From f15b2b045813f742cbe57df2acc62b03d5a8b9c6 Mon Sep 17 00:00:00 2001 From: Nemirtingas Date: Fri, 11 Oct 2019 16:08:46 +0200 Subject: [PATCH] Steam returns true even if the achievement is already set --- dll/steam_user_stats.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/dll/steam_user_stats.h b/dll/steam_user_stats.h index 811008b..a659fbb 100644 --- a/dll/steam_user_stats.h +++ b/dll/steam_user_stats.h @@ -249,9 +249,11 @@ bool SetAchievement( const char *pchName ) auto it = std::find_if(defined_achievements.begin(), defined_achievements.end(), [pchName](nlohmann::json& item) { return item["name"].get() == pchName; }); - if (it != defined_achievements.end() && user_achievements[pchName]["earned"] == false) { - user_achievements[pchName]["earned"] = true; - user_achievements[pchName]["earned_time"] = static_cast(std::time(nullptr)); + if (it != defined_achievements.end()) { + if (user_achievements[pchName]["earned"] == false) { + user_achievements[pchName]["earned"] = true; + user_achievements[pchName]["earned_time"] = static_cast(std::time(nullptr)); + } return true; } } catch (...) {}