int width_status(Bar *bar, BarWidthArg *a) { #if BAR_PANGO_PATCH return TEXTWM(stext); #else return TEXTW(stext); #endif // BAR_PANGO_PATCH } int draw_status(Bar *bar, BarDrawArg *a) { #if BAR_PANGO_PATCH return drw_text(drw, a->x, 0, a->w, bh, lrpad / 2, stext, 0, True); #else return drw_text(drw, a->x, 0, a->w, bh, lrpad / 2, stext, 0); #endif // BAR_PANGO_PATCH } int click_status(Bar *bar, Arg *arg, BarClickArg *a) { return ClkStatusText; }