Mr_Goldberg
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0e17aeef76
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Basic steamclient.dll emulation.
Build with STEAMCLIENT_DLL defined to build in steamclient.dll mode.
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5 years ago |
Lyberta
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b41517cd91
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Added hash comments to DLC.txt
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5 years ago |
Mr_Goldberg
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bf4847452e
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SteamAPI_Shutdown actually does something now.
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5 years ago |
Mr_Goldberg
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f4ab249f36
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Add a way to configure which leaderboards are seen by the game.
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5 years ago |
Mr_Goldberg
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26c5b7949f
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Implemented some ugc remote storage functions related to fileshare.
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5 years ago |
Mr_Goldberg
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8723dad025
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Update to sdk 1.46
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5 years ago |
Mr_Goldberg
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59a9fcee0d
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Some cleanups.
Load items json only if there's an inventory request.
Launch callbacks only when loading is done.
Copy over original unformatted json.hpp
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5 years ago |
Mr_Goldberg
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f3e968b54c
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SteamInternal_CreateInterface should return NULL if not called with "SteamClient"
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5 years ago |
Mr_Goldberg
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794469c4cf
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Create lobby even if the run callbacks function is never run.
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5 years ago |
Mr_Goldberg
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68b8e0241a
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Add support for isteamgameserver 005-011
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5 years ago |
Mr_Goldberg
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cf05e58266
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Add program to generate steam_interfaces.txt
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5 years ago |
Mr_Goldberg
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c20944ca0a
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More accurate behavior.
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5 years ago |
Mr_Goldberg
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a36f6e8e68
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Add support for setting app/DLC paths.
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5 years ago |
Mr_Goldberg
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147fc50be1
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custom broadcasts file can now contain domains.
custom broadcasts can now be put in the steam_settings folder.
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5 years ago |
Mr_Goldberg
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701eba17e8
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Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt
Use C++ vector instead of C arrays.
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5 years ago |
Mr_Goldberg
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9cdf99c63a
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Merge branch 'Arkhist/goldberg_emulator-custom_broadcasts' into HEAD
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5 years ago |
Arkhist
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b9e2b5fa40
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Added custom broadcasts file
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5 years ago |
Mr_Goldberg
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5af7508e2f
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Add steam offline mode and change steam_appid.txt priority.
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5 years ago |
Mr_Goldberg
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d968c3e1b5
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Initial commit.
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5 years ago |