go.nvim/lua/go/runner.lua

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local uv, api = vim.loop, vim.api
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local util = require('go.utils')
local log = require('go.utils').log
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-- run command with loop
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local run = function(cmd, opts)
opts = opts or {}
log(cmd)
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if type(cmd) == 'string' then
local split_pattern = '%s+'
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cmd = vim.split(cmd, split_pattern)
log(cmd)
end
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local cmd_str = vim.inspect(cmd)
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local job_options = vim.deepcopy(opts or {})
job_options.args = job_options.args or {}
local cmdargs = vim.list_slice(cmd, 2, #cmd) or {}
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if cmdargs and cmdargs[1] == 'test' and #cmdargs == 3 then
table.insert(cmdargs, '.' .. util.sep() .. '...')
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log(cmdargs)
end
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vim.list_extend(cmdargs, job_options.args)
job_options.args = cmdargs
cmd = cmd[1]
log(cmd, job_options.args)
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local stdin = uv.new_pipe(false)
local stdout = uv.new_pipe(false)
local stderr = uv.new_pipe(false)
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-- local file = api.nvim_buf_get_name(0)
local handle = nil
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local output_buf = ''
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local output_stderr = ''
local function update_chunk_fn(err, chunk)
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if err then
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vim.schedule(function()
vim.notify('error ' .. tostring(err) .. vim.inspect(chunk or ''), vim.log.levels.WARN)
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end)
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end
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local lines = {}
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if chunk then
for s in chunk:gmatch('[^\r\n]+') do
table.insert(lines, s)
end
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output_buf = output_buf .. '\n' .. table.concat(lines, '\n')
log(lines)
local cfixlines = vim.split(output_buf, '\n', true)
local locopts = {
title = vim.inspect(cmd),
lines = cfixlines,
}
if opts.efm then
locopts.efm = opts.efm
end
log(locopts)
vim.schedule(function()
vim.fn.setloclist(0, {}, ' ', locopts)
vim.notify('run lopen to see output', vim.log.levels.INFO)
end)
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end
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return lines
end
local update_chunk = function(err, chunk)
local lines
if opts.update_chunk then
lines = opts.update_chunk(err, chunk)
else
lines = update_chunk_fn(err, chunk)
end
if opts.on_chunk and lines then
opts.on_chunk(err, lines)
end
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end
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log('job:', cmd, job_options)
local Sprite = util.load_plugin('guihua.lua', 'guihua.sprite')
local sprite
if Sprite then
sprite = Sprite:new({
loc = 'top_center',
syntax = 'lua',
rect = { height = 1, width = 30},
data = { 'Running '.. vim.inspect(cmd) },
timeout = 30000,
hl_line = 1,
})
else
sprite = {on_close = function() end}
end
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handle, _ = uv.spawn(
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cmd,
{ stdio = { stdin, stdout, stderr }, args = job_options.args },
function(code, signal) -- on exit()
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stdin:close()
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stdout:read_stop()
stdout:close()
stderr:read_stop()
stderr:close()
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handle:close()
log("spawn finished", code, signal)
sprite.on_close()
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if output_stderr ~= '' then
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vim.schedule(function()
vim.notify(output_stderr)
end)
end
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if opts and opts.on_exit then
-- if on_exit hook is on the hook output is what we want to show in loc
-- this avoid show samething in both on_exit and loc
output_buf = opts.on_exit(code, signal, output_buf)
if not output_buf then
return
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end
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end
if code ~= 0 then
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log('failed to run', code, output_buf)
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output_buf = output_buf or ''
vim.schedule( function()
vim.notify(cmd_str .. ' failed exit code ' .. tostring(code) .. output_buf, vim.log.levels.WARN)
end)
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end
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if output_buf ~= '' then
local lines = vim.split(output_buf, '\n', true)
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lines = util.handle_job_data(lines)
local locopts = {
title = vim.inspect(cmd),
lines = lines,
}
if opts.efm then
locopts.efm = opts.efm
end
log(locopts)
if #lines > 0 then
log(lines)
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vim.schedule(function()
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vim.fn.setloclist(0, {}, ' ', locopts)
util.quickfix('lopen')
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end)
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end
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end
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end
)
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uv.read_start(stderr, function(err, data)
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if err then
vim.notify('error ' .. tostring(err) .. tostring(data or ''), vim.log.levels.WARN)
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end
if data ~= nil then
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log(data)
output_stderr = output_stderr .. tostring(data)
end
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end)
stdout:read_start(update_chunk)
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return stdin, stdout, stderr
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end
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local function make(...)
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local makeprg = vim.api.nvim_buf_get_option(0, 'makeprg')
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local args = { ... }
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local setup = {}
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if #args > 0 then
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for _, v in ipairs(args) do
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table.insert(setup, v)
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end
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end
local opts = {}
opts.args = setup
run(makeprg, opts)
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end
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return { run = run, make = make }