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gobang/src/components/databases.rs

140 lines
3.7 KiB
Rust

use super::{utils::scroll_vertical::VerticalScroll, Component, DrawableComponent};
use crate::event::Key;
use crate::ui::common_nav;
use crate::ui::scrolllist::draw_list_block;
use anyhow::Result;
use database_tree::{DatabaseTree, DatabaseTreeItem};
use std::convert::From;
use tui::{
backend::Backend,
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Style},
text::Span,
widgets::{Block, Borders},
Frame,
};
// ▸
const FOLDER_ICON_COLLAPSED: &str = "\u{25b8}";
// ▾
const FOLDER_ICON_EXPANDED: &str = "\u{25be}";
const EMPTY_STR: &str = "";
pub struct DatabasesComponent {
pub tree: DatabaseTree,
pub scroll: VerticalScroll,
}
impl DatabasesComponent {
pub fn new() -> Self {
Self {
tree: DatabaseTree::default(),
scroll: VerticalScroll::new(),
}
}
fn tree_item_to_span(item: &DatabaseTreeItem, selected: bool, width: u16) -> Span<'_> {
let name = item.kind().name();
let indent = item.info().indent();
let indent_str = if indent == 0 {
String::from("")
} else {
format!("{:w$}", " ", w = (indent as usize) * 2)
};
let is_database = item.kind().is_database();
let path_arrow = if is_database {
if item.kind().is_database_collapsed() {
FOLDER_ICON_COLLAPSED
} else {
FOLDER_ICON_EXPANDED
}
} else {
EMPTY_STR
};
let name = format!(
"{}{}{:w$}",
indent_str,
path_arrow,
name,
w = width as usize
);
Span::styled(
name,
if selected {
Style::default().bg(Color::Blue)
} else {
Style::default()
},
)
}
fn draw_tree<B: Backend>(&self, f: &mut Frame<B>, area: Rect, focused: bool) {
let tree_height = usize::from(area.height.saturating_sub(2));
self.tree.visual_selection().map_or_else(
|| {
self.scroll.reset();
},
|selection| {
self.scroll
.update(selection.index, selection.count, tree_height);
},
);
let items = self
.tree
.iterate(self.scroll.get_top(), tree_height)
.map(|(item, selected)| Self::tree_item_to_span(item, selected, area.width));
let title = "Databases";
draw_list_block(
f,
area,
Block::default()
.title(Span::styled(title, Style::default()))
.style(if focused {
Style::default()
} else {
Style::default().fg(Color::DarkGray)
})
.borders(Borders::ALL)
.border_style(Style::default()),
items,
);
self.scroll.draw(f, area);
}
}
impl DrawableComponent for DatabasesComponent {
fn draw<B: Backend>(&mut self, f: &mut Frame<B>, area: Rect, focused: bool) -> Result<()> {
if true {
let chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(100)].as_ref())
.split(area);
self.draw_tree(f, chunks[0], focused);
}
Ok(())
}
}
impl Component for DatabasesComponent {
fn event(&mut self, key: Key) -> Result<()> {
if tree_nav(&mut self.tree, key) {
return Ok(());
}
Ok(())
}
}
fn tree_nav(tree: &mut DatabaseTree, key: Key) -> bool {
if let Some(common_nav) = common_nav(key) {
tree.move_selection(common_nav)
} else {
false
}
}