Commit Graph

16 Commits (7e136bba14de1b13973db25600f4b58a78d74fe2)

Author SHA1 Message Date
Nemirtingas 1dc5bcc5c1
Fix hooks not working
Even if dxgi is hooked, it will not be rehooked, HookDXGIPresent has a check, but different dx versions need a call to loadFunctions.
5 years ago
Nemirtingas 4c2484cdef Update Renderer_Detector.cpp
DX12 hook
5 years ago
Nemirtingas 02924d986e Update Renderer_Detector.cpp 5 years ago
Nemirtingas 55ba49c957 Clean a bit Linux Overlay 5 years ago
Nemirtingas 982ec56007 Enable DX12 overlay 5 years ago
Nemirtingas 4d99b6affd Fix race condition
Fix race condition when renderer was found and we were hooking a library func
5 years ago
Nemirtingas ecd753422b Updated Linux X11 & OLGX hooks.
Use LD_PRELOAD=$PWD/libsteam_api.so app_name to load overlay.
5 years ago
Nemirtingas 5af1d18a8f Fixed overlay thread joining on himself 5 years ago
Nemirtingas b9cd9ae6c2 Fix build 5 years ago
Nemirtingas 1785ae6eaf Moved every platform specific code to their own folder 5 years ago
Nemirtingas c27ab3993c Linux renderer detection 5 years ago
Nemirtingas 4f7e42a905 Call the true function before initializing hook. 5 years ago
Nemirtingas 3c265596a9 Removed DX12 until further notice. 5 years ago
Nemirtingas 622c435cb7 Fixed typo in DX12 & reorder hook call.
Should call the Present function before hooking DX cause DX also hook Present even if the hook is disabled by Renderer_Detector before initializing the DX hook.
5 years ago
Nemirtingas 36e8966223 Cleanup again 5 years ago
Nemirtingas 44d583ee7d Added class Renderer_Detector.
Hook_Manager now only manages hooks.
Renderer_Detector is used to detect the game's renderer. There will be 2 version of it. 1 for windows and 1 for Linux.
5 years ago