package fzf import ( "fmt" C "github.com/junegunn/fzf/src/curses" "github.com/junegunn/go-runewidth" "os" "regexp" "sort" "sync" "time" ) type Terminal struct { prompt string reverse bool tac bool cx int cy int offset int yanked []rune input []rune multi bool printQuery bool count int progress int reading bool list []*Item selected map[*string]*string reqBox *EventBox eventBox *EventBox mutex sync.Mutex initFunc func() } var _spinner []string = []string{`-`, `\`, `|`, `/`, `-`, `\`, `|`, `/`} const ( REQ_PROMPT EventType = iota REQ_INFO REQ_LIST REQ_REDRAW REQ_CLOSE REQ_QUIT ) func NewTerminal(opts *Options, eventBox *EventBox) *Terminal { input := []rune(opts.Query) return &Terminal{ prompt: opts.Prompt, tac: opts.Sort == 0, reverse: opts.Reverse, cx: displayWidth(input), cy: 0, offset: 0, yanked: []rune{}, input: input, multi: opts.Multi, printQuery: opts.PrintQuery, list: []*Item{}, selected: make(map[*string]*string), reqBox: NewEventBox(), eventBox: eventBox, mutex: sync.Mutex{}, initFunc: func() { C.Init(opts.Color, opts.Color256, opts.Black, opts.Mouse) }} } func (t *Terminal) Input() []rune { t.mutex.Lock() defer t.mutex.Unlock() return copySlice(t.input) } func (t *Terminal) UpdateCount(cnt int, final bool) { t.mutex.Lock() t.count = cnt t.reading = !final t.mutex.Unlock() t.reqBox.Set(REQ_INFO, nil) } func (t *Terminal) UpdateProgress(progress float32) { t.mutex.Lock() t.progress = int(progress * 100) t.mutex.Unlock() t.reqBox.Set(REQ_INFO, nil) } func (t *Terminal) UpdateList(list []*Item) { t.mutex.Lock() t.progress = 100 t.list = list t.mutex.Unlock() t.reqBox.Set(REQ_INFO, nil) t.reqBox.Set(REQ_LIST, nil) } func (t *Terminal) listIndex(y int) int { if t.tac { return len(t.list) - y - 1 } else { return y } } func (t *Terminal) output() { if t.printQuery { fmt.Println(string(t.input)) } if len(t.selected) == 0 { if len(t.list) > t.cy { t.list[t.listIndex(t.cy)].Print() } } else { for ptr, orig := range t.selected { if orig != nil { fmt.Println(*orig) } else { fmt.Println(*ptr) } } } } func displayWidth(runes []rune) int { l := 0 for _, r := range runes { l += runewidth.RuneWidth(r) } return l } func (t *Terminal) move(y int, x int, clear bool) { maxy := C.MaxY() if !t.reverse { y = maxy - y - 1 } if clear { C.MoveAndClear(y, x) } else { C.Move(y, x) } } func (t *Terminal) placeCursor() { t.move(0, len(t.prompt)+displayWidth(t.input[:t.cx]), false) } func (t *Terminal) printPrompt() { t.move(0, 0, true) C.CPrint(C.COL_PROMPT, true, t.prompt) C.CPrint(C.COL_NORMAL, true, string(t.input)) } func (t *Terminal) printInfo() { t.move(1, 0, true) if t.reading { duration := int64(200) * int64(time.Millisecond) idx := (time.Now().UnixNano() % (duration * int64(len(_spinner)))) / duration C.CPrint(C.COL_SPINNER, true, _spinner[idx]) } t.move(1, 2, false) output := fmt.Sprintf("%d/%d", len(t.list), t.count) if t.multi && len(t.selected) > 0 { output += fmt.Sprintf(" (%d)", len(t.selected)) } if t.progress > 0 && t.progress < 100 { output += fmt.Sprintf(" (%d%%)", t.progress) } C.CPrint(C.COL_INFO, false, output) } func (t *Terminal) printList() { t.constrain() maxy := maxItems() count := len(t.list) - t.offset for i := 0; i < maxy; i++ { t.move(i+2, 0, true) if i < count { t.printItem(t.list[t.listIndex(i+t.offset)], i == t.cy-t.offset) } } } func (t *Terminal) printItem(item *Item, current bool) { _, selected := t.selected[item.text] if current { C.CPrint(C.COL_CURSOR, true, ">") if selected { C.CPrint(C.COL_CURRENT, true, ">") } else { C.CPrint(C.COL_CURRENT, true, " ") } t.printHighlighted(item, true, C.COL_CURRENT, C.COL_CURRENT_MATCH) } else { C.CPrint(C.COL_CURSOR, true, " ") if selected { C.CPrint(C.COL_SELECTED, true, ">") } else { C.Print(" ") } t.printHighlighted(item, false, 0, C.COL_MATCH) } } func trimRight(runes []rune, width int) ([]rune, int) { currentWidth := displayWidth(runes) trimmed := 0 for currentWidth > width && len(runes) > 0 { sz := len(runes) currentWidth -= runewidth.RuneWidth(runes[sz-1]) runes = runes[:sz-1] trimmed += 1 } return runes, trimmed } func trimLeft(runes []rune, width int) ([]rune, int) { currentWidth := displayWidth(runes) trimmed := 0 for currentWidth > width && len(runes) > 0 { currentWidth -= runewidth.RuneWidth(runes[0]) runes = runes[1:] trimmed += 1 } return runes, trimmed } func (*Terminal) printHighlighted(item *Item, bold bool, col1 int, col2 int) { maxe := 0 for _, offset := range item.offsets { if offset[1] > maxe { maxe = offset[1] } } // Overflow text := []rune(*item.text) offsets := item.offsets maxWidth := C.MaxX() - 3 fullWidth := displayWidth(text) if fullWidth > maxWidth { // Stri.. matchEndWidth := displayWidth(text[:maxe]) if matchEndWidth <= maxWidth-2 { text, _ = trimRight(text, maxWidth-2) text = append(text, []rune("..")...) } else { // Stri.. if matchEndWidth < fullWidth-2 { text = append(text[:maxe], []rune("..")...) } // ..ri.. var diff int text, diff = trimLeft(text, maxWidth-2) // Transform offsets offsets = make([]Offset, len(item.offsets)) for idx, offset := range item.offsets { b, e := offset[0], offset[1] b += 2 - diff e += 2 - diff b = Max(b, 2) if b < e { offsets[idx] = Offset{b, e} } } text = append([]rune(".."), text...) } } sort.Sort(ByOrder(offsets)) index := 0 for _, offset := range offsets { b := Max(index, offset[0]) e := Max(index, offset[1]) C.CPrint(col1, bold, string(text[index:b])) C.CPrint(col2, bold, string(text[b:e])) index = e } if index < len(text) { C.CPrint(col1, bold, string(text[index:])) } } func (t *Terminal) printAll() { t.printList() t.printInfo() t.printPrompt() } func (t *Terminal) refresh() { t.placeCursor() C.Refresh() } func (t *Terminal) delChar() bool { if len(t.input) > 0 && t.cx < len(t.input) { t.input = append(t.input[:t.cx], t.input[t.cx+1:]...) return true } return false } func findLastMatch(pattern string, str string) int { rx, err := regexp.Compile(pattern) if err != nil { return -1 } locs := rx.FindAllStringIndex(str, -1) if locs == nil { return -1 } return locs[len(locs)-1][0] } func findFirstMatch(pattern string, str string) int { rx, err := regexp.Compile(pattern) if err != nil { return -1 } loc := rx.FindStringIndex(str) if loc == nil { return -1 } return loc[0] } func copySlice(slice []rune) []rune { ret := make([]rune, len(slice)) copy(ret, slice) return ret } func (t *Terminal) rubout(pattern string) { pcx := t.cx after := t.input[t.cx:] t.cx = findLastMatch(pattern, string(t.input[:t.cx])) + 1 t.yanked = copySlice(t.input[t.cx:pcx]) t.input = append(t.input[:t.cx], after...) } func (t *Terminal) Loop() { { // Late initialization t.mutex.Lock() t.initFunc() t.printInfo() t.printPrompt() t.refresh() t.mutex.Unlock() } go func() { for { t.reqBox.Wait(func(events *Events) { defer events.Clear() t.mutex.Lock() for req := range *events { switch req { case REQ_PROMPT: t.printPrompt() case REQ_INFO: t.printInfo() case REQ_LIST: t.printList() case REQ_REDRAW: C.Clear() t.printAll() case REQ_CLOSE: C.Close() t.output() os.Exit(0) case REQ_QUIT: C.Close() os.Exit(1) } } t.mutex.Unlock() }) t.refresh() } }() looping := true for looping { event := C.GetChar() t.mutex.Lock() previousInput := t.input events := []EventType{REQ_PROMPT} toggle := func() { item := t.list[t.listIndex(t.cy)] if _, found := t.selected[item.text]; !found { t.selected[item.text] = item.origText } else { delete(t.selected, item.text) } } req := func(evts ...EventType) { for _, event := range evts { events = append(events, event) if event == REQ_CLOSE || event == REQ_QUIT { looping = false } } } switch event.Type { case C.INVALID: continue case C.CTRL_A: t.cx = 0 case C.CTRL_B: if t.cx > 0 { t.cx -= 1 } case C.CTRL_C, C.CTRL_G, C.CTRL_Q, C.ESC: req(REQ_QUIT) case C.CTRL_D: if !t.delChar() && t.cx == 0 { req(REQ_QUIT) } case C.CTRL_E: t.cx = len(t.input) case C.CTRL_F: if t.cx < len(t.input) { t.cx += 1 } case C.CTRL_H: if t.cx > 0 { t.input = append(t.input[:t.cx-1], t.input[t.cx:]...) t.cx -= 1 } case C.TAB: if t.multi && len(t.list) > 0 { toggle() t.vmove(-1) req(REQ_LIST, REQ_INFO) } case C.BTAB: if t.multi && len(t.list) > 0 { toggle() t.vmove(1) req(REQ_LIST, REQ_INFO) } case C.CTRL_J, C.CTRL_N: t.vmove(-1) req(REQ_LIST) case C.CTRL_K, C.CTRL_P: t.vmove(1) req(REQ_LIST) case C.CTRL_M: req(REQ_CLOSE) case C.CTRL_L: req(REQ_REDRAW) case C.CTRL_U: if t.cx > 0 { t.yanked = copySlice(t.input[:t.cx]) t.input = t.input[t.cx:] t.cx = 0 } case C.CTRL_W: if t.cx > 0 { t.rubout("\\s\\S") } case C.ALT_BS: if t.cx > 0 { t.rubout("[^[:alnum:]][[:alnum:]]") } case C.CTRL_Y: t.input = append(append(t.input[:t.cx], t.yanked...), t.input[t.cx:]...) t.cx += len(t.yanked) case C.DEL: t.delChar() case C.PGUP: t.vmove(maxItems() - 1) req(REQ_LIST) case C.PGDN: t.vmove(-(maxItems() - 1)) req(REQ_LIST) case C.ALT_B: t.cx = findLastMatch("[^[:alnum:]][[:alnum:]]", string(t.input[:t.cx])) + 1 case C.ALT_F: t.cx += findFirstMatch("[[:alnum:]][^[:alnum:]]|(.$)", string(t.input[t.cx:])) + 1 case C.ALT_D: ncx := t.cx + findFirstMatch("[[:alnum:]][^[:alnum:]]|(.$)", string(t.input[t.cx:])) + 1 if ncx > t.cx { t.yanked = copySlice(t.input[t.cx:ncx]) t.input = append(t.input[:t.cx], t.input[ncx:]...) } case C.RUNE: prefix := copySlice(t.input[:t.cx]) t.input = append(append(prefix, event.Char), t.input[t.cx:]...) t.cx += 1 case C.MOUSE: me := event.MouseEvent mx, my := Min(len(t.input), Max(0, me.X-len(t.prompt))), me.Y if !t.reverse { my = C.MaxY() - my - 1 } if me.S != 0 { // Scroll if me.Mod { toggle() } t.vmove(me.S) req(REQ_LIST) } else if me.Double { // Double-click if my >= 2 { t.cy = my - 2 req(REQ_CLOSE) } } else if me.Down { if my == 0 && mx >= 0 { // Prompt t.cx = mx req(REQ_PROMPT) } else if my >= 2 { // List t.cy = my - 2 if me.Mod { toggle() } req(REQ_LIST) } } } changed := string(previousInput) != string(t.input) t.mutex.Unlock() // Must be unlocked before touching reqBox if changed { t.eventBox.Set(EVT_SEARCH_NEW, nil) } for _, event := range events { t.reqBox.Set(event, nil) } } } func (t *Terminal) constrain() { count := len(t.list) height := C.MaxY() - 2 diffpos := t.cy - t.offset t.cy = Max(0, Min(t.cy, count-1)) if t.cy > t.offset+(height-1) { // Ceil t.offset = t.cy - (height - 1) } else if t.offset > t.cy { // Floor t.offset = t.cy } // Adjustment if count-t.offset < height { t.offset = Max(0, count-height) t.cy = Max(0, Min(t.offset+diffpos, count-1)) } } func (t *Terminal) vmove(o int) { if t.reverse { t.cy -= o } else { t.cy += o } } func maxItems() int { return C.MaxY() - 2 }