goldberg_emulator/sdk_includes/isteamremotestorage010.h

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2019-04-13 16:21:56 +00:00
#ifndef ISTEAMREMOTESTORAGE010_H
#define ISTEAMREMOTESTORAGE010_H
#ifdef STEAM_WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Purpose: Functions for accessing, reading and writing files stored remotely
// and cached locally
//-----------------------------------------------------------------------------
class ISteamRemoteStorage010
{
public:
// NOTE
//
// Filenames are case-insensitive, and will be converted to lowercase automatically.
// So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
// iterate the files, the filename returned will be "foo.bar".
//
// file operations
virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0;
virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0;
virtual bool FileForget( const char *pchFile ) = 0;
virtual bool FileDelete( const char *pchFile ) = 0;
virtual SteamAPICall_t FileShare( const char *pchFile ) = 0;
virtual bool SetSyncPlatforms( const char *pchFile, ERemoteStoragePlatform eRemoteStoragePlatform ) = 0;
// file operations that cause network IO
virtual UGCFileWriteStreamHandle_t FileWriteStreamOpen( const char *pchFile ) = 0;
virtual bool FileWriteStreamWriteChunk( UGCFileWriteStreamHandle_t writeHandle, const void *pvData, int32 cubData ) = 0;
virtual bool FileWriteStreamClose( UGCFileWriteStreamHandle_t writeHandle ) = 0;
virtual bool FileWriteStreamCancel( UGCFileWriteStreamHandle_t writeHandle ) = 0;
// file information
virtual bool FileExists( const char *pchFile ) = 0;
virtual bool FilePersisted( const char *pchFile ) = 0;
virtual int32 GetFileSize( const char *pchFile ) = 0;
virtual int64 GetFileTimestamp( const char *pchFile ) = 0;
virtual ERemoteStoragePlatform GetSyncPlatforms( const char *pchFile ) = 0;
// iteration
virtual int32 GetFileCount() = 0;
virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0;
// configuration management
virtual bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes ) = 0;
virtual bool IsCloudEnabledForAccount() = 0;
virtual bool IsCloudEnabledForApp() = 0;
virtual void SetCloudEnabledForApp( bool bEnabled ) = 0;
// user generated content
// Downloads a UGC file. A priority value of 0 will download the file immediately,
// otherwise it will wait to download the file until all downloads with a lower priority
// value are completed. Downloads with equal priority will occur simultaneously.
virtual SteamAPICall_t UGCDownload( UGCHandle_t hContent, uint32 unPriority ) = 0;
// Gets the amount of data downloaded so far for a piece of content. pnBytesExpected can be 0 if function returns false
// or if the transfer hasn't started yet, so be careful to check for that before dividing to get a percentage
virtual bool GetUGCDownloadProgress( UGCHandle_t hContent, int32 *pnBytesDownloaded, int32 *pnBytesExpected ) = 0;
// Gets metadata for a file after it has been downloaded. This is the same metadata given in the RemoteStorageDownloadUGCResult_t call result
virtual bool GetUGCDetails( UGCHandle_t hContent, AppId_t *pnAppID, char **ppchName, int32 *pnFileSizeInBytes, CSteamID *pSteamIDOwner ) = 0;
// After download, gets the content of the file
virtual int32 UGCRead( UGCHandle_t hContent, void *pvData, int32 cubDataToRead, uint32 cOffset ) = 0;
// Functions to iterate through UGC that has finished downloading but has not yet been read via UGCRead()
virtual int32 GetCachedUGCCount() = 0;
virtual UGCHandle_t GetCachedUGCHandle( int32 iCachedContent ) = 0;
// publishing UGC
virtual SteamAPICall_t PublishWorkshopFile( const char *pchFile, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags, EWorkshopFileType eWorkshopFileType ) = 0;
virtual PublishedFileUpdateHandle_t CreatePublishedFileUpdateRequest( PublishedFileId_t unPublishedFileId ) = 0;
virtual bool UpdatePublishedFileFile( PublishedFileUpdateHandle_t updateHandle, const char *pchFile ) = 0;
virtual bool UpdatePublishedFilePreviewFile( PublishedFileUpdateHandle_t updateHandle, const char *pchPreviewFile ) = 0;
virtual bool UpdatePublishedFileTitle( PublishedFileUpdateHandle_t updateHandle, const char *pchTitle ) = 0;
virtual bool UpdatePublishedFileDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchDescription ) = 0;
virtual bool UpdatePublishedFileVisibility( PublishedFileUpdateHandle_t updateHandle, ERemoteStoragePublishedFileVisibility eVisibility ) = 0;
virtual bool UpdatePublishedFileTags( PublishedFileUpdateHandle_t updateHandle, SteamParamStringArray_t *pTags ) = 0;
virtual SteamAPICall_t CommitPublishedFileUpdate( PublishedFileUpdateHandle_t updateHandle ) = 0;
virtual SteamAPICall_t GetPublishedFileDetails( PublishedFileId_t unPublishedFileId ) = 0;
virtual SteamAPICall_t DeletePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
// enumerate the files that the current user published with this app
virtual SteamAPICall_t EnumerateUserPublishedFiles( uint32 unStartIndex ) = 0;
virtual SteamAPICall_t SubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
virtual SteamAPICall_t EnumerateUserSubscribedFiles( uint32 unStartIndex ) = 0;
virtual SteamAPICall_t UnsubscribePublishedFile( PublishedFileId_t unPublishedFileId ) = 0;
virtual bool UpdatePublishedFileSetChangeDescription( PublishedFileUpdateHandle_t updateHandle, const char *pchChangeDescription ) = 0;
virtual SteamAPICall_t GetPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0;
virtual SteamAPICall_t UpdateUserPublishedItemVote( PublishedFileId_t unPublishedFileId, bool bVoteUp ) = 0;
virtual SteamAPICall_t GetUserPublishedItemVoteDetails( PublishedFileId_t unPublishedFileId ) = 0;
virtual SteamAPICall_t EnumerateUserSharedWorkshopFiles( CSteamID steamId, uint32 unStartIndex, SteamParamStringArray_t *pRequiredTags, SteamParamStringArray_t *pExcludedTags ) = 0;
virtual SteamAPICall_t PublishVideo( EWorkshopVideoProvider eVideoProvider, const char *pchVideoAccount, const char *pchVideoIdentifier, const char *pchPreviewFile, AppId_t nConsumerAppId, const char *pchTitle, const char *pchDescription, ERemoteStoragePublishedFileVisibility eVisibility, SteamParamStringArray_t *pTags ) = 0;
virtual SteamAPICall_t SetUserPublishedFileAction( PublishedFileId_t unPublishedFileId, EWorkshopFileAction eAction ) = 0;
virtual SteamAPICall_t EnumeratePublishedFilesByUserAction( EWorkshopFileAction eAction, uint32 unStartIndex ) = 0;
// this method enumerates the public view of workshop files
virtual SteamAPICall_t EnumeratePublishedWorkshopFiles( EWorkshopEnumerationType eEnumerationType, uint32 unStartIndex, uint32 unCount, uint32 unDays, SteamParamStringArray_t *pTags, SteamParamStringArray_t *pUserTags ) = 0;
virtual SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent, const char *pchLocation, uint32 unPriority ) = 0;
};
#endif // ISTEAMREMOTESTORAGE010_H