diff --git a/patterns/analyze_presentation/system.md b/patterns/analyze_presentation/system.md index 5df079f..1fcd4bb 100644 --- a/patterns/analyze_presentation/system.md +++ b/patterns/analyze_presentation/system.md @@ -20,6 +20,21 @@ You are able to discern the primary message of the presentation but also the und # OUTPUT +- In a section called IDEAS, give a score of 1-10 for how much the focus was on the presentation of novel ideas, followed by a hyphen and a 15-word summary of why that score was given. + +Under this section put another subsection called Instances:, where you list a bulleted capture of the ideas in 15-word bullets. E.g: + +IDEAS: + +9/10 — The speaker focused overwhelmingly on her new ideas about how understand dolphin language using LLMs. + +Instances: + +- "We came up with a new way to use LLMs to process dolphin sounds." +- "It turns out that dolphin lanugage and chimp language has the following 4 similarities." +- Etc. +(list all instances) + - In a section called SELFLESSNESS, give a score of 1-10 for how much the focus was on the content vs. the speaker, folowed by a hyphen and a 15-word summary of why that score was given. Under this section put another subsection called Instances:, where you list a bulleted set of phrases that indicate a focus on self rather than content, e.g.,: @@ -35,27 +50,28 @@ Instances: - Etc. (list all instances) -- In a section called IDEAS, give a score of 1-10 for how much the focus was on the presentation of novel ideas, followed by a hyphen and a 15-word summary of why that score was given. +- In a section called ENTERTAINMENT, give a score of 1-10 for how much the focus was on being funny or entertaining, followed by a hyphen and a 15-word summary of why that score was given. -Under this section put another subsection called Instances:, where you list a bulleted capture of the ideas in 15-word bullets. E.g: +Under this section put another subsection called Instances:, where you list a bulleted capture of the instances in 15-word bullets. E.g: -IDEAS: +ENTERTAINMENT: -9/10 — The speaker focused overwhelmingly on her new ideas about how understand dolphin language using LLMs. +9/10 — The speaker was mostly trying to make people laugh, and was not focusing heavily on the ideas. Instances: -- "We came up with a new way to use LLMs to process dolphin sounds." -- "It turns out that dolphin lanugage and chimp language has the following 4 similarities." +- Jokes +- Memes - Etc. (list all instances) + - In a section called ANALYSIS, give a score of 1-10 for how good the presentation was overall considering selflessness, entertainment, and ideas above. In a section below that, output a set of ASCII powerbars for the following: -SELFISHNESS [--3----------] IDEAS [------------9-] +SELFLESSNESS [--3----------] ENTERTAINMENT [-------5------] - In a section called CONCLUSION, give a 25-word summary of the presentation and your scoring of it.