diff --git a/dll/base.cpp b/dll/base.cpp index 7a69f0a..00c8907 100644 --- a/dll/base.cpp +++ b/dll/base.cpp @@ -256,13 +256,15 @@ Auth_Ticket_Manager::Auth_Ticket_Manager(class Settings *settings, class Network this->network->setCallback(CALLBACK_ID_USER_STATUS, settings->get_local_steam_id(), &steam_auth_ticket_callback, this); } -void Auth_Ticket_Manager::launch_callback(CSteamID id, EAuthSessionResponse resp) +#define STEAM_TICKET_PROCESS_TIME 0.02 + +void Auth_Ticket_Manager::launch_callback(CSteamID id, EAuthSessionResponse resp, double delay) { ValidateAuthTicketResponse_t data; data.m_SteamID = id; data.m_eAuthSessionResponse = resp; data.m_OwnerSteamID = id; - callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), delay); } void Auth_Ticket_Manager::launch_callback_gs(CSteamID id, bool approved) @@ -383,15 +385,16 @@ EBeginAuthSessionResult Auth_Ticket_Manager::beginAuth(const void *pAuthTicket, memcpy(&number, ((char *)pAuthTicket) + sizeof(uint64), sizeof(number)); data.id = CSteamID(id); data.number = number; + data.created = std::chrono::high_resolution_clock::now(); for (auto & t : inbound) { - if (t.id == data.id) { + if (t.id == data.id && !check_timedout(t.created, STEAM_TICKET_PROCESS_TIME)) { return k_EBeginAuthSessionResultDuplicateRequest; } } inbound.push_back(data); - launch_callback(steamID, k_EAuthSessionResponseOK); + launch_callback(steamID, k_EAuthSessionResponseOK, STEAM_TICKET_PROCESS_TIME); return k_EBeginAuthSessionResultOK; } @@ -402,12 +405,18 @@ uint32 Auth_Ticket_Manager::countInboundAuth() bool Auth_Ticket_Manager::endAuth(CSteamID id) { - auto ticket = std::find_if(inbound.begin(), inbound.end(), [&id](Auth_Ticket_Data const& item) { return item.id == id; }); - if (inbound.end() == ticket) - return false; + bool erased = false; + auto t = std::begin(inbound); + while (t != std::end(inbound)) { + if (t->id == id) { + erased = true; + t = inbound.erase(t); + } else { + ++t; + } + } - inbound.erase(ticket); - return true; + return erased; } void Auth_Ticket_Manager::Callback(Common_Message *msg) @@ -438,6 +447,7 @@ void Auth_Ticket_Manager::Callback(Common_Message *msg) auto t = std::begin(inbound); while (t != std::end(inbound)) { if (t->id.ConvertToUint64() == msg->source_id() && t->number == number) { + PRINT_DEBUG("TICKET CANCELED\n"); launch_callback(t->id, k_EAuthSessionResponseAuthTicketCanceled); t = inbound.erase(t); } else { diff --git a/dll/base.h b/dll/base.h index 5999799..8eb158d 100644 --- a/dll/base.h +++ b/dll/base.h @@ -413,6 +413,7 @@ public: struct Auth_Ticket_Data { CSteamID id; uint64 number; + std::chrono::high_resolution_clock::time_point created; }; class Auth_Ticket_Manager { @@ -420,7 +421,7 @@ class Auth_Ticket_Manager { class Networking *network; class SteamCallBacks *callbacks; - void launch_callback(CSteamID id, EAuthSessionResponse resp); + void launch_callback(CSteamID id, EAuthSessionResponse resp, double delay=0); void launch_callback_gs(CSteamID id, bool approved); std::vector inbound, outbound; public: diff --git a/dll/steam_matchmaking.h b/dll/steam_matchmaking.h index 0771818..4622cc2 100644 --- a/dll/steam_matchmaking.h +++ b/dll/steam_matchmaking.h @@ -760,7 +760,7 @@ const char *GetLobbyData( CSteamID steamIDLobby, const char *pchKey ) // other users in the lobby will receive notification of the lobby data change via a LobbyDataUpdate_t callback bool SetLobbyData( CSteamID steamIDLobby, const char *pchKey, const char *pchValue ) { - PRINT_DEBUG("SetLobbyData %s %s\n", pchKey, pchValue); + PRINT_DEBUG("SetLobbyData %llu %s %s\n", steamIDLobby.ConvertToUint64(), pchKey, pchValue); if (!pchKey) return false; char empty_string[] = ""; if (!pchValue) pchValue = empty_string;