gods/trees/avltree/iterator.go

112 lines
3.2 KiB
Go

// Copyright (c) 2017, Benjamin Scher Purcell. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package avltree
import "github.com/emirpasic/gods/containers"
func assertIteratorImplementation() {
var _ containers.ReverseIteratorWithKey = (*Iterator)(nil)
}
// Iterator holding the iterator's state
type Iterator struct {
tree *Tree
node *Node
position position
}
type position byte
const (
begin, between, end position = 0, 1, 2
)
// Iterator returns a stateful iterator whose elements are key/value pairs.
func (tree *Tree) Iterator() containers.ReverseIteratorWithKey {
return &Iterator{tree: tree, node: nil, position: begin}
}
// Next moves the iterator to the next element and returns true if there was a next element in the container.
// If Next() returns true, then next element's key and value can be retrieved by Key() and Value().
// If Next() was called for the first time, then it will point the iterator to the first element if it exists.
// Modifies the state of the iterator.
func (iter *Iterator) Next() bool {
switch iter.position {
case begin:
iter.position = between
iter.node = iter.tree.Left()
case between:
iter.node = iter.node.Next()
}
if iter.node == nil {
iter.position = end
return false
}
return true
}
// Prev moves the iterator to the next element and returns true if there was a previous element in the container.
// If Prev() returns true, then next element's key and value can be retrieved by Key() and Value().
// If Prev() was called for the first time, then it will point the iterator to the first element if it exists.
// Modifies the state of the iterator.
func (iter *Iterator) Prev() bool {
switch iter.position {
case end:
iter.position = between
iter.node = iter.tree.Right()
case between:
iter.node = iter.node.Prev()
}
if iter.node == nil {
iter.position = begin
return false
}
return true
}
// Value returns the current element's value.
// Does not modify the state of the iterator.
func (iter *Iterator) Value() interface{} {
return iter.node.Value
}
// Key returns the current element's key.
// Does not modify the state of the iterator.
func (iter *Iterator) Key() interface{} {
return iter.node.Key
}
// Begin resets the iterator to its initial state (one-before-first)
// Call Next() to fetch the first element if any.
func (iter *Iterator) Begin() {
iter.node = nil
iter.position = begin
}
// End moves the iterator past the last element (one-past-the-end).
// Call Prev() to fetch the last element if any.
func (iter *Iterator) End() {
iter.node = nil
iter.position = end
}
// First moves the iterator to the first element and returns true if there was a first element in the container.
// If First() returns true, then first element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator
func (iter *Iterator) First() bool {
iter.Begin()
return iter.Next()
}
// Last moves the iterator to the last element and returns true if there was a last element in the container.
// If Last() returns true, then last element's key and value can be retrieved by Key() and Value().
// Modifies the state of the iterator.
func (iter *Iterator) Last() bool {
iter.End()
return iter.Prev()
}