gobang/database-tree/src/databasetree.rs

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use crate::Table;
use crate::{
databasetreeitems::DatabaseTreeItems, error::Result, item::DatabaseTreeItemKind,
tree_iter::TreeIterator,
};
use std::{collections::BTreeSet, usize};
///
#[derive(Copy, Clone, Debug)]
pub enum MoveSelection {
Up,
Down,
Left,
Right,
Top,
End,
PageDown,
PageUp,
}
#[derive(Debug, Clone, Copy)]
pub struct VisualSelection {
pub count: usize,
pub index: usize,
}
/// wraps `DatabaseTreeItems` as a datastore and adds selection functionality
#[derive(Default)]
pub struct DatabaseTree {
items: DatabaseTreeItems,
pub selection: Option<usize>,
visual_selection: Option<VisualSelection>,
}
impl DatabaseTree {
pub fn new(list: &[crate::Database], collapsed: &BTreeSet<&String>) -> Result<Self> {
let mut new_self = Self {
items: DatabaseTreeItems::new(list, collapsed)?,
selection: if list.is_empty() { None } else { Some(0) },
visual_selection: None,
};
new_self.visual_selection = new_self.calc_visual_selection();
Ok(new_self)
}
pub fn filter(&self, filter_text: String) -> Self {
let mut new_self = Self {
items: self.items.filter(filter_text),
selection: Some(0),
visual_selection: None,
};
new_self.visual_selection = new_self.calc_visual_selection();
new_self
}
pub fn collapse_but_root(&mut self) {
self.items.collapse(0, true);
self.items.expand(0, false);
}
/// iterates visible elements starting from `start_index_visual`
pub fn iterate(&self, start_index_visual: usize, max_amount: usize) -> TreeIterator<'_> {
let start = self
.visual_index_to_absolute(start_index_visual)
.unwrap_or_default();
TreeIterator::new(self.items.iterate(start, max_amount), self.selection)
}
pub const fn visual_selection(&self) -> Option<&VisualSelection> {
self.visual_selection.as_ref()
}
pub fn selected_item(&self) -> Option<&crate::DatabaseTreeItem> {
self.selection
.and_then(|index| self.items.tree_items.get(index))
}
pub fn selected_table(&self) -> Option<(Table, String)> {
self.selection.and_then(|index| {
let item = &self.items.tree_items[index];
match item.kind() {
DatabaseTreeItemKind::Database { .. } => None,
DatabaseTreeItemKind::Table { table, database } => {
Some((table.clone(), database.clone()))
}
}
})
}
pub fn collapse_recursive(&mut self) {
if let Some(selection) = self.selection {
self.items.collapse(selection, true);
}
}
pub fn expand_recursive(&mut self) {
if let Some(selection) = self.selection {
self.items.expand(selection, true);
}
}
pub fn move_selection(&mut self, dir: MoveSelection) -> bool {
self.selection.map_or(false, |selection| {
let new_index = match dir {
MoveSelection::Up => self.selection_updown(selection, true),
MoveSelection::Down => self.selection_updown(selection, false),
MoveSelection::Left => self.selection_left(selection),
MoveSelection::Right => self.selection_right(selection),
MoveSelection::Top => Self::selection_start(selection),
MoveSelection::End => self.selection_end(selection),
MoveSelection::PageDown | MoveSelection::PageUp => None,
};
let changed_index = new_index.map(|i| i != selection).unwrap_or_default();
if changed_index {
self.selection = new_index;
self.visual_selection = self.calc_visual_selection();
}
changed_index || new_index.is_some()
})
}
fn visual_index_to_absolute(&self, visual_index: usize) -> Option<usize> {
self.items
.iterate(0, self.items.len())
.enumerate()
.find_map(
|(i, (abs, _))| {
if i == visual_index {
Some(abs)
} else {
None
}
},
)
}
fn calc_visual_selection(&self) -> Option<VisualSelection> {
self.selection.map(|selection_absolute| {
let mut count = 0;
let mut visual_index = 0;
for (index, _item) in self.items.iterate(0, self.items.len()) {
if selection_absolute == index {
visual_index = count;
}
count += 1;
}
VisualSelection {
index: visual_index,
count,
}
})
}
const fn selection_start(current_index: usize) -> Option<usize> {
if current_index == 0 {
None
} else {
Some(0)
}
}
fn selection_end(&self, current_index: usize) -> Option<usize> {
let items_max = self.items.len().saturating_sub(1);
let mut new_index = items_max;
loop {
if self.is_visible_index(new_index) {
break;
}
if new_index == 0 {
break;
}
new_index = new_index.saturating_sub(1);
new_index = std::cmp::min(new_index, items_max);
}
if new_index == current_index {
None
} else {
Some(new_index)
}
}
fn selection_updown(&self, current_index: usize, up: bool) -> Option<usize> {
let mut index = current_index;
loop {
index = {
let new_index = if up {
index.saturating_sub(1)
} else {
index.saturating_add(1)
};
if new_index == index {
break;
}
if new_index >= self.items.len() {
break;
}
let item = self
.items
.tree_items
.iter()
.filter(|item| item.info().is_visible())
.last()
.unwrap();
if !up
&& self.selected_item().unwrap().kind().is_database()
&& self.selected_item().unwrap() == item
{
break;
}
new_index
};
if self.is_visible_index(index) {
break;
}
}
if index == current_index {
None
} else {
Some(index)
}
}
fn select_parent(&mut self, current_index: usize) -> Option<usize> {
let indent = self.items.tree_items.get(current_index)?.info().indent();
let mut index = current_index;
while let Some(selection) = self.selection_updown(index, true) {
index = selection;
if self.items.tree_items[index].info().indent() < indent {
break;
}
}
if index == current_index {
None
} else {
Some(index)
}
}
fn selection_left(&mut self, current_index: usize) -> Option<usize> {
let item = &mut self.items.tree_items.get(current_index)?;
if item.kind().is_database() && !item.kind().is_database_collapsed() {
self.items.collapse(current_index, false);
return Some(current_index);
}
self.select_parent(current_index)
}
fn selection_right(&mut self, current_selection: usize) -> Option<usize> {
let item = &mut self.items.tree_items.get(current_selection)?;
if item.kind().is_database() {
if item.kind().is_database_collapsed() {
self.items.expand(current_selection, false);
return Some(current_selection);
}
return self.selection_updown(current_selection, false);
}
None
}
fn is_visible_index(&self, index: usize) -> bool {
self.items
.tree_items
.get(index)
.map(|item| item.info().is_visible())
.unwrap_or_default()
}
}
#[cfg(test)]
mod test {
use crate::{Database, DatabaseTree, MoveSelection, Table};
// use pretty_assertions::assert_eq;
use std::collections::BTreeSet;
impl Table {
fn new(name: String) -> Self {
Table {
name,
create_time: None,
update_time: None,
engine: None,
}
}
}
#[test]
fn test_selection() {
let items = vec![Database::new(
"a".to_string(),
vec![Table::new("b".to_string())],
)];
// a
// b
let mut tree = DatabaseTree::new(&items, &BTreeSet::new()).unwrap();
assert!(tree.move_selection(MoveSelection::Right));
assert_eq!(tree.selection, Some(0));
assert!(tree.move_selection(MoveSelection::Down));
assert_eq!(tree.selection, Some(1));
}
#[test]
fn test_selection_skips_collapsed() {
let items = vec![
Database::new(
"a".to_string(),
vec![Table::new("b".to_string()), Table::new("c".to_string())],
),
Database::new("d".to_string(), vec![Table::new("e".to_string())]),
];
// a
// b
// c
// d
// e
let mut tree = DatabaseTree::new(&items, &BTreeSet::new()).unwrap();
tree.items.collapse(0, false);
tree.selection = Some(1);
assert!(tree.move_selection(MoveSelection::Down));
assert_eq!(tree.selection, Some(3));
}
#[test]
fn test_selection_left_collapse() {
let items = vec![Database::new(
"a".to_string(),
vec![Table::new("b".to_string()), Table::new("c".to_string())],
)];
// a
// b
// c
let mut tree = DatabaseTree::new(&items, &BTreeSet::new()).unwrap();
tree.selection = Some(0);
tree.items.expand(0, false);
assert!(tree.move_selection(MoveSelection::Left));
assert_eq!(tree.selection, Some(0));
assert!(tree.items.tree_items[0].kind().is_database_collapsed());
assert!(!tree.items.tree_items[1].info().is_visible());
assert!(!tree.items.tree_items[2].info().is_visible());
}
#[test]
fn test_selection_left_parent() {
let items = vec![Database::new(
"a".to_string(),
vec![Table::new("b".to_string()), Table::new("c".to_string())],
)];
// a
// b
// c
let mut tree = DatabaseTree::new(&items, &BTreeSet::new()).unwrap();
tree.selection = Some(2);
tree.items.expand(0, false);
assert!(tree.move_selection(MoveSelection::Left));
assert_eq!(tree.selection, Some(0));
}
#[test]
fn test_selection_right_expand() {
let items = vec![Database::new(
"a".to_string(),
vec![Table::new("b".to_string()), Table::new("c".to_string())],
)];
// a
// b
// c
let mut tree = DatabaseTree::new(&items, &BTreeSet::new()).unwrap();
tree.selection = Some(0);
assert!(tree.move_selection(MoveSelection::Right));
assert_eq!(tree.selection, Some(0));
assert!(!tree.items.tree_items[0].kind().is_database_collapsed());
assert!(tree.move_selection(MoveSelection::Right));
assert_eq!(tree.selection, Some(1));
}
#[test]
fn test_visible_selection() {
let items = vec![
Database::new(
"a".to_string(),
vec![Table::new("b".to_string()), Table::new("c".to_string())],
),
Database::new("d".to_string(), vec![Table::new("e".to_string())]),
];
// a
// b
// c
// d
// e
let mut tree = DatabaseTree::new(&items, &BTreeSet::new()).unwrap();
tree.items.expand(0, false);
tree.items.expand(3, false);
tree.selection = Some(0);
assert!(tree.move_selection(MoveSelection::Left));
assert!(tree.move_selection(MoveSelection::Down));
let s = tree.visual_selection().unwrap();
assert_eq!(s.count, 3);
assert_eq!(s.index, 1);
}
}