dwm-flexipatch/patch/bar_tabgroups.c
bakkeby f45acf8795 Added alttagsdecoration patch.
Unified tag icon handling while adding support for different icons per monitor.

In general LENGTH(tags) has been replaced with a NUMTAGS macro (defaulting to 9)
and the tags[] array has been replaced with a tagicons[][] array, access to which
is done through a single function tagicon.

This allows one central place where alternative tags, alttagsdecoration, or other
future tags logic is handled. This also gives a consistent display of tags
regardless of the module that presents tags.

Additionally the monitor index has been integrated into dwm for easier access.
2020-08-25 16:27:14 +02:00

220 lines
6.0 KiB
C

/* Bartabgroups properties, you can override these in your config.h if you want. */
#ifndef BARTAB_BORDERS
#define BARTAB_BORDERS 1 // 0 = off, 1 = on
#endif
#ifndef BARTAB_SHOWFLOATING
#define BARTAB_SHOWFLOATING 0 // whether to show titles for floating windows, hidden clients are always shown
#endif
#ifndef BARTAB_STACKWEIGHT
#define BARTAB_STACKWEIGHT 1 // stack weight compared to hidden and floating window titles
#endif
#ifndef BARTAB_HIDDENWEIGHT
#define BARTAB_HIDDENWEIGHT 1 // hidden window title weight
#endif
#ifndef BARTAB_FLOATWEIGHT
#define BARTAB_FLOATWEIGHT 1 // floating window title weight, set to 0 to not show floating windows
#endif
int
width_bartabgroups(Bar *bar, BarWidthArg *a)
{
return a->max_width;
}
int
draw_bartabgroups(Bar *bar, BarDrawArg *a)
{
drw_rect(drw, a->x, 0, a->w, bh, 1, 1);
return bartabcalculate(bar->mon, a->x, a->w, -1, bartabdraw, NULL);
}
int
click_bartabgroups(Bar *bar, Arg *arg, BarClickArg *a)
{
bartabcalculate(bar->mon, 0, a->rel_w, a->rel_x, bartabclick, arg);
return ClkWinTitle;
}
void
bartabdraw(Monitor *m, Client *c, int unused, int x, int w, int groupactive, Arg *arg)
{
if (!c)
return;
int i, nclienttags = 0, nviewtags = 0, pad = lrpad / 2;
drw_setscheme(drw, scheme[
m->sel == c
? SchemeSel
#ifdef HIDDEN
: HIDDEN(c)
? SchemeHid
#endif
: groupactive
? SchemeTitleSel
: SchemeTitleNorm
]);
if (w <= TEXTW("A") - lrpad + pad) // reduce text padding if wintitle is too small
pad = (w - TEXTW("A") + lrpad < 0 ? 0 : (w - TEXTW("A") + lrpad) / 2);
#if BAR_CENTEREDWINDOWNAME_PATCH
else if (TEXTW(c->name) < w)
pad = (w - TEXTW(c->name) + lrpad) / 2;
#endif // BAR_CENTEREDWINDOWNAME_PATCH
drw_text(drw, x, 0, w, bh, pad, c->name, 0, False);
if (c->isfloating)
drawindicator(m, c, 1, x, w, 0, 0, c->isfixed, floatindicatortype);
if (BARTAB_BORDERS) {
XSetForeground(drw->dpy, drw->gc, scheme[SchemeSel][ColBorder].pixel);
XFillRectangle(drw->dpy, drw->drawable, drw->gc, x, 0, 1, bh);
XFillRectangle(drw->dpy, drw->drawable, drw->gc, x + w, 0, 1, bh);
}
/* Optional tags icons */
for (i = 0; i < NUMTAGS; i++) {
if ((m->tagset[m->seltags] >> i) & 1)
nviewtags++;
if ((c->tags >> i) & 1)
nclienttags++;
}
if (TAGSINDICATOR == 2 || nclienttags > 1 || nviewtags > 1)
drawindicator(m, c, 1, x, w, 0, 0, 0, INDICATOR_RIGHT_TAGS);
}
#ifndef HIDDEN
#define HIDDEN(C) 0
#endif
void
bartabclick(Monitor *m, Client *c, int passx, int x, int w, int unused, Arg *arg)
{
if (passx >= x && passx <= x + w)
arg->v = c;
}
int
bartabcalculate(
Monitor *m, int offx, int tabw, int passx,
void(*tabfn)(Monitor *, Client *, int, int, int, int, Arg *arg), Arg *arg
) {
Client *c;
int
i, clientsnmaster = 0, clientsnstack = 0, clientsnfloating = 0, clientsnhidden = 0,
masteractive = 0, fulllayout = 0,
x = offx, w, r, num = 0, den, tgactive;
for (i = 0; i < LENGTH(bartabmonfns); i++)
if (m ->lt[m->sellt]->arrange == bartabmonfns[i]) {
fulllayout = 1;
break;
}
for (i = 0, c = m->clients; c; c = c->next) {
if (!ISVISIBLE(c))
continue;
if (HIDDEN(c)) {
clientsnhidden++;
continue;
}
if (c->isfloating) {
clientsnfloating++;
continue;
}
if (m->sel == c)
masteractive = i < m->nmaster;
if (i < m->nmaster)
clientsnmaster++;
else
clientsnstack++;
i++;
}
if (clientsnmaster + clientsnstack + clientsnfloating + clientsnhidden == 0)
return 0;
tgactive = 1;
num = tabw;
/* floating mode */
if ((fulllayout && BARTAB_FLOATWEIGHT) || clientsnmaster + clientsnstack == 0 || !m->lt[m->sellt]->arrange) {
den = clientsnmaster + clientsnstack + clientsnfloating + clientsnhidden;
r = num % den;
w = num / den;
for (c = m->clients, i = 0; c; c = c->next) {
if (!ISVISIBLE(c))
continue;
tabfn(m, c, passx, x, w + (i < r ? 1 : 0), tgactive, arg);
x += w + (i < r ? 1 : 0);
i++;
}
/* no master and stack mode, e.g. monocole, grid layouts, fibonacci */
} else if (fulllayout) {
den = clientsnmaster + clientsnstack + clientsnhidden;
r = num % den;
w = num / den;
for (c = m->clients, i = 0; c; c = c->next) {
if (!ISVISIBLE(c) || (c->isfloating && !HIDDEN(c)))
continue;
tabfn(m, c, passx, x, w + (i < r ? 1 : 0), tgactive, arg);
x += w + (i < r ? 1 : 0);
i++;
}
/* tiled mode */
} else {
den = clientsnmaster;
c = m->clients;
i = 0;
if (den) {
if (clientsnstack + clientsnfloating * BARTAB_FLOATWEIGHT + clientsnhidden) {
tgactive = masteractive;
num = tabw * m->mfact;
}
r = num % den;
w = num / den;
for (; c && i < m->nmaster; c = c->next) { // tiled master
if (!ISVISIBLE(c) || c->isfloating || HIDDEN(c))
continue;
tabfn(m, c, passx, x, w + (i < r ? 1 : 0), tgactive, arg);
x += w + (i < r ? 1 : 0);
i++;
}
tgactive = !tgactive;
num = tabw - num;
}
den = clientsnstack * BARTAB_STACKWEIGHT + clientsnfloating * BARTAB_FLOATWEIGHT + clientsnhidden * BARTAB_HIDDENWEIGHT;
if (!den)
return 1;
r = num % den;
w = num / den;
#if BARTAB_STACKWEIGHT
for (; c; c = c->next) { // tiled stack
if (!ISVISIBLE(c) || HIDDEN(c) || c->isfloating)
continue;
tabfn(m, c, passx, x, w * BARTAB_STACKWEIGHT + (i - m->nmaster < r ? 1 : 0), tgactive, arg);
x += w * BARTAB_STACKWEIGHT + (i - m->nmaster < r ? 1 : 0);
i++;
}
#endif // BARTAB_STACKWEIGHT
#if BARTAB_HIDDENWEIGHT
for (c = m->clients; c; c = c->next) { // hidden windows
if (!ISVISIBLE(c) || !HIDDEN(c))
continue;
tabfn(m, c, passx, x, w * BARTAB_HIDDENWEIGHT + (i - m->nmaster < r ? 1 : 0), tgactive, arg);
x += w * BARTAB_HIDDENWEIGHT + (i - m->nmaster < r ? 1 : 0);
i++;
}
#endif // BARTAB_HIDDENWEIGHT
#if BARTAB_FLOATWEIGHT
for (c = m->clients; c; c = c->next) { // floating windows
if (!ISVISIBLE(c) || HIDDEN(c) || !c->isfloating)
continue;
tabfn(m, c, passx, x, w * BARTAB_FLOATWEIGHT + (i - m->nmaster < r ? 1 : 0), tgactive, arg);
x += w * BARTAB_FLOATWEIGHT + (i - m->nmaster < r ? 1 : 0);
i++;
}
#endif // BARTAB_FLOATWEIGHT
}
return 1;
}