/* See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ #if VANITYGAPS_PATCH static const unsigned int gappih = 20; /* horiz inner gap between windows */ static const unsigned int gappiv = 10; /* vert inner gap between windows */ static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */ static int smartgaps = 0; /* 1 means no outer gap when there is only one window */ #endif // VANITYGAPS_PATCH static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ #if STATUSPADDING_PATCH static const int horizpadbar = 2; /* horizontal padding for statusbar */ static const int vertpadbar = 0; /* vertical padding for statusbar */ #endif // STATUSPADDING_PATCH #if SYSTRAY_PATCH static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ static const unsigned int systrayspacing = 2; /* systray spacing */ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ static const int showsystray = 1; /* 0 means no systray */ #endif // SYSTRAY_PATCH static const char *fonts[] = { "monospace:size=10" }; static const char dmenufont[] = "monospace:size=10"; static char normfgcolor[] = "#bbbbbb"; static char normbgcolor[] = "#222222"; static char normbordercolor[] = "#444444"; #if FLOAT_BORDER_COLOR_PATCH static char normfloatcolor[] = "#db8fd9"; #endif // FLOAT_BORDER_COLOR_PATCH static char selfgcolor[] = "#eeeeee"; static char selbgcolor[] = "#005577"; static char selbordercolor[] = "#005577"; #if FLOAT_BORDER_COLOR_PATCH static char selfloatcolor[] = "#005577"; #endif // FLOAT_BORDER_COLOR_PATCH #if URGENTBORDER_PATCH static char urgfgcolor[] = "#000000"; static char urgbgcolor[] = "#000000"; static char urgbordercolor[] = "#ff0000"; // NB: patch only works with border color for now #if FLOAT_BORDER_COLOR_PATCH static char urgfloatcolor[] = "#000000"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // URGENTBORDER_PATCH #if AWESOMEBAR_PATCH static char hidfgcolor[] = "#005577"; static char hidbgcolor[] = "#222222"; static char hidbordercolor[] = "#005577"; #if FLOAT_BORDER_COLOR_PATCH static char hidfloatcolor[] = "#f76e0c"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // AWESOMEBAR_PATCH #if TITLECOLOR_PATCH static char titlefgcolor[] = "#eeeeee"; static char titlebgcolor[] = "#005577"; static char titlebordercolor[] = "#005577"; #if FLOAT_BORDER_COLOR_PATCH static char titlefloatcolor[] = "#005577"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // TITLECOLOR_PATCH #if ALPHA_PATCH static const unsigned int baralpha = 0xd0; static const unsigned int borderalpha = OPAQUE; static const unsigned int alphas[][3] = { /* fg bg border */ [SchemeNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeSel] = { OPAQUE, baralpha, borderalpha }, #if URGENTBORDER_PATCH [SchemeUrg] = { OPAQUE, baralpha, borderalpha }, #endif // URGENTBORDER_PATCH #if AWESOMEBAR_PATCH [SchemeHid] = { OPAQUE, baralpha, borderalpha }, #endif // AWESOMEBAR_PATCH #if TITLECOLOR_PATCH [SchemeTitle] = { OPAQUE, baralpha, borderalpha }, #endif // TITLECOLOR_PATCH }; #endif // ALPHA_PATCH #if FLOAT_BORDER_COLOR_PATCH static #if !XRDB_PATCH const #endif // XRDB_PATCH char *colors[][4] = { /* fg bg border float */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor }, #if URGENTBORDER_PATCH [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor }, #endif // URGENTBORDER_PATCH #if AWESOMEBAR_PATCH [SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor, hidfloatcolor }, #endif // AWESOMEBAR_PATCH #if TITLECOLOR_PATCH [SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor, titlefloatcolor }, #endif // TITLECOLOR_PATCH }; #else static #if !XRDB_PATCH const #endif // XRDB_PATCH char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor }, #if URGENTBORDER_PATCH [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor }, #endif // URGENTBORDER_PATCH #if AWESOMEBAR_PATCH [SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor }, #endif // AWESOMEBAR_PATCH #if TITLECOLOR_PATCH [SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor }, #endif // TITLECOLOR_PATCH }; #endif // FLOAT_BORDER_COLOR_PATCH /* tagging */ #if EWMHTAGS_PATCH static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; #else static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; #endif // EWMHTAGS_PATCH #if ALTERNATIVE_TAGS_PATCH static const char *tagsalt[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; #endif // ALTERNATIVE_TAGS_PATCH static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title * WM_WINDOW_ROLE(STRING) = role */ #if WINDOWROLERULE_PATCH && SWITCHTAG_PATCH && CENTER_PATCH /* class role instance title tags mask switchtag iscentered isfloating monitor */ { "Gimp", NULL, NULL, NULL, 0, 1, 0, 1, -1 }, { "Firefox", NULL, NULL, NULL, 1 << 8, 1, 0, 0, -1 }, #elif WINDOWROLERULE_PATCH && !SWITCHTAG_PATCH && CENTER_PATCH /* class role instance title tags mask iscentered isfloating monitor */ { "Gimp", NULL, NULL, NULL, 0, 0, 1, -1 }, { "Firefox", NULL, NULL, NULL, 1 << 8, 0, 0, -1 }, #elif WINDOWROLERULE_PATCH && SWITCHTAG_PATCH && !CENTER_PATCH /* class role instance title tags mask switchtag isfloating monitor */ { "Gimp", NULL, NULL, NULL, 0, 1, 1, -1 }, { "Firefox", NULL, NULL, NULL, 1 << 8, 1, 0, -1 }, #elif !WINDOWROLERULE_PATCH && SWITCHTAG_PATCH && CENTER_PATCH /* class instance title tags mask switchtag iscentered isfloating monitor */ { "Gimp", NULL, NULL, 0, 1, 0, 1, -1 }, { "Firefox", NULL, NULL, 1 << 8, 1, 0, 0, -1 }, #elif WINDOWROLERULE_PATCH && !SWITCHTAG_PATCH && !CENTER_PATCH /* class role instance title tags mask isfloating monitor */ { "Gimp", NULL, NULL, NULL, 0, 1, -1 }, { "Firefox", NULL, NULL, NULL, 1 << 8, 0, -1 }, #elif !WINDOWROLERULE_PATCH && SWITCHTAG_PATCH && !CENTER_PATCH /* class instance title tags mask switchtag isfloating monitor */ { "Gimp", NULL, NULL, 0, 1, 1, -1 }, { "Firefox", NULL, NULL, 1 << 8, 1, 0, -1 }, #elif !WINDOWROLERULE_PATCH && !SWITCHTAG_PATCH && CENTER_PATCH /* class instance title tags mask iscentered isfloating monitor */ { "Gimp", NULL, NULL, 0, 0, 1, -1 }, { "Firefox", NULL, NULL, 1 << 8, 0, 0, -1 }, #else /* class instance title tags mask isfloating monitor */ { "Gimp", NULL, NULL, 0, 1, -1 }, { "Firefox", NULL, NULL, 1 << 8, 0, -1 }, #endif // granted the above will be confusing, do remember to delete rule entries for patches that you do not take }; #if MONITOR_RULES_PATCH static const MonitorRule monrules[] = { #if FLEXTILE_LAYOUT /* monitor layout axis master stack */ { 1, 0, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, GRID, }, // use a different layout for the second monitor { -1, 0, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, }, // default #else /* monitor layout */ { 1, 2 }, // use a different layout for the second monitor { -1, 0 }, // default #endif // FLEXTILE_LAYOUT }; #elif FLEXTILE_LAYOUT static const int layoutaxis[] = { SPLIT_VERTICAL, /* layout axis: 1 = x, 2 = y; negative values mirror the layout, setting the master area to the right / bottom instead of left / top */ TOP_TO_BOTTOM, /* master axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle), 4 = grid */ TOP_TO_BOTTOM, /* stack axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle), 4 = grid */ }; #endif // MONITOR_RULES_PATCH /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ #if NROWGRID_LAYOUT #define FORCE_VSPLIT 1 #endif static const Layout layouts[] = { /* symbol arrange function */ #if TILE_LAYOUT { "[]=", tile }, /* first entry is default */ #endif { "><>", NULL }, /* no layout function means floating behavior */ #if MONOCLE_LAYOUT { "[M]", monocle }, #endif #if BSTACK_LAYOUT { "TTT", bstack }, #endif #if BSTACKHORIZ_LAYOUT { "===", bstackhoriz }, #endif #if CENTEREDMASTER_LAYOUT { "|M|", centeredmaster }, #endif #if CENTEREDFLOATINGMASTER_LAYOUT { ">M>", centeredfloatingmaster }, #endif #if DECK_LAYOUT { "[D]", deck }, #endif #if FIBONACCI_SPIRAL_LAYOUT { "(@)", spiral }, #endif #if FIBONACCI_DWINDLE_LAYOUT { "[\\]", dwindle }, #endif #if FLEXTILE_LAYOUT { "[]=", flextile }, #endif #if GRIDMODE_LAYOUT { "HHH", grid }, #endif #if HORIZGRID_LAYOUT { "---", horizgrid }, #endif #if GAPPLESSGRID_LAYOUT { ":::", gaplessgrid }, #endif #if NROWGRID_LAYOUT { "###", nrowgrid }, #endif #if CYCLELAYOUTS_PATCH { NULL, NULL }, #endif }; /* key definitions */ #define MODKEY Mod1Mask #if COMBO_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, #else #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, #endif // COMBO_PATCH /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL }; static const char *termcmd[] = { "st", NULL }; static Key keys[] = { /* modifier key function argument */ { MODKEY, XK_p, spawn, {.v = dmenucmd } }, { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, { MODKEY, XK_b, togglebar, {0} }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, #if ROTATESTACK_PATCH { MODKEY|ShiftMask, XK_j, rotatestack, {.i = +1 } }, { MODKEY|ShiftMask, XK_k, rotatestack, {.i = -1 } }, #endif // ROTATESTACK_PATCH #if PUSH_PATCH || PUSH_NO_MASTER_PATCH { MODKEY|ControlMask, XK_j, pushdown, {0} }, { MODKEY|ControlMask, XK_k, pushup, {0} }, #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_d, incnmaster, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, #if CFACTS_PATCH { MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} }, { MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} }, { MODKEY|ShiftMask, XK_o, setcfact, {.f = 0.00} }, #endif // CFACTS_PATCH { MODKEY, XK_Return, zoom, {0} }, #if VANITYGAPS_PATCH { MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_0, togglegaps, {0} }, { MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} }, #endif // VANITYGAPS_PATCH { MODKEY, XK_Tab, view, {0} }, #if AWESOMEBAR_PATCH { MODKEY, XK_z, showhideclient, {0} }, #endif // AWESOMEBAR_PATCH { MODKEY|ShiftMask, XK_c, killclient, {0} }, #if SELFRESTART_PATCH { MODKEY|ShiftMask, XK_r, self_restart, {0} }, #endif // SELFRESTART_PATCH { MODKEY|ShiftMask, XK_q, quit, {0} }, #if WINVIEW_PATCH { MODKEY, XK_o, winview, {0} }, #endif // WINVIEW_PATCH #if XRDB_PATCH { MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } }, #endif // XRDB_PATCH { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, #if FLEXTILE_LAYOUT { MODKEY, XK_w, setflexlayout, {.i = 293 } }, // centered master { MODKEY, XK_e, setflexlayout, {.i = 273 } }, // bstackhoriz layout { MODKEY, XK_r, setflexlayout, {.i = 272 } }, // bstack layout { MODKEY, XK_v, setflexlayout, {.i = 261 } }, // default tile layout { MODKEY, XK_g, setflexlayout, {.i = 263 } }, // tile + grid layout { MODKEY|ControlMask, XK_w, setflexlayout, {.i = 7 } }, // grid { MODKEY|ControlMask, XK_e, setflexlayout, {.i = 262 } }, // deck layout { MODKEY|ControlMask, XK_r, setflexlayout, {.i = 6 } }, // monocle { MODKEY|ControlMask, XK_g, setflexlayout, {.i = 257 } }, // columns (col) layout { MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = 0 } }, /* flextile, 0 = layout axis */ { MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = 1 } }, /* flextile, 1 = master axis */ { MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = 2 } }, /* flextile, 2 = stack axis */ { MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */ #endif // FLEXTILE_LAYOUT { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, #if TOGGLEFULLSCREEN_PATCH { MODKEY, XK_y, togglefullscreen, {0} }, #endif // TOGGLEFULLSCREEN_PATCH #if STICKY_PATCH { MODKEY, XK_s, togglesticky, {0} }, #endif // STICKY_PATCH { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, #if TAGALLMON_PATCH { MODKEY|Mod4Mask|ShiftMask, XK_comma, tagallmon, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_period, tagallmon, {.i = -1 } }, #endif // TAGALLMON_PATCH #if TAGSWAPMON_PATCH { MODKEY|Mod4Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } }, { MODKEY|Mod4Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } }, #endif // TAGSWAPMON_PATCH #if ALTERNATIVE_TAGS_PATCH { MODKEY, XK_n, togglealttag, {0} }, #endif // ALTERNATIVE_TAGS_PATCH #if SETBORDERPX_PATCH { MODKEY|ShiftMask, XK_minus, setborderpx, {.i = -1 } }, { MODKEY|ShiftMask, XK_plus, setborderpx, {.i = +1 } }, { MODKEY|ShiftMask, XK_numbersign, setborderpx, {.i = 0 } }, #endif // SETBORDERPX_PATCH #if CYCLELAYOUTS_PATCH { MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } }, { MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } }, #endif // CYCLELAYOUTS_PATCH TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, #if AWESOMEBAR_PATCH { ClkWinTitle, 0, Button1, togglewin, {0} }, { ClkWinTitle, 0, Button3, showhideclient, {0} }, #endif // AWESOMEBAR_PATCH { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };