71 lines
1.9 KiB
Lua
71 lines
1.9 KiB
Lua
-- this file allow a setup load per project
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--[[
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-- sample cfg
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return {
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go = "go", -- set to go1.18beta1 if necessary
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goimport = "gopls", -- if set to 'gopls' will use gopls format, also goimport
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fillstruct = "gopls",
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gofmt = "gofumpt", -- if set to gopls will use gopls format
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max_line_len = 120,
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tag_transform = false,
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test_dir = "",
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gocoverage_sign_priority = 5,
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launch_json = nil, -- the launch.json file path, default to .vscode/launch.json
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-- launch_json = vfn.getcwd() .. "/.vscode/launch.json",
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build_tags = "", --- you can provide extra build tags for tests or debugger
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}
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]]
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-- if the file existed, load it into config
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local vfn = vim.fn
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local util = require("go.utils")
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local log = util.log
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local M = {}
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local sep = require("go.utils").sep()
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function M.project_existed()
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local workfolder = vim.lsp.buf.list_workspace_folders()[1] or vfn.getcwd()
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local gocfgfd = workfolder .. sep .. ".gonvim"
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local gocfgbrks = gocfgfd .. sep .. "breakpoints.lua"
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local gocfg = gocfgfd .. sep .. "init.lua"
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if vfn.filereadable(gocfg) == 1 or vfn.filereadable(gocfgbrks) == 1 then
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log("projects existed", gocfg, gocfgbrks)
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return gocfg, gocfgbrks
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end
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end
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function M.setup()
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local workfolder = vim.lsp.buf.list_workspace_folders()[1] or vfn.getcwd()
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local gocfgfd = workfolder .. sep .. ".gonvim"
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local gocfg = gocfgfd .. sep .. "init.lua"
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if vfn.isdirectory(gocfgfd) == 0 then
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vfn.mkdir(gocfgfd)
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end
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if vfn.filereadable(gocfg) == 0 then
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local f = io.open(gocfg, "w")
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f:write("return {}")
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f:close()
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end
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return gocfg, gocfgfd
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end
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function M.load_project()
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local workfolder = vim.lsp.buf.list_workspace_folders()[1] or vfn.getcwd()
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local gocfg = workfolder .. sep .. ".gonvim" .. sep .. "init.lua"
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if vfn.filereadable(gocfg) == 1 then
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local f = assert(loadfile(gocfg))
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log(f())
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_GO_NVIM_CFG = vim.tbl_deep_extend("force", _GO_NVIM_CFG, f())
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else
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return false
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end
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end
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M.load_project()
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return M
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