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dwm-flexipatch/patch/tile.c

137 lines
3.2 KiB
C

#if VANITYGAPS_PATCH && CFACTS_PATCH
static void
tile(Monitor *m)
{
unsigned int i, n;
int mx = 0, my = 0, mh = 0, mw = 0;
int sx = 0, sy = 0, sh = 0, sw = 0;
int oh, ov, ih, iv;
float mfacts, sfacts;
Client *c;
getgaps(m, &oh, &ov, &ih, &iv, &n);
getfacts(m, &mfacts, &sfacts);
if (n == 0)
return;
sx = mx = m->wx + ov;
sy = my = m->wy + oh;
sh = mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1);
sw = mw = m->ww - 2*ov;
if (m->nmaster && n > m->nmaster) {
sw = (mw - iv) * (1 - m->mfact);
mw = (mw - iv) * m->mfact;
sx = mx + mw + iv;
sh = m->wh - 2*oh - ih * (n - m->nmaster - 1);
}
for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster) {
resize(c, mx, my, mw - (2*c->bw), mh * (c->cfact / mfacts) - (2*c->bw), 0);
my += HEIGHT(c) + ih;
} else {
resize(c, sx, sy, sw - (2*c->bw), sh * (c->cfact / sfacts) - (2*c->bw), 0);
sy += HEIGHT(c) + ih;
}
}
#elif VANITYGAPS_PATCH
static void
tile(Monitor *m)
{
unsigned int i, n;
int mx = 0, my = 0, mh = 0, mw = 0;
int sx = 0, sy = 0, sh = 0, sw = 0;
int oh, ov, ih, iv;
Client *c;
getgaps(m, &oh, &ov, &ih, &iv, &n);
if (n == 0)
return;
sx = mx = m->wx + ov;
sy = my = m->wy + oh;
sh = mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1);
sw = mw = m->ww - 2*ov;
if (m->nmaster && n > m->nmaster) {
sw = (mw - iv) * (1 - m->mfact);
mw = (mw - iv) * m->mfact;
sx = mx + mw + iv;
sh = m->wh - 2*oh - ih * (n - m->nmaster - 1);
}
for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster) {
resize(c, mx, my, mw - (2*c->bw), mh / MIN(n, m->nmaster) - (2*c->bw), 0);
my += HEIGHT(c) + ih;
} else {
resize(c, sx, sy, sw - (2*c->bw), sh / (n - MIN(n, m->nmaster)) - (2*c->bw), 0);
sy += HEIGHT(c) + ih;
}
}
#elif CFACTS_PATCH
static void
tile(Monitor *m)
{
unsigned int i, n;
int mx = 0, my = 0, mh = 0, mw = 0;
int sx = 0, sy = 0, sh = 0, sw = 0;
float mfacts, sfacts;
Client *c;
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
if (n == 0)
return;
getfacts(m, &mfacts, &sfacts);
sx = mx = m->wx;
sy = my = m->wy;
sh = mh = m->wh;
sw = mw = m->ww;
if (m->nmaster && n > m->nmaster) {
sw = mw * (1 - m->mfact);
mw = mw * m->mfact;
sx = mx + mw;
}
for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster) {
resize(c, mx, my, mw - (2*c->bw), mh * (c->cfact / mfacts) - (2*c->bw), 0);
my += HEIGHT(c);
} else {
resize(c, sx, sy, sw - (2*c->bw), sh * (c->cfact / sfacts) - (2*c->bw), 0);
sy += HEIGHT(c);
}
}
#else
void
tile(Monitor *m)
{
unsigned int i, n, h, mw, my, ty;
Client *c;
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
if (n == 0)
return;
if (n > m->nmaster)
mw = m->nmaster ? m->ww * m->mfact : 0;
else
mw = m->ww;
for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster) {
h = (m->wh - my) / (MIN(n, m->nmaster) - i);
resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0);
my += HEIGHT(c);
} else {
h = (m->wh - ty) / (n - i);
resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), 0);
ty += HEIGHT(c);
}
}
#endif