mirror of https://github.com/TaKO8Ki/gobang
use table status component
parent
6ed5992455
commit
0524c2df4f
@ -0,0 +1,91 @@
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use super::{Component, DrawableComponent};
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use crate::event::Key;
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use anyhow::Result;
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use database_tree::Table;
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use tui::{
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backend::Backend,
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layout::Rect,
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style::{Color, Style},
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text::{Span, Spans},
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widgets::{Block, Borders, List, ListItem},
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Frame,
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};
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pub struct TableStatusComponent {
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pub rows_count: u64,
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pub table: Option<Table>,
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}
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impl Default for TableStatusComponent {
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fn default() -> Self {
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Self {
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rows_count: 0,
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table: None,
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}
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}
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}
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impl TableStatusComponent {
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pub fn update(&mut self, count: u64, table: Table) {
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self.rows_count = count;
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self.table = Some(table);
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}
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pub fn status_str(&self) -> Vec<String> {
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if let Some(table) = self.table.as_ref() {
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return vec![
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format!(
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"created: {}",
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table
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.create_time
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.map(|time| time.to_string())
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.unwrap_or_default()
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),
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format!(
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"updated: {}",
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table
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.update_time
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.map(|time| time.to_string())
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.unwrap_or_default()
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),
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format!(
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"engine: {}",
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table
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.engine
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.as_ref()
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.map(|engine| engine.to_string())
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.unwrap_or_default()
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),
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format!("rows: {}", self.rows_count),
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];
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}
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Vec::new()
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}
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}
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impl DrawableComponent for TableStatusComponent {
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fn draw<B: Backend>(&mut self, f: &mut Frame<B>, area: Rect, focused: bool) -> Result<()> {
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let table_status: Vec<ListItem> = self
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.status_str()
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.iter()
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.map(|i| {
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ListItem::new(vec![Spans::from(Span::raw(i.to_string()))]).style(Style::default())
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})
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.collect();
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let tasks = List::new(table_status).block(Block::default().borders(Borders::ALL).style(
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if focused {
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Style::default()
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} else {
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Style::default().fg(Color::DarkGray)
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},
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));
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f.render_widget(tasks, area);
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Ok(())
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}
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}
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impl Component for TableStatusComponent {
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fn event(&mut self, _key: Key) -> Result<()> {
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Ok(())
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}
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}
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