Mr_Goldberg
7939796680
Fix build.
5 years ago
Mr_Goldberg
26c5b7949f
Implemented some ugc remote storage functions related to fileshare.
5 years ago
Mr_Goldberg
8723dad025
Update to sdk 1.46
5 years ago
Mr_Goldberg
6dd7f517e6
Fix last pull request.
5 years ago
Nemirtingas
72d7d15adc
Added the line to push dir name on linux
5 years ago
Nemirtingas
a1d336bf56
Pass dir_name by reference
...
Passing dir_name by reference will save a copy constructor.
5 years ago
Nemirtingas
717808e796
Updated for the linux case.
5 years ago
Nemirtingas
e54072918f
Added check on directory in Local_Storage::file_exists
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Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).
In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
5 years ago
Nemirtingas
b093ca90d3
Fix issue #14
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This commit fixes game crash in ETS2.
The parameter order is wrong, 1st param is what to replace and 2nd param is with what to replace.
5 years ago
Nemirtingas
32b8a8b169
Update local_storage.cpp, replace_with string parameters should be const. (Fix build error on VisualStudio)
5 years ago
Mr_Goldberg
9a9c3e1a4b
Fix remote folder so that directory structure is exactly like in real steam.
5 years ago
Mr_Goldberg
2ba58d9f78
Fix build.
6 years ago
Mr_Goldberg
701eba17e8
Custom broadcasts file is more appropriate in:
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Goldberg SteamEmu Saves/settings/custom_broadcasts.txt
Use C++ vector instead of C arrays.
6 years ago
soft as HELL
52cad2114d
Simplify default path creation
6 years ago
soft as HELL
1c19f418c6
Respect XDG_DATA_HOME
6 years ago
Mr_Goldberg
d968c3e1b5
Initial commit.
6 years ago