c55c1 Added support for dynamic d3dcompile load
If you really want to use d3dcompile, then I think its better to find the most recent d3dcompile you have on your computer and load its D3DCompile function.
This process is now automatically handled. Just define  the right Preprocessor.
5 years ago
Nemirtingas a1037e3bf2 size() returns a size_t. 5 years ago
Nemirtingas e674cd96e5 DX9 Hook info comment 5 years ago
Nemirtingas c293c1ae05 Fixed game shutdown hang.
Should watch the other implementations if they need the same treat or not.
5 years ago
Nemirtingas dda1e3210c Fixed dual hook on last function call 5 years ago
Nemirtingas 890f19c20a Fixing cross compiling with clang-cl 5 years ago
Nemirtingas d646f61582 Removed numeric (don't use iota anymore)
Also placed the include on the top of cpp file.
Need to look into directinput and xinput hooks.
5 years ago
Nemirtingas a08c8102a9 Use already defined functions to invite user to game. 5 years ago
Nemirtingas 884f147e1b Merge branch 'master' into overlay_h 5 years ago