gods/trees/redblacktree/redblacktree.go

395 lines
9.0 KiB
Go

/*
Copyright (c) Emir Pasic, All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. See the file LICENSE included
with this distribution for more information.
*/
// Implementation of Red-black tree.
// Used by TreeSet and TreeMap.
// Structure is not thread safe.
// References: http://en.wikipedia.org/wiki/Red%E2%80%93black_tree
package redblacktree
import (
"fmt"
"github.com/emirpasic/gods/utils"
)
type Color bool
const (
BLACK, RED Color = true, false
)
type Tree struct {
root *Node
comparator utils.Comparator
}
type Node struct {
key interface{}
value interface{}
color Color
left *Node
right *Node
parent *Node
}
// Instantiates a red-black tree with the custom comparator.
func NewWith(comparator utils.Comparator) *Tree {
return &Tree{comparator: comparator}
}
// Instantiates a red-black tree with the IntComparator, i.e. keys are of type int.
func NewWithIntComparator() *Tree {
return &Tree{comparator: utils.IntComparator}
}
// Instantiates a red-black tree with the StringComparator, i.e. keys are of type string.
func NewWithStringComparator() *Tree {
return &Tree{comparator: utils.StringComparator}
}
// Inserts node into the tree.
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Put(key interface{}, value interface{}) {
insertedNode := &Node{key: key, value: value, color: RED}
if tree.root == nil {
tree.root = insertedNode
} else {
node := tree.root
loop := true
for loop {
compare := tree.comparator(key, node.key)
switch {
case compare == 0:
node.value = value
return
case compare < 0:
if node.left == nil {
node.left = insertedNode
loop = false
} else {
node = node.left
}
case compare > 0:
if node.right == nil {
node.right = insertedNode
loop = false
} else {
node = node.right
}
}
}
insertedNode.parent = node
}
tree.insertCase1(insertedNode)
}
// Searches the node in the tree by key and returns its value or nil if key is not found in tree.
// Second return parameter is true if key was found, otherwise false.
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Get(key interface{}) (interface{}, bool) {
node := tree.lookup(key)
if node != nil {
return node.value, true
}
return nil, false
}
// Remove the node from the tree by key.
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Remove(key interface{}) {
var child *Node
node := tree.lookup(key)
if node == nil {
return
}
if node.left != nil && node.right != nil {
pred := node.left.maximumNode()
node.key = pred.key
node.value = pred.value
node = pred
}
if node.left == nil || node.right == nil {
if node.right == nil {
child = node.left
} else {
child = node.right
}
if node.color == BLACK {
node.color = child.color
tree.deleteCase1(node)
}
tree.replaceNode(node, child)
if node.parent == nil && child != nil {
child.color = BLACK
}
}
}
// Returns true if tree does not contain any nodes
func (tree *Tree) IsEmpty() bool {
return tree.root == nil
}
func (tree *Tree) String() string {
if !tree.IsEmpty() {
levels := make(map[int][]*Node)
lastLevel := 0
levels[lastLevel] = append(levels[lastLevel], tree.root)
for len(levels[lastLevel]) > 0 {
for _, node := range levels[lastLevel] {
if node.left != nil {
levels[lastLevel+1] = append(levels[lastLevel+1], node.left)
}
if node.right != nil {
levels[lastLevel+1] = append(levels[lastLevel+1], node.right)
}
}
lastLevel += 1
}
str := "tree\n"
for i := 0; i < lastLevel; i++ {
for _, node := range levels[i] {
str += fmt.Sprintf("%s", node)
}
str += "\n"
}
return str
}
return "tree\n"
}
func (node *Node) String() string {
return fmt.Sprintf("(%v)", node.key)
}
func (tree *Tree) lookup(key interface{}) *Node {
node := tree.root
for node != nil {
compare := tree.comparator(key, node.key)
switch {
case compare == 0:
return node
case compare < 0:
node = node.left
case compare > 0:
node = node.right
}
}
return nil
}
func (node *Node) grandparent() *Node {
if node != nil && node.parent != nil {
return node.parent.parent
}
return nil
}
func (node *Node) uncle() *Node {
if node == nil || node.parent == nil || node.parent.parent == nil {
return nil
}
return node.parent.sibling()
}
func (node *Node) sibling() *Node {
if node == nil || node.parent == nil {
return nil
}
if node == node.parent.left {
return node.parent.right
} else {
return node.parent.left
}
}
func (tree *Tree) rotateLeft(node *Node) {
right := node.right
tree.replaceNode(node, right)
node.right = right.left
if right.left != nil {
right.left.parent = node
}
right.left = node
node.parent = right
}
func (tree *Tree) rotateRight(node *Node) {
left := node.left
tree.replaceNode(node, left)
node.left = left.right
if left.right != nil {
left.right.parent = node
}
left.right = node
node.parent = left
}
func (tree *Tree) replaceNode(old *Node, new *Node) {
if old.parent == nil {
tree.root = new
} else {
if old == old.parent.left {
old.parent.left = new
} else {
old.parent.right = new
}
}
if new != nil {
new.parent = old.parent
}
}
func (tree *Tree) insertCase1(node *Node) {
if node.parent == nil {
node.color = BLACK
} else {
tree.insertCase2(node)
}
}
func (tree *Tree) insertCase2(node *Node) {
if node.parent.color == BLACK {
return /* Tree is still valid */
}
tree.insertCase3(node)
}
func (tree *Tree) insertCase3(node *Node) {
uncle := node.uncle()
if uncle == nil {
return
}
if uncle.color == RED {
node.parent.color = BLACK
uncle.color = BLACK
node.grandparent().color = RED
tree.insertCase1(node.grandparent())
} else {
tree.insertCase4(node)
}
}
func (tree *Tree) insertCase4(node *Node) {
if node == node.parent.right && node.parent == node.grandparent().left {
tree.rotateLeft(node.parent)
node = node.left
} else if node == node.parent.left && node.parent == node.grandparent().right {
tree.rotateRight(node.parent)
node = node.right
}
tree.insertCase5(node)
}
func (tree *Tree) insertCase5(node *Node) {
node.parent.color = BLACK
node.grandparent().color = RED
if node == node.parent.left && node.parent == node.grandparent().left {
tree.rotateRight(node.grandparent())
} else if node == node.parent.right && node.parent == node.grandparent().right {
tree.rotateLeft(node.grandparent())
}
}
func (node *Node) maximumNode() *Node {
if node == nil {
return nil
}
for node.right != nil {
node = node.right
}
return node
}
func (tree *Tree) deleteCase1(node *Node) {
if node.parent == nil {
return
} else {
tree.deleteCase2(node)
}
}
func (tree *Tree) deleteCase2(node *Node) {
if node.sibling().color == RED {
node.parent.color = RED
node.sibling().color = BLACK
if node == node.parent.left {
tree.rotateLeft(node.parent)
} else {
tree.rotateRight(node.parent)
}
}
tree.deleteCase3(node)
}
func (tree *Tree) deleteCase3(node *Node) {
if node.parent.color == BLACK &&
node.sibling().color == BLACK &&
node.sibling().left.color == BLACK &&
node.sibling().right.color == BLACK {
node.sibling().color = RED
tree.deleteCase1(node.parent)
} else {
tree.deleteCase4(node)
}
}
func (tree *Tree) deleteCase4(node *Node) {
if node.parent.color == RED &&
node.sibling().color == BLACK &&
node.sibling().left.color == BLACK &&
node.sibling().right.color == BLACK {
node.sibling().color = RED
node.parent.color = BLACK
} else {
tree.deleteCase5(node)
}
}
func (tree *Tree) deleteCase5(node *Node) {
if node == node.parent.left &&
node.sibling().color == BLACK &&
node.sibling().left.color == RED &&
node.sibling().right.color == BLACK {
node.sibling().color = RED
node.sibling().left.color = BLACK
tree.rotateRight(node.sibling())
} else if node == node.parent.right &&
node.sibling().color == BLACK &&
node.sibling().right.color == RED &&
node.sibling().left.color == BLACK {
node.sibling().color = RED
node.sibling().right.color = BLACK
tree.rotateLeft(node.sibling())
}
tree.deleteCase6(node)
}
func (tree *Tree) deleteCase6(node *Node) {
node.sibling().color = node.parent.color
node.parent.color = BLACK
if node == node.parent.left && node.sibling().right.color == RED {
node.sibling().right.color = BLACK
tree.rotateLeft(node.parent)
} else if node.sibling().left.color == RED {
node.sibling().left.color = BLACK
tree.rotateRight(node.parent)
}
}