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https://gitlab.com/Mr_Goldberg/goldberg_emulator.git
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sdk 1.55
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0fc5a564e1
commit
ba877b6e78
10
dll/flat.cpp
10
dll/flat.cpp
@ -2497,6 +2497,11 @@ STEAMAPI_API steam_bool SteamAPI_ISteamApps_BIsTimedTrial( ISteamApps* self, uin
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return self->BIsTimedTrial(punSecondsAllowed, punSecondsPlayed);
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}
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STEAMAPI_API steam_bool SteamAPI_ISteamApps_SetDlcContext( ISteamApps* self, AppId_t nAppID )
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{
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return self->SetDlcContext(nAppID);
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}
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STEAMAPI_API ISteamNetworking *SteamAPI_SteamNetworking_v006()
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{
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return get_steam_client()->GetISteamNetworking(flat_hsteamuser(), flat_hsteampipe(), "SteamNetworking006");
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@ -3288,6 +3293,11 @@ STEAMAPI_API uint16 SteamAPI_ISteamInput_GetSessionInputConfigurationSettings( I
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return (get_steam_client()->steam_controller)->GetSessionInputConfigurationSettings();
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}
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STEAMAPI_API void SteamAPI_ISteamInput_SetDualSenseTriggerEffect( ISteamInput* self, InputHandle_t inputHandle, const ScePadTriggerEffectParam * pParam )
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{
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return (get_steam_client()->steam_controller)->SetDualSenseTriggerEffect(inputHandle, pParam);
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}
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STEAMAPI_API ISteamController *SteamAPI_SteamController_v007()
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{
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return get_steam_client()->GetISteamController(flat_hsteamuser(), flat_hsteampipe(), "SteamController007");
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@ -337,3 +337,10 @@ bool Steam_Apps::BIsTimedTrial( uint32* punSecondsAllowed, uint32* punSecondsPla
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PRINT_DEBUG("BIsTimedTrial\n");
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return false;
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}
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// set current DLC AppID being played (or 0 if none). Allows Steam to track usage of major DLC extensions
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bool Steam_Apps::SetDlcContext( AppId_t nAppID )
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{
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PRINT_DEBUG("SetDlcContext %u\n", nAppID);
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return true;
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}
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@ -106,4 +106,7 @@ public:
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// check if game is a timed trial with limited playtime
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bool BIsTimedTrial( uint32* punSecondsAllowed, uint32* punSecondsPlayed );
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// set current DLC AppID being played (or 0 if none). Allows Steam to track usage of major DLC extensions
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bool SetDlcContext( AppId_t nAppID );
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};
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@ -1231,6 +1231,12 @@ uint16 GetSessionInputConfigurationSettings()
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return 0;
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}
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// Set the trigger effect for a DualSense controller
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void SetDualSenseTriggerEffect( InputHandle_t inputHandle, const ScePadTriggerEffectParam *pParam )
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{
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PRINT_DEBUG("TODO %s\n", __FUNCTION__);
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}
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void RunCallbacks()
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{
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if (explicitly_call_run_frame) {
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@ -108,6 +108,9 @@ public:
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// check if game is a timed trial with limited playtime
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virtual bool BIsTimedTrial( uint32* punSecondsAllowed, uint32* punSecondsPlayed ) = 0;
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// set current DLC AppID being played (or 0 if none). Allows Steam to track usage of major DLC extensions
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virtual bool SetDlcContext( AppId_t nAppID ) = 0;
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};
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#define STEAMAPPS_INTERFACE_VERSION "STEAMAPPS_INTERFACE_VERSION008"
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@ -704,6 +704,11 @@ struct SteamInputActionEvent_t
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} x;
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};
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//-----------------------------------------------------------------------------
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// Forward declaration for ScePadTriggerEffectParam, defined in isteamdualsense.h
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//-----------------------------------------------------------------------------
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struct ScePadTriggerEffectParam;
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#pragma pack( pop )
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typedef void ( *SteamInputActionEventCallbackPointer )( SteamInputActionEvent_t * );
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@ -917,6 +922,9 @@ public:
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// Get a bitmask of the Steam Input Configuration types opted in for the current session. Returns ESteamInputConfigurationEnableType values.?
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// Note: user can override the settings from the Steamworks Partner site so the returned values may not exactly match your default configuration
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virtual uint16 GetSessionInputConfigurationSettings() = 0;
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// Set the trigger effect for a DualSense controller
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virtual void SetDualSenseTriggerEffect( InputHandle_t inputHandle, const ScePadTriggerEffectParam *pParam ) = 0;
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};
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#define STEAMINPUT_INTERFACE_VERSION "SteamInput006"
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@ -477,6 +477,8 @@ STEAMAPI_API SteamAPICall_t SteamAPI_ISteamApps_GetFileDetails( ISteamApps* self
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STEAMAPI_API int SteamAPI_ISteamApps_GetLaunchCommandLine( ISteamApps* self, char * pszCommandLine, int cubCommandLine );
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STEAMAPI_API steam_bool SteamAPI_ISteamApps_BIsSubscribedFromFamilySharing( ISteamApps* self );
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STEAMAPI_API steam_bool SteamAPI_ISteamApps_BIsTimedTrial( ISteamApps* self, uint32 * punSecondsAllowed, uint32 * punSecondsPlayed );
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STEAMAPI_API steam_bool SteamAPI_ISteamApps_SetDlcContext( ISteamApps* self, AppId_t nAppID );
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// ISteamNetworking
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STEAMAPI_API ISteamNetworking *SteamAPI_SteamNetworking_v006();
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@ -647,6 +649,7 @@ STEAMAPI_API EInputActionOrigin SteamAPI_ISteamInput_TranslateActionOrigin( ISte
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STEAMAPI_API steam_bool SteamAPI_ISteamInput_GetDeviceBindingRevision( ISteamInput* self, InputHandle_t inputHandle, int * pMajor, int * pMinor );
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STEAMAPI_API uint32 SteamAPI_ISteamInput_GetRemotePlaySessionID( ISteamInput* self, InputHandle_t inputHandle );
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STEAMAPI_API uint16 SteamAPI_ISteamInput_GetSessionInputConfigurationSettings( ISteamInput* self );
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STEAMAPI_API void SteamAPI_ISteamInput_SetDualSenseTriggerEffect( ISteamInput* self, InputHandle_t inputHandle, const ScePadTriggerEffectParam * pParam );
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// ISteamController
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STEAMAPI_API ISteamController *SteamAPI_SteamController_v007();
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@ -152,6 +152,7 @@ enum EResult
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k_EResultInsufficientBattery = 124, // user device doesn't have enough battery charge currently to complete the action
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k_EResultChargerRequired = 125, // The operation requires a charger to be plugged in, which wasn't present
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k_EResultCachedCredentialInvalid = 126, // Cached credential was invalid - user must reauthenticate
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K_EResultPhoneNumberIsVOIP = 127, // The phone number provided is a Voice Over IP number
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};
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// Error codes for use with the voice functions
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@ -1718,7 +1718,9 @@ inline SteamNetworkingPOPID CalculateSteamNetworkingPOPIDFromString( const char
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template <int N>
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inline void GetSteamNetworkingLocationPOPStringFromID( SteamNetworkingPOPID id, char (&szCode)[N] )
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{
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#if !defined( __GNUC__ ) || __GNUC__ >= 5
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static_assert( N >= 5, "Fixed-size buffer not big enough to hold SDR POP ID" );
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#endif
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szCode[0] = char( id >> 16U );
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szCode[1] = char( id >> 8U );
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szCode[2] = char( id );
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