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gods/sets/hashset/hashset.go

102 lines
2.5 KiB
Go

/*
Copyright (c) Emir Pasic, All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. See the file LICENSE included
with this distribution for more information.
*/
// Implementation of set backed by a hash table.
// Structure is not thread safe.
// References: http://en.wikipedia.org/wiki/Set_%28abstract_data_type%29
package hashset
import (
"fmt"
"strings"
)
type Set struct {
items map[interface{}]struct{}
}
var itemExists = struct{}{}
// Instantiates a new empty set
func New() *Set {
return &Set{items: make(map[interface{}]struct{})}
}
// Adds the items (one or more) to the set.
func (set *Set) Add(items ...interface{}) {
for _, item := range items {
set.items[item] = itemExists
}
}
// Removes the items (one or more) from the set.
func (set *Set) Remove(items ...interface{}) {
for _, item := range items {
delete(set.items, item)
}
}
// Check wether items (one or more) are present in the set.
// All items have to be present in the set for the method to return true.
// Returns true if no arguments are passed at all, i.e. set is always superset of empty set.
func (set *Set) Contains(items ...interface{}) bool {
for _, item := range items {
if _, contains := set.items[item]; !contains {
return false
}
}
return true
}
// Returns true if set does not contain any elements.
func (set *Set) Empty() bool {
return set.Size() == 0
}
// Returns number of elements within the set.
func (set *Set) Size() int {
return len(set.items)
}
// Clears all values in the set.
func (set *Set) Clear() {
set.items = make(map[interface{}]struct{})
}
// Returns all items in the set.
func (set *Set) Values() []interface{} {
values := make([]interface{}, set.Size())
count := 0
for item, _ := range set.items {
values[count] = item
count += 1
}
return values
}
func (set *Set) String() string {
str := "HashSet\n"
items := []string{}
for k, _ := range set.items {
items = append(items, fmt.Sprintf("%v", k))
}
str += strings.Join(items, ", ")
return str
}