#if VANITYGAPS_PATCH && CFACTS_PATCH static void tile(Monitor *m) { unsigned int i, n; int mx = 0, my = 0, mh = 0, mw = 0; int sx = 0, sy = 0, sh = 0, sw = 0; int oh, ov, ih, iv; float mfacts, sfacts; Client *c; getgaps(m, &oh, &ov, &ih, &iv, &n); getfacts(m, &mfacts, &sfacts); if (n == 0) return; sx = mx = m->wx + ov; sy = my = m->wy + oh; sh = mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1); sw = mw = m->ww - 2*ov; if (m->nmaster && n > m->nmaster) { sw = (mw - iv) * (1 - m->mfact); mw = (mw - iv) * m->mfact; sx = mx + mw + iv; sh = m->wh - 2*oh - ih * (n - m->nmaster - 1); } for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) if (i < m->nmaster) { resize(c, mx, my, mw - (2*c->bw), mh * (c->cfact / mfacts) - (2*c->bw), 0); my += HEIGHT(c) + ih; } else { resize(c, sx, sy, sw - (2*c->bw), sh * (c->cfact / sfacts) - (2*c->bw), 0); sy += HEIGHT(c) + ih; } } #elif VANITYGAPS_PATCH static void tile(Monitor *m) { unsigned int i, n; int mx = 0, my = 0, mh = 0, mw = 0; int sx = 0, sy = 0, sh = 0, sw = 0; int oh, ov, ih, iv; Client *c; getgaps(m, &oh, &ov, &ih, &iv, &n); if (n == 0) return; sx = mx = m->wx + ov; sy = my = m->wy + oh; sh = mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1); sw = mw = m->ww - 2*ov; if (m->nmaster && n > m->nmaster) { sw = (mw - iv) * (1 - m->mfact); mw = (mw - iv) * m->mfact; sx = mx + mw + iv; sh = m->wh - 2*oh - ih * (n - m->nmaster - 1); } for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) if (i < m->nmaster) { resize(c, mx, my, mw - (2*c->bw), mh / MIN(n, m->nmaster) - (2*c->bw), 0); my += HEIGHT(c) + ih; } else { resize(c, sx, sy, sw - (2*c->bw), sh / (n - MIN(n, m->nmaster)) - (2*c->bw), 0); sy += HEIGHT(c) + ih; } } #elif CFACTS_PATCH static void tile(Monitor *m) { unsigned int i, n; int mx = 0, my = 0, mh = 0, mw = 0; int sx = 0, sy = 0, sh = 0, sw = 0; float mfacts, sfacts; Client *c; for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++); if (n == 0) return; getfacts(m, &mfacts, &sfacts); sx = mx = m->wx; sy = my = m->wy; sh = mh = m->wh; sw = mw = m->ww; if (m->nmaster && n > m->nmaster) { sw = mw * (1 - m->mfact); mw = mw * m->mfact; sx = mx + mw; } for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) if (i < m->nmaster) { resize(c, mx, my, mw - (2*c->bw), mh * (c->cfact / mfacts) - (2*c->bw), 0); my += HEIGHT(c); } else { resize(c, sx, sy, sw - (2*c->bw), sh * (c->cfact / sfacts) - (2*c->bw), 0); sy += HEIGHT(c); } } #else void tile(Monitor *m) { unsigned int i, n, h, mw, my, ty; Client *c; for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++); if (n == 0) return; if (n > m->nmaster) mw = m->nmaster ? m->ww * m->mfact : 0; else mw = m->ww; for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++) if (i < m->nmaster) { h = (m->wh - my) / (MIN(n, m->nmaster) - i); resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0); my += HEIGHT(c); } else { h = (m->wh - ty) / (n - i); resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), 0); ty += HEIGHT(c); } } #endif