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gods/queues/circularbuffer/circularbuffer.go

154 lines
3.9 KiB
Go

// Copyright (c) 2021, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package circularbuffer implements the circular buffer.
//
// In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams.
//
// Structure is not thread safe.
//
// Reference: https://en.wikipedia.org/wiki/Circular_buffer
package circularbuffer
import (
"fmt"
"strings"
"github.com/emirpasic/gods/queues"
)
// Assert Queue implementation
var _ queues.Queue = (*Queue)(nil)
// Queue holds values in a slice.
type Queue struct {
values []interface{}
start int
end int
full bool
maxSize int
size int
}
// New instantiates a new empty queue with the specified size of maximum number of elements that it can hold.
// This max size of the buffer cannot be changed.
func New(maxSize int) *Queue {
if maxSize < 1 {
panic("Invalid maxSize, should be at least 1")
}
queue := &Queue{maxSize: maxSize}
queue.Clear()
return queue
}
// Enqueue adds a value to the end of the queue
func (queue *Queue) Enqueue(value interface{}) {
if queue.Full() {
queue.Dequeue()
}
queue.values[queue.end] = value
queue.end = queue.end + 1
if queue.end >= queue.maxSize {
queue.end = 0
}
if queue.end == queue.start {
queue.full = true
}
queue.size = queue.calculateSize()
}
// Dequeue removes first element of the queue and returns it, or nil if queue is empty.
// Second return parameter is true, unless the queue was empty and there was nothing to dequeue.
func (queue *Queue) Dequeue() (value interface{}, ok bool) {
if queue.Empty() {
return nil, false
}
value, ok = queue.values[queue.start], true
if value != nil {
queue.values[queue.start] = nil
queue.start = queue.start + 1
if queue.start >= queue.maxSize {
queue.start = 0
}
queue.full = false
}
queue.size = queue.size - 1
return
}
// Peek returns first element of the queue without removing it, or nil if queue is empty.
// Second return parameter is true, unless the queue was empty and there was nothing to peek.
func (queue *Queue) Peek() (value interface{}, ok bool) {
if queue.Empty() {
return nil, false
}
return queue.values[queue.start], true
}
// Empty returns true if queue does not contain any elements.
func (queue *Queue) Empty() bool {
return queue.Size() == 0
}
// Full returns true if the queue is full, i.e. has reached the maximum number of elements that it can hold.
func (queue *Queue) Full() bool {
return queue.Size() == queue.maxSize
}
// Size returns number of elements within the queue.
func (queue *Queue) Size() int {
return queue.size
}
// Clear removes all elements from the queue.
func (queue *Queue) Clear() {
queue.values = make([]interface{}, queue.maxSize, queue.maxSize)
queue.start = 0
queue.end = 0
queue.full = false
queue.size = 0
}
// Values returns all elements in the queue (FIFO order).
func (queue *Queue) Values() []interface{} {
values := make([]interface{}, queue.Size(), queue.Size())
for i := 0; i < queue.Size(); i++ {
values[i] = queue.values[(queue.start+i)%queue.maxSize]
}
return values
}
// String returns a string representation of container
func (queue *Queue) String() string {
str := "CircularBuffer\n"
var values []string
for _, value := range queue.Values() {
values = append(values, fmt.Sprintf("%v", value))
}
str += strings.Join(values, ", ")
return str
}
// Check that the index is within bounds of the list
func (queue *Queue) withinRange(index int) bool {
return index >= 0 && index < queue.size
}
func (queue *Queue) calculateSize() int {
if queue.end < queue.start {
return queue.maxSize - queue.start + queue.end
} else if queue.end == queue.start {
if queue.full {
return queue.maxSize
}
return 0
}
return queue.end - queue.start
}