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gods/maps/hashbidimap/serialization.go

47 lines
1.1 KiB
Go

// Copyright (c) 2015, Emir Pasic. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package hashbidimap
import (
"encoding/json"
"github.com/emirpasic/gods/v2/containers"
)
// Assert Serialization implementation
var _ containers.JSONSerializer = (*Map[string, int])(nil)
var _ containers.JSONDeserializer = (*Map[string, int])(nil)
// ToJSON outputs the JSON representation of the map.
func (m *Map[K, V]) ToJSON() ([]byte, error) {
return m.forwardMap.ToJSON()
}
// FromJSON populates the map from the input JSON representation.
func (m *Map[K, V]) FromJSON(data []byte) error {
var elements map[K]V
err := json.Unmarshal(data, &elements)
if err != nil {
return err
}
m.Clear()
for k, v := range elements {
m.Put(k, v)
}
return nil
}
// UnmarshalJSON @implements json.Unmarshaler
func (m *Map[K, V]) UnmarshalJSON(bytes []byte) error {
return m.FromJSON(bytes)
}
// MarshalJSON @implements json.Marshaler
func (m *Map[K, V]) MarshalJSON() ([]byte, error) {
return m.ToJSON()
}