gods/trees/redblacktree/redblacktree.go

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2015-03-04 18:38:35 +00:00
/*
Copyright (c) Emir Pasic, All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. See the file LICENSE included
with this distribution for more information.
*/
// Implementation of Red-black tree
// References: http://en.wikipedia.org/wiki/Red%E2%80%93black_tree
package redblacktree
import (
"github.com/emirpasic/gods/utils"
)
type Color bool
const (
BLACK, RED Color = true, false
)
type Tree struct {
root *Node
comparator utils.Comparator
}
type Node struct {
key interface{}
value interface{}
color Color
left *Node
right *Node
parent *Node
}
// Instantiates a red-black tree with the custom comparator
func NewWith(comparator utils.Comparator) *Tree {
return &Tree{comparator: comparator}
}
// Instantiates a red-black tree with the IntComparator, i.e. keys are of type int
func NewWithIntComparator() *Tree {
return &Tree{comparator: utils.IntComparator}
}
// Instantiates a red-black tree with the StringComparator, i.e. keys are of type string
func NewWithStringComparator() *Tree {
return &Tree{comparator: utils.StringComparator}
}
// Inserts node into the tree.
// Key should adhere to the comparator's type assertion, otherwise method panics.
func (tree *Tree) Put(key interface{}, value interface{}) {
insertedNode := &Node{key: key, value: value, color: RED}
if tree.root == nil {
tree.root = insertedNode
} else {
node := tree.root
loop := true
for loop {
compare := tree.comparator(key, node.key)
switch {
case compare == 0:
node.value = value
return
case compare < 0:
if node.left == nil {
node.left = insertedNode
loop = false
} else {
node = node.left
}
case compare > 0:
if node.right == nil {
node.right = insertedNode
break
} else {
node = node.right
}
}
}
insertedNode.parent = node
}
tree.insertCase1(insertedNode)
}
// Searches the node in the tree by key and returns its value or nil if key is not found in tree.
// Second return parameter is true if key was found, otherwise false.
// Key should adhere to the comparator's type assertion, otherwise method panics
func (tree *Tree) Get(key interface{}) (interface{}, bool) {
node := tree.lookup(key)
if node != nil {
return node.value, true
}
return nil, false
}
func (tree *Tree) lookup(key interface{}) *Node {
node := tree.root
for node != nil {
compare := tree.comparator(key, node.key)
switch {
case compare == 0:
return node
case compare < 0:
node = node.left
case compare > 0:
node = node.right
}
}
return nil
}
func (node *Node) grandparent() *Node {
if node != nil && node.parent != nil {
return node.parent.parent
}
return nil
}
func (node *Node) uncle() *Node {
grandparent := node.grandparent()
switch {
case grandparent == nil:
return nil
case node.parent == grandparent.left:
return grandparent.right
default:
return grandparent.left
}
}
func (tree *Tree) rotateLeft(node *Node) {
right := node.right
tree.replaceNode(node, right)
node.right = right.left
if right.left != nil {
right.left.parent = node
}
right.left = node
node.parent = right
}
func (tree *Tree) rotateRight(node *Node) {
left := node.left
tree.replaceNode(node, left)
node.left = left.right
if left.right != nil {
left.right.parent = node
}
left.right = node
node.parent = left
}
func (tree *Tree) replaceNode(old *Node, new *Node) {
if old.parent == nil {
tree.root = new
} else {
if old == old.parent.left {
old.parent.left = new
} else {
old.parent.right = new
}
}
if new != nil {
new.parent = old.parent
}
}
func (tree *Tree) insertCase1(node *Node) {
if node.parent == nil {
node.color = BLACK
} else {
tree.insertCase2(node)
}
}
func (tree *Tree) insertCase2(node *Node) {
if node.parent.color == BLACK {
return /* Tree is still valid */
}
tree.insertCase3(node)
}
func (tree *Tree) insertCase3(node *Node) {
if node.uncle().color == RED {
node.parent.color = BLACK
node.uncle().color = BLACK
node.grandparent().color = RED
tree.insertCase1(node.grandparent())
} else {
tree.insertCase4(node)
}
}
func (tree *Tree) insertCase4(node *Node) {
if node == node.parent.right && node.parent == node.grandparent().left {
tree.rotateLeft(node.parent)
node = node.left
} else if node == node.parent.left && node.parent == node.grandparent().right {
tree.rotateRight(node.parent)
node = node.right
}
tree.insertCase5(node)
}
func (tree *Tree) insertCase5(node *Node) {
node.parent.color = BLACK
node.grandparent().color = RED
if node == node.parent.left && node.parent == node.grandparent().left {
tree.rotateRight(node.grandparent())
} else {
tree.rotateLeft(node.grandparent())
}
}